Mixfood Orange is in the shop!
The slider issue is fixed, so in the next release they slide correctly
- Exowildebeest
- Posts: 1553
- Joined: 16 Jan 2015
I wouldn't consider that 'wrong' - I tend to do this too, because in my mind, people do what I do when browsing through patches: randomly pressing MIDI keys around C3 It doesn't matter that much imo, but when programming patches, I usually aim for the sweetspot around C3 - not always possible and there are many exceptions, but in general, that's my method.JiggeryPokery wrote:Sounds really good.
Bass patches are wrong, though. A lot have been set to -24 semitones, which means few of 'em are playable below C3. If it's a bass patch, people understand they've been set up to be played in the Bass range, no need to change the semitone value as well
Ontopic: will definitely try this. Good to see quite a few Dutch developers doing RE's
- JiggeryPokery
- RE Developer
- Posts: 1176
- Joined: 15 Jan 2015
Exowildebeest wrote:
I wouldn't consider that 'wrong' - I tend to do this too, because in my mind, people do what I do when browsing through patches: randomly pressing MIDI keys around C3 It doesn't matter that much imo, but when programming patches, I usually aim for the sweetspot around C3 - not always possible and there are many exceptions, but in general, that's my method.
What happens when you're previewing patches on an existing track? They will be two octaves too low, thus you'll have to transpose your sequencer track. This was something that always annoyed me
IMO Bass patches should be set to be most playable around C0-C2, not C3-C4!! That's treble, not bass!
- Exowildebeest
- Posts: 1553
- Joined: 16 Jan 2015
Exowildebeest wrote:
I wouldn't consider that 'wrong' - I tend to do this too, because in my mind, people do what I do when browsing through patches: randomly pressing MIDI keys around C3 It doesn't matter that much imo, but when programming patches, I usually aim for the sweetspot around C3 - not always possible and there are many exceptions, but in general, that's my method.
JiggeryPokery wrote:
What happens when you're previewing patches on an
JiggeryPokery wrote:existing track
True, it's a trade-off but... I can only say that I guess it's just what you're used to - it's a fairly trivial issue imoJiggeryPokery wrote:? They will be two octaves too low, thus you'll have to transpose your sequencer track. This was something that always annoyed me
IMO Bass patches should be set to be most playable around C0-C2, not C3-C4!! That's treble, not bass!
- Exowildebeest
- Posts: 1553
- Joined: 16 Jan 2015
Found a little buggybug btw: The LFO synced rate values do not correspond to their actual rate. A setting of 4/4, on bar, is actually 1/4.
- JiggeryPokery
- RE Developer
- Posts: 1176
- Joined: 15 Jan 2015
Aye, that's why some of us have keyboards that are more than one or two octavesExowildebeest wrote:
True, it's a trade-off but... I can only say that I guess it's just what you're used to - it's a fairly trivial issue imo
I fixed it already.. the scale needs to be devided by 4.. dunno what happend...Exowildebeest wrote:Found a little buggybug btw: The LFO synced rate values do not correspond to their actual rate. A setting of 4/4, on bar, is actually 1/4.
Will be in the next release...
Maybe I just did not look at the values because I'm always using my ears when playing... not my eyes so much I guess...
Thanks
- Exowildebeest
- Posts: 1553
- Joined: 16 Jan 2015
Good Kudo's on the extreme LFO range btw, I sometimes see people asking for that on synths. Not that it gets used much, but it's nice to have such options.
- Grinder One
- Posts: 94
- Joined: 21 Jan 2015
Excellent point !JiggeryPokery wrote: What happens when you're previewing patches on an existing track? They will be two octaves too low,
ohh...nice 'get out'pbc278 wrote: Maybe I just did not look at the values because I'm always using my ears when playing... not my eyes so much I guess...
Anyway...lovin it lovin it. Great sounding synth. Nice patches but, init sound is where I like to go first. I'd like to say that all of the 77 shapes are really useful, so many times I scroll through shapes and think 'um what's the point' but I think you can backup the claim that these shapes have been carefully sampled and looped.
As soon as I found number 12, closely followed by 25, I had to try these two together and knew there and then that this is the synth for me. I just love pads. I named my first patch 'yam yam orange' as it sounded delicious :love:
Off now to go and buy and then play some more.... :comp:
Mart.
Well Public Handheld hosts 3500 but they are percussion-like samples. My 1200 samples are all carefully looped 1 by 1! That's a terrible job to do (it kills your ears).. But it's the quality I was after. I did not use any loop robot's type of software, just my eyes and ears and a good audio-editor...IchMensch wrote:Hm. Wasn't there another thread mentioning about 1.200 wave-forms about 10 days ago?
