Clip Launcher
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This forum is for sharing patches created with the updated Combinator, as well as backdrops and any backdrop assets. If you would like to share a patch here as an attachment, you must zip it first. Otherwise you can host your patches elsewhere and share the links here.
This forum is for sharing patches created with the updated Combinator, as well as backdrops and any backdrop assets. If you would like to share a patch here as an attachment, you must zip it first. Otherwise you can host your patches elsewhere and share the links here.
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- Competition Winner
- Posts: 126
- Joined: 31 May 2018
- Location: Nagoya, Japan
I shared this on another post to help someone with loops but I thought I'd share this here too.
You can make a combinator with switches (you can make up to 32 switches) and make a clip launcher
by putting a bunch of rex players in the combinator. You will then have to go to the controller and set
[source] to switch 1 and the [target] loop [Min] -1 [Max 0]
for turning slot 1 on and off.
[source] switch 2 [target] loop [Min] -1 [Max] 1
for slot 2
[source] switch 2 [target] loop [Min] -1 [Max] 2
for slot 3
and so on and so forth until you have 32 toggle switches for a clip launcher.
It takes some time but it's fun once it's made!
You can use the other knobs for effects/macro effects or clip launching with knobs instead of switches.
The knobs can be set so that you can cycle through 8 slots with 1 knob by setting [Min] -1 and [Max] 8.
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