THOR MkII update request
I would like to suggest that forget the ADSR sections. Several RE already provide programmable curves with looping for amp and env filter instead static ADSR.
I expect the same for oscilator curves. This is already available in some RE and also will be in the OchenK synth.
And for sure there are CVs to control the values or through the mod matrix.
I expect the same for oscilator curves. This is already available in some RE and also will be in the OchenK synth.
And for sure there are CVs to control the values or through the mod matrix.
- Creativemind
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By scalable, you mean zoom in/out?OverneathTheSkyBridg wrote:Regarding the NN-Nano, I'd love to see a waveform view in the Kong with more intuitive controls for setting loop points, start and stops etc. But before they do any of that they need to make a scalable UI for the Rack, it's way overdue!
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- fieldframe
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I'd love to see a Thor SDK. The one thing I see preventing it, though, is that I understand the instrument to be a pretty tightly-coded device that could lose a lot of its famous efficiency if it had to integrate with third-party code. I've no doubt each of its oscs and filters is extensively optimized for Thor's architecture, and the reverse is probably true as well – the architecture of the synth is optimized for how the analog, phase mod, etc. components are built.
All that said, computers are much faster than they were in 2007 when Thor was new. I think we could probably afford a performance hit if it meant new add-ins for Thor.
All that said, computers are much faster than they were in 2007 when Thor was new. I think we could probably afford a performance hit if it meant new add-ins for Thor.
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Have either of you to or anyone else messaged Propellerhead to suggest any of these things?riemac wrote:Exactly my thought. Why not open up Thor for RE developers. I made this sugestion on the old PUF and called it Thor Extensions.dioxide wrote:Add a fourth oscillator! And allow RE devs to create filter and oscillators for Thor. Who wouldn't want to use those Primal Audio filters in Thor? Oh yeah and Subtractor/Malstrom Oscillators.
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No, but I know that propellerheads are reading our posts.Creativemind wrote:Have either of you to or anyone else messaged Propellerhead to suggest any of these things?riemac wrote:Exactly my thought. Why not open up Thor for RE developers. I made this sugestion on the old PUF and called it Thor Extensions.dioxide wrote:Add a fourth oscillator! And allow RE devs to create filter and oscillators for Thor. Who wouldn't want to use those Primal Audio filters in Thor? Oh yeah and Subtractor/Malstrom Oscillators.
I asked in a thread who developed parsec and Mathias answered the same day.
No, but I think it would just go into the giant pile of user requests. I'm sure it must have crossed their mind but I guess their to-do list is too long already.Creativemind wrote:Have either of you to or anyone else messaged Propellerhead to suggest any of these things?riemac wrote:Exactly my thought. Why not open up Thor for RE developers. I made this sugestion on the old PUF and called it Thor Extensions.dioxide wrote:Add a fourth oscillator! And allow RE devs to create filter and oscillators for Thor. Who wouldn't want to use those Primal Audio filters in Thor? Oh yeah and Subtractor/Malstrom Oscillators.
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Wouldn't this already be possible using Thor's audio input and modulation matrix?selig wrote: Imagine an NNXT with Thor's filters, extra oscillators, routing, etc.
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Yeah zoom with some sort of smoothing. Its very tiny with modern higher resolution monitors. It was fine when 1024X768 was the norm, but now that resolutions are so much higher its hard to see everything. Modulation matrix in Thor is a batch to my old eyes lol.Creativemind wrote:By scalable, you mean zoom in/out?OverneathTheSkyBridg wrote:Regarding the NN-Nano, I'd love to see a waveform view in the Kong with more intuitive controls for setting loop points, start and stops etc. But before they do any of that they need to make a scalable UI for the Rack, it's way overdue!
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Also would Thor benefit from more Rotaries and Buttons, maybe 4 of each?
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If you put a Thor into a Combinator you would get 4 more rotaries and buttons.Creativemind wrote:Also would Thor benefit from more Rotaries and Buttons, maybe 4 of each?
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True!RandomSkratch wrote:If you put a Thor into a Combinator you would get 4 more rotaries and buttons.Creativemind wrote:Also would Thor benefit from more Rotaries and Buttons, maybe 4 of each?
