Input Velocity Scaling or Compression such as those found in Live and Bitwig 2
I am primarily a piano player and with the addition of VSTs, I would like to see some way to quickly tailor the input of real-time MIDI velocity. Some sort of global velocity curve editor or device that can be inserted in front of a software instrument would be helpful to fine-tune the velocity output of different controller keyboards etc. While I know that many VST instruments and some Reason stock instruments have a way to edit how the instrument responds to velocity scaling, it can be tedious to have to do this for each instance of a plugin or device. Some Reason devices such as the ID8, for instance, do not have a way of affecting the velocity behavior that I know of. So as an example, using a Roli Seaboard to play a piano sound on this device, there would be no way to customize the velocity curve to match one's own playing style. With the addition of VSTs, this issue is going to be compounded. I would like to see something similar to Ableton Live's Velocity Compression plug or Bitwig's Note Velocity modulator.
- esselfortium
- Posts: 1456
- Joined: 15 Jan 2015
- Contact:
I would appreciate this a lot too.
Sarah Mancuso
My music: Future Human
My music: Future Human
- esselfortium
- Posts: 1456
- Joined: 15 Jan 2015
- Contact:
I suppose once the RE SDK is opened up to Player devices, this would be relatively straightforward to accomplish in that way, though it really ought to be available as a program-wide setting as well.
Sarah Mancuso
My music: Future Human
My music: Future Human
I believe you are referring to editing velocity after it's recorded. I'm suggesting a way of affecting incoming midi data from a controller; a way of tailoring the velocity response as it is sent from the midi controller (keyboard, pads etc).Oquasec wrote:Reason's velocity razor is ctrl+alt+shift I think.
I agree with this suggestion, and would really like a complete suite of "live" MIDI manipulation as well as non-destructive playback manipulation (such as quantization, transpose, splits, velocity compression etc.
Sent from some crappy device using Tapatalk
Sent from some crappy device using Tapatalk
Selig Audio, LLC
Yes, all of these would be welcome additions!selig wrote:I agree with this suggestion, and would really like a complete suite of "live" MIDI manipulation as well as non-destructive playback manipulation (such as quantization, transpose, splits, velocity compression etc.
Sent from some crappy device using Tapatalk
-
- Posts: 536
- Joined: 03 Aug 2016
Yep! The whole "live MIDI manipulation suite" idea is fantastic and sorely needed. Reason 10...?
To be fair, the new Players feature is starting to address this idea, just not taking it far enough yet (but the night is still young…).househoppin09 wrote:Yep! The whole "live MIDI manipulation suite" idea is fantastic and sorely needed. Reason 10...?
Sent from some crappy device using Tapatalk
Selig Audio, LLC
Oh man... is this really that state of affairs with manipulating velocity in realtime?
Me not too happy
I came here looking for a way to adjust the velocity curve of an instrument too...
the problem I have is that I'm layering some instruments, but one of them is not responding to velocity the way I need to get it to 'sit' expressivly. I don't know if a player type device would even work as I have a bunch of instruments in a combinator and only one of them needs to have the manipulation done, and doing it by adjusting patchwise is going to be pretty difficult from the hour and a half experimentation today.
(I'm going to post a question regarding trying to make global adjustments to velocity responses on a multi sample NN-XT patch. I tried but it seemed to be a bit of a nightmare if wanting to try out different settings to see how it would play)
Man... it's a sucky day!
Me not too happy
I came here looking for a way to adjust the velocity curve of an instrument too...
the problem I have is that I'm layering some instruments, but one of them is not responding to velocity the way I need to get it to 'sit' expressivly. I don't know if a player type device would even work as I have a bunch of instruments in a combinator and only one of them needs to have the manipulation done, and doing it by adjusting patchwise is going to be pretty difficult from the hour and a half experimentation today.
(I'm going to post a question regarding trying to make global adjustments to velocity responses on a multi sample NN-XT patch. I tried but it seemed to be a bit of a nightmare if wanting to try out different settings to see how it would play)
Man... it's a sucky day!
-
- Information
-
Who is online
Users browsing this forum: No registered users and 8 guests