Zero attack compressor - What did I do wrong?
Posted: 15 Jan 2020
First of all, there's an older post that's very similar to this, but it's from more than 3 years ago, so I preferred creating a new post.
Yesterday I was watching the same video mentioned in that old post. The title is a bit misleading, since the video actually explains how to create look ahead and not exactly zero attack, but the goal is the same: force the compressor to act instantly when the signal goes above the threshold.
To recreate that technique in Reason I had to split the parallel input of the (muted) audio track with a Spider Audio and send the first output into a mix channel, then second one into the sidechain input of the compressor, which is used as an insert in that channel and is set to the minimum attack (1ms). Before the compressor there are two DDL-1s (one for each channel, otherwise for some reason the sound changes) both set to 1ms in order to match the compressor's attack.
Here's the front view, rear view and sequencer:
Despite doing basically the same thing as in the video, the volume still goes over the threshold at the very beginning. And raising the delay time to a higher value (for example 2ms) seems to be useless. I don't really know what I'm doing wrong. What do you think?
Edit: forgot to say that the threshold was 0db and the ratio was infinite:1 when I tested it (basically a brick wall limiter), but the signal was still exceeding 0db at the beginning.
Yesterday I was watching the same video mentioned in that old post. The title is a bit misleading, since the video actually explains how to create look ahead and not