ARCUS Patch Competition

Great fun, great prizes! Good luck!
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starship
Posts: 163
Joined: 04 Sep 2015

Post 16 Jun 2019

Sweet on all the patches!
Loque wrote:
16 Jun 2019
What i just miss, is a bit more control of the input, curving, a freaking Gate+Note input on ARCUS, ...for each Knob (cannot believe i said that...). But can easily be handled with multiple devices.

Additionally i am currently trying to generate an Envelope - not sure, if this is possible...i will see. In the meantime, have fun with this:
Hmm.. Yeah, I wanted it to have more direct mods and curve options and such, but it's got so little room for anything more. I could page another set of controls out on the front theoretically, like several mod inputs for each that can be assigned via that screen.

So re: more control of the input, like what?

Gates/Notes.. could you just put the gate in one input, the note in another, and then use those as sources? I guess it doesn't have an option to do unipolar inputs, maybe it needs that.

In general I really wanted to keep it 1U and made a lot of decisions to not add something or other b/c of it. I mean it's a derivative, sorta, a streamlined and reworked version of something else I'm working on, missing a ton of features but adding a few things that I figured out in the process. And at one point, I was like, OK, self, no more new features, just get it in the shop. Shit! Crack that whip, etc. ;)

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Loque
Posts: 5528
Joined: 28 Dec 2015

Post 16 Jun 2019

starship wrote:
16 Jun 2019
Sweet on all the patches!
Loque wrote:
16 Jun 2019
What i just miss, is a bit more control of the input, curving, a freaking Gate+Note input on ARCUS, ...for each Knob (cannot believe i said that...). But can easily be handled with multiple devices.

Additionally i am currently trying to generate an Envelope - not sure, if this is possible...i will see. In the meantime, have fun with this:
Hmm.. Yeah, I wanted it to have more direct mods and curve options and such, but it's got so little room for anything more. I could page another set of controls out on the front theoretically, like several mod inputs for each that can be assigned via that screen.

So re: more control of the input, like what?

Gates/Notes.. could you just put the gate in one input, the note in another, and then use those as sources? I guess it doesn't have an option to do unipolar inputs, maybe it needs that.

In general I really wanted to keep it 1U and made a lot of decisions to not add something or other b/c of it. I mean it's a derivative, sorta, a streamlined and reworked version of something else I'm working on, missing a ton of features but adding a few things that I figured out in the process. And at one point, I was like, OK, self, no more new features, just get it in the shop. Shit! Crack that whip, etc. ;)
Ah, yea, you are right, I can directly use Gate+Note as input on the back. Just wanted to have it as a MIDI player to put out CV signals - maybe this is more a task of a envelope device in some cases. Guess i did not really reached the limits now, just have headaches :-D
:reason: 10, Win10 64Bit.

User avatar
starship
Posts: 163
Joined: 04 Sep 2015

Post 16 Jun 2019

Loque wrote:
16 Jun 2019
Ah, yea, you are right, I can directly use Gate+Note as input on the back. Just wanted to have it as a MIDI player to put out CV signals - maybe this is more a task of a envelope device in some cases. Guess i did not really reached the limits now, just have headaches :-D
And the sources have entries for just using the knob mod inputs, if that helps.

I mean don't get me wrong, I want to hear your suggestions! :)

zoidkirb
Posts: 102
Joined: 18 Nov 2018

Post 27 Jun 2019

another subtractor combi to prove to the world there is life in it yet! i tried for a dubstep lead with smooth pitch and wobble controls. you could definitly make it a lot more savage by swapping or adding to the mclass eq and the pulverizer for something more modern eq synapse gq7 and izotope trash 2.
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starship
Posts: 163
Joined: 04 Sep 2015

Post 28 Jun 2019

zoidkirb wrote:
27 Jun 2019
another subtractor combi to prove to the world there is life in it yet! i tried for a dubstep lead with smooth pitch and wobble controls. you could definitly make it a lot more savage by swapping or adding to the mclass eq and the pulverizer for something more modern eq synapse gq7 and izotope trash 2.
cool!

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starship
Posts: 163
Joined: 04 Sep 2015

Post 05 Jul 2019

Yo. The contest has officially ended. Give me some time to organize this, and I'll be PMing some of you. :)

If anyone has any more patches, feel free to drop 'em in here. I'm taking my time. :) I.e. the contest is over but I'm lazy, so *shrug*. :)

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Loque
Posts: 5528
Joined: 28 Dec 2015

Post 05 Jul 2019

😂 This is out off space...
:reason: 10, Win10 64Bit.

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Re8et
Posts: 643
Joined: 14 Nov 2016

Post 05 Jul 2019

Loque wrote:
05 Jul 2019
😂 This is out off space...
I was busy melting these days, nice LFO's there :thumbs_up:

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