Strum effect on Scales & Chords

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nooomy
Posts: 543
Joined: 16 Jan 2015

05 Oct 2017

I would like to be able to strum the signal from Players: "Scales & Chords"
Similar to the "Strummer" in RE AutoTheory

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fieldframe
RE Developer
Posts: 1037
Joined: 19 Apr 2016

05 Oct 2017

Adding the feature to Scales and Chords could work.

Alternatively, I'd like to see a standalone player device devoted to strumming, so you could get the same effect with normally-played chords.

Taking this idea further... What if there were a player devoted to time manipulation? It could have a chord mode that handled strumming, and the other part of it could be a replacement for the dusty old ReGroove mixer.

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Loque
Moderator
Posts: 11187
Joined: 28 Dec 2015

05 Oct 2017

fieldframe wrote:
05 Oct 2017
Adding the feature to Scales and Chords could work.

Alternatively, I'd like to see a standalone player device devoted to strumming, so you could get the same effect with normally-played chords.

Taking this idea further... What if there were a player devoted to time manipulation? It could have a chord mode that handled strumming, and the other part of it could be a replacement for the dusty old ReGroove mixer.
I want to put an LFO to the strumming for variation on time. Do you read this, PH?
Reason12, Win10

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Creativemind
Posts: 4876
Joined: 17 Jan 2015
Location: Stoke-On-Trent, England, UK

05 Oct 2017

fieldframe wrote:
05 Oct 2017
Adding the feature to Scales and Chords could work.

Alternatively, I'd like to see a standalone player device devoted to strumming, so you could get the same effect with normally-played chords.

Taking this idea further... What if there were a player devoted to time manipulation? It could have a chord mode that handled strumming, and the other part of it could be a replacement for the dusty old ReGroove mixer.
Like this last idea.
:reason:

Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3

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