Nice UI change. Good luck with your first RE!
This synth may have a few gui issues (funny sliders, funny lfo scales) but it can produce
A M A Z I N G S O U N D S!
All issues I fixed already and I'm uploading 1.0.1 right now
JiggeryPokery wrote: What happens when you're previewing patches on an existing track? They will be two octaves too low,
Grinder One wrote: Excellent point !
pbc278 wrote: Maybe I just did not look at the values because I'm always using my ears when playing... not my eyes so much I guess...
Grinder One wrote: ohh...nice 'get out'
Anyway...lovin it lovin it. Great sounding synth. Nice patches but, init sound is where I like to go first. I'd like to say that all of the 77 shapes are really useful, so many times I scroll through shapes and think 'um what's the point' but I think you can backup the claim that these shapes have been carefully sampled and looped.
As soon as I found number 12, closely followed by 25, I had to try these two together and knew there and then that this is the synth for me. I just love pads. I named my first patch 'yam yam orange' as it sounded delicious :love:
Off now to go and buy and then play some more.... :comp:
Mart.
Thanks Mart... good to know the quality is noticed...
This synth is very reasonably priced and that's definitely appreciated. However, and I'm not trying to be a jerk here, but I find the backside very unattractive. Those colored panels give it an unfinished, fragmented, or last minute rushed feel. To my eye, the panels appear to be floating separate above the black area.
Now I know a lot of Reason users will say that sound is more important than looks but don't agree with that view. The aesthetic appeal of devices should not be underestimated. I simply won't purchase devices I find unpleasing to the eye because it detracts from the visual aspect of Reason that I love so much. That said, I think this issue could be solved by simply making the entire backside a unified color like dark grey brushed metal or something.
Anyhoo, in my opinion, here's a few examples of backsides that work.
Just my
Now I know a lot of Reason users will say that sound is more important than looks but don't agree with that view. The aesthetic appeal of devices should not be underestimated. I simply won't purchase devices I find unpleasing to the eye because it detracts from the visual aspect of Reason that I love so much. That said, I think this issue could be solved by simply making the entire backside a unified color like dark grey brushed metal or something.
Anyhoo, in my opinion, here's a few examples of backsides that work.
Just my
This kept my from buying Revival... I like the sounds it produces and its flexibility but the colorsheme used makes the synth very hard to look at and work with... I don't think it is as important as sound is but the looks are very important when it comes to usability.Digitus wrote:This synth is very reasonably priced and that's definitely appreciated. However, and I'm not trying to be a jerk here, but I find the backside very unattractive. Those colored panels give it an unfinished, fragmented, or last minute rushed feel. To my eye, the panels appear to be floating separate above the black area.
Now I know a lot of Reason users will say that sound is more important than looks but don't agree with that view. The aesthetic appeal of devices should not be underestimated. I simply won't purchase devices I find unpleasing to the eye because it detracts from the visual aspect of Reason that I love so much. That said, I think this issue could be solved by simply making the entire backside a unified color like dark grey brushed metal or something.
Anyhoo, in my opinion, here's a few examples of backsides that work.
Just my
Great! I'm just awaiting the possibillity for cv inuts in IDT devices till then I did what I find was nice enough for a backside.. a little color, a little less technical. But mainly just a focus on the 7 audio-outputs. With these outputs you can do amazing things! Try it you'll like it..
It's always a matter of taste with these things anyway... And to add to that, the price is right, if I had to hire a graphic designer I would've set the price much higher. It's just a matter of choices.
Anyway, thanks for reviewing!
Mixfood Orange: separate audio-out explained
It's always a matter of taste with these things anyway... And to add to that, the price is right, if I had to hire a graphic designer I would've set the price much higher. It's just a matter of choices.
Anyway, thanks for reviewing!
Mixfood Orange: separate audio-out explained
Would it not be an easy thing to just cover the entire backside with the same grey brushed metal used on the frontside? I think it would give it a more completed appearance, and I'm guessing you wouldn't need to hire a designer for such a basic task. I honestly think you'd sell more units with that one simple change. Either way though, it's your little red wagon and you can pull it however you like...lol.pbc278 wrote:Great! I'm just awaiting the possibillity for cv inuts in IDT devices till then I did what I find was nice enough for a backside.. a little color, a little less technical. But mainly just a focus on the 7 audio-outputs. With these outputs you can do amazing things! Try it you'll like it..
It's always a matter of taste with these things anyway... And to add to that, the price is right, if I had to hire a graphic designer I would've set the price much higher. It's just a matter of choices.
Anyway, thanks for reviewing!
