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Dual Arp - Retrig mode
Posted: 20 Jan 2018
by tobypearce
This should be easy to implement.
New Retrig button.
Disabled = same player current works
Enabled = pattern cycle begins again whenever a new midi note is received.
This would make the device even more useful for trance gate effects or chord pluck sounds.
Re: Dual Arp - Retrig mode
Posted: 20 Jan 2018
by Carly(Poohbear)
tobypearce wrote: ↑20 Jan 2018
This should be easy to implement.
New Retrig button.
Disabled = same player current works
Enabled = pattern cycle begins again whenever a new midi note is received.
This would make the device even more useful for trance gate effects or chord pluck sounds.
Note it does already retrigger if your notes don't overlap.
Re: Dual Arp - Retrig mode
Posted: 20 Jan 2018
by tobypearce
Oohhhh - nice! Thanks Carly.
Re: Dual Arp - Retrig mode
Posted: 20 Jan 2018
by elMisse
Re: Dual Arp - Retrig mode
Posted: 20 Jan 2018
by Carly(Poohbear)
That sounded like it was retriggering to me, don't always trust the visuals in Reason, sound as priority.
Repeat what you were doing however this time make it 16 steps long.
in this example the first 4 notes don't over lap the 2nd 4 do.
Re: Dual Arp - Retrig mode
Posted: 21 Jan 2018
by elMisse
The pattern is a basic 3/16 polyrhythm over 4/4 signature. The notes are half notes. It is very basic and it should sound very basic.
There are eight 16th's in a half note, so the pattern should always be the same || o-oo-oo- || . Dual Arp makes most half note long patterns different, as you can clearly hear on the video. You can also see the length of the notes, which are some ticks under 0.2.0.0.