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- adfielding
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I'd love to see more modules for Thor. That said... you know what I would absolutely *love* to see? A semi modular synth that's similar in design, but has a shop for additional modules - similar to REs. Mix and match your oscillators & filters, maybe even swap out the effects... that would be incredible.riemac wrote:I wish Propellerhead would update THOR in the next Reason update. Now that Propellerhead has updated the RV-7000 to MkII, why not update THOR next.
I think THOR's semi-modular architecture is great for adding new oscillator- or filter-moduls. THOR is allready a great synth and could be even better with some new modern additions. Even Steinberg updated there synth Retrologue to MkII.
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Not more places to charge money for things! Soon we'll have to buy patch cables! Custom colours and designs.adfielding wrote:I'd love to see more modules for Thor. That said... you know what I would absolutely *love* to see? A semi modular synth that's similar in design, but has a shop for additional modules - similar to REs. Mix and match your oscillators & filters, maybe even swap out the effects... that would be incredible.riemac wrote:I wish Propellerhead would update THOR in the next Reason update. Now that Propellerhead has updated the RV-7000 to MkII, why not update THOR next.
I think THOR's semi-modular architecture is great for adding new oscillator- or filter-moduls. THOR is allready a great synth and could be even better with some new modern additions. Even Steinberg updated there synth Retrologue to MkII.
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I agree with your idea Adam, and I like your other idea (swappable modules from the stock synths) and think these would go great together. Maybe something like this
http://www.schneidersladen.de/en/modula ... 9inch.html
That you can throw modules in (front panel routing?)
http://www.schneidersladen.de/en/modula ... 9inch.html
That you can throw modules in (front panel routing?)
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I did a design earlier of a Thor 2.
A 4th Oscillator slot, 4 effects top right (although not labelled on the attached pic) but will be in this order:- Reverb, Delay, Chorus, Flanger. Distortion can obviously be added using the shaper. Maybe give us something extra in that selection too. To the left of the Filter and Amp Envelopes as you will see, is the corresponding ADSR envelopes which can be switched/toggled via the arrow seen top right of the ADSR line box, switched/toggled between the Filter, Amp and Mod Envelopes. Also on that section I was thinking, have a Compressor and EQ too which can be switched/toggled to. The envelope lines will adjust the corresponding envelope sliders and vice versa. So move the sliders and it moves the lines, move the lines and it moves the sliders.
Above the Filter and Amp Envelopes you will see Unison Voice Spread section with 3 knobs. Voices (maybe up to 49 or 99), Detune and Spread Amount knobs.
The Mix section will obviously need adjusting to accommodate for the now 4 oscillator slots (which isn't done in the pic) and the 3 oscillator selectors for Filters 1 and 2 will need extending from 3 to 4 a piece.
I suggest having a 7th oscillator type too, an NN-Nano Oscillator as previously suggested by Selig, maybe even an 8th, the Malstrom one sounds great too, and a 5th filter type which I'm not sure of what yet. If anyone would like to suggest one, go for it. More wavetables for the wavetable oscillator too wouldn't be missed. Also, extend/improve the Phase Modulation Osc to better represent the CZ-101 Phase Distortion Synthesis approach it'd supposed to represent.
I've also heard a couple of things said in other threads for the lfo's and the mod matrix.
This would make Thor or Thor 2 in this case, imo about the best stock synth going.
I wanted to add a 'Chord Memory' feature like you have on Rob Papens Predator as well but couldn't see a place to put it, unless something could be put in between filter 3 and the effects section middle right?
EDIT:- Sorry the pic isn't better as I did it in paint haha! also, not entirely sure how Unsion Voice Spread works so had to go on what I saw on other vst's and put what I thought was right from what I saw.
A 4th Oscillator slot, 4 effects top right (although not labelled on the attached pic) but will be in this order:- Reverb, Delay, Chorus, Flanger. Distortion can obviously be added using the shaper. Maybe give us something extra in that selection too. To the left of the Filter and Amp Envelopes as you will see, is the corresponding ADSR envelopes which can be switched/toggled via the arrow seen top right of the ADSR line box, switched/toggled between the Filter, Amp and Mod Envelopes. Also on that section I was thinking, have a Compressor and EQ too which can be switched/toggled to. The envelope lines will adjust the corresponding envelope sliders and vice versa. So move the sliders and it moves the lines, move the lines and it moves the sliders.
Above the Filter and Amp Envelopes you will see Unison Voice Spread section with 3 knobs. Voices (maybe up to 49 or 99), Detune and Spread Amount knobs.