Mixfood Orange: separate audio-out explained
- Faastwalker
- Posts: 2296
- Joined: 15 Jan 2015
- Location: NSW, Australia
$35?!!! Even I can afford that!!
Will be checking this one for sure.
Will be checking this one for sure.
-
- Posts: 416
- Joined: 25 Jan 2015
Its awesome. I have been raving about this thing all day. I was pretty much sold on it ten minutes into trialling it. I bought it.Faastwalker wrote:$35?!!! Even I can afford that!!
Will be checking this one for sure.
150 paid RExtensions and still no Grammy
- Faastwalker
- Posts: 2296
- Joined: 15 Jan 2015
- Location: NSW, Australia
Faastwalker wrote:$35?!!! Even I can afford that!!
Will be checking this one for sure.
Looking forward to hitting the TRY button on this one, especially seeing as I can actually afford to buy it. I've not got a problem with the prices of RE's. But the sad truth is I just can't afford to buy half the stuff that I'm sold on.MDTerps2015 wrote:
Its awesome. I have been raving about this thing all day. I was pretty much sold on it ten minutes into
trialling it. I bought it.
Great device and will most definitely buy it. Echoing on what others have said about the backside, at least make it one uniform color or just use the two "colors" already there (ie. get rid of the black background).
Also, make sure that the spacing and margins for the elements (between the labels, plugs and lines) are uniform. So yeah, no need for anything complicated and I can even toss in a mockup later today (have to run to a meeting in five).
Also, make sure that the spacing and margins for the elements (between the labels, plugs and lines) are uniform. So yeah, no need for anything complicated and I can even toss in a mockup later today (have to run to a meeting in five).
soundcloud.com/armsgrade
My opinion:
I'm a billion percent cool with the back side. I spent 99.999 % of my time with this instrument messing around with it's front parameters.
So much so that I just don't have the time to focus on the back of the Virtual device at all.Not unless I'm looking at it from a thread picture with both front and back side by side..well then of course the back will feel empty ..the front is full of knobs and sliders etc....
I look forward to exploring what sounds I can get out of this devices every time now. Other instruments that l like exploring there sonic ability's are PARSEC and PX7.
I tried to look at it from others point of view but I just can't see a flood of people saying that they will buy there Rack Extension devices only if they like the Back also ..never mind what king of sound to can get out of it !!
Device sounds great: check!
Device can create powerful Leads and Great sounding Pads and Bass: check!
Device is "$35.00" : check..check..and check.. an unbelievable price for such a powerful instrument.
MixFood Orange sample-based synth in My opinion is a powerful tool for Sound Designers: CHECK !
I'm a billion percent cool with the back side. I spent 99.999 % of my time with this instrument messing around with it's front parameters.
So much so that I just don't have the time to focus on the back of the Virtual device at all.Not unless I'm looking at it from a thread picture with both front and back side by side..well then of course the back will feel empty ..the front is full of knobs and sliders etc....
I look forward to exploring what sounds I can get out of this devices every time now. Other instruments that l like exploring there sonic ability's are PARSEC and PX7.
I tried to look at it from others point of view but I just can't see a flood of people saying that they will buy there Rack Extension devices only if they like the Back also ..never mind what king of sound to can get out of it !!
Device sounds great: check!
Device can create powerful Leads and Great sounding Pads and Bass: check!
Device is "$35.00" : check..check..and check.. an unbelievable price for such a powerful instrument.
MixFood Orange sample-based synth in My opinion is a powerful tool for Sound Designers: CHECK !
My opinion is that Propellerhead REASON needs a complete rewrite!
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
-
- Posts: 869
- Joined: 21 Jan 2015
Sounds good and priced very cheap. And very CPU friendly!
If i would have a wish, i would expand on the Mod Wheel section. There are just so few controls which have a drastic effect since every section has its own controls. But space seems to a problem here.
Also more combinator patches would be nice as i think this is a combinator Synth because of the above specifics of the Synth.
If i would have a wish, i would expand on the Mod Wheel section. There are just so few controls which have a drastic effect since every section has its own controls. But space seems to a problem here.
Also more combinator patches would be nice as i think this is a combinator Synth because of the above specifics of the Synth.
really really impressed with Orange! been messing with it since yesterday, just familiarizing myself. ease of use and versatility. good sounds come up seamlessly with a few tweaks. it is like subtractor that has evolved to the next level. quality work!
one element I am missing is however some modulation possibilities, if not as expanded as in thor (mod panel), at least as in the good old subtractor (for example velocity -> filter cut or velocity -> filter env)
is it possible to add such a functionality (maybe in the back, since the front is already busy with all the nice FX etc)?
-
- Information
-
Who is online
Users browsing this forum: Trendiction [Bot] and 5 guests