The Mix section will obviously need adjusting to accommodate for the now 4 oscillator slots (which isn't done in the pic) and the 3 oscillator selectors for Filters 1 and 2 will need extending from 3 to 4 a piece.
I suggest having a 7th oscillator type too, an NN-Nano Oscillator as previously suggested by Selig, maybe even an 8th, the Malstrom one sounds great too, and a 5th filter type which I'm not sure of what yet. If anyone would like to suggest one, go for it. More wavetables for the wavetable oscillator too wouldn't be missed. Also, extend/improve the Phase Modulation Osc to better represent the CZ-101 Phase Distortion Synthesis approach it'd supposed to represent.
I've also heard a couple of things said in other threads for the lfo's and the mod matrix.
This would make Thor or Thor 2 in this case, imo about the best stock synth going.
I wanted to add a 'Chord Memory' feature like you have on Rob Papens Predator as well but couldn't see a place to put it, unless something could be put in between filter 3 and the effects section middle right?
EDIT:- Sorry the pic isn't better as I did it in paint haha! also, not entirely sure how Unsion Voice Spread works so had to go on what I saw on other vst's and put what I thought was right from what I saw.
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- Marco Raaphorst
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Or: just release all the filters, shapers, ocs as half rack devices so we can combine them in a modular way.
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Bit like the Ochen K A Series then, the Thor version!Marco Raaphorst wrote:Or: just release all the filters, shapers, ocs as half rack devices so we can combine them in a modular way.
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YES God yesMarco Raaphorst wrote:Or: just release all the filters, shapers, ocs as half rack devices so we can combine them in a modular way.
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Reason 10, the modular edition. Including object scripting for "communication through patch cords".
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I've added a NN-Nano Oscillator and a Malstrom Oscillator to 2 empty slots on my Thor2 pic.
Wasn't sure what to go with for the Malstrom. Both Oscillators or just the one as you could add 2 Malstrom Oscillators if you so wished.
I mentioned before as well about an extra filter type in the filter section but wasn't sure what.
Maybe a Multi-Filter, which could be a Low Pass, Band Pass, Band Reject and High Pass Filter in one?
Wasn't sure what to go with for the Malstrom. Both Oscillators or just the one as you could add 2 Malstrom Oscillators if you so wished.
I mentioned before as well about an extra filter type in the filter section but wasn't sure what.
Maybe a Multi-Filter, which could be a Low Pass, Band Pass, Band Reject and High Pass Filter in one?
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I would want a "poly-modular" environment, something I've been suggesting since back when Thor was first released. In other words, basically an "empty" Thor shell into which we insert our own selection of modules of any type and number (up to a limit, of course). I was envisioning an API "500 series" type environment to save space and allow maximum module count.Marco Raaphorst wrote:Or: just release all the filters, shapers, ocs as half rack devices so we can combine them in a modular way.
But the idea is to allow full polyphonic interconnection and audio rate modulation, something that would not be as easy to implement with REs.
Or maybe this should be a part of a Combinator II?
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Creativemind wrote:I've added a NN-Nano Oscillator and a Malstrom Oscillator to 2 empty slots on my Thor2 pic.
Wasn't sure what to go with for the Malstrom. Both Oscillators or just the one as you could add 2 Malstrom Oscillators if you so wished.
I mentioned before as well about an extra filter type in the filter section but wasn't sure what.
Maybe a Multi-Filter, which could be a Low Pass, Band Pass, Band Reject and High Pass Filter in one?
There's a 9U limit on devices in Reason, and Thor is already 9U - so any mockups would have to remain at the original size to be realized in Reason… ;(
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"polyphonic interconnection" yes that would be nice to be able to make all filters& shapers modular. Would love to see a Reason Lego Blocks version + Combinator II. Drag and drop granular sample Block etc ...selig wrote:I would want a "poly-modular" environment, something I've been suggesting since back when Thor was first released. In other words, basically an "empty" Thor shell into which we insert our own selection of modules of any type and number (up to a limit, of course). I was envisioning an API "500 series" type environment to save space and allow maximum module count.Marco Raaphorst wrote:Or: just release all the filters, shapers, ocs as half rack devices so we can combine them in a modular way.
But the idea is to allow full polyphonic interconnection and audio rate modulation, something that would not be as easy to implement with REs.
Or maybe this should be a part of a Combinator II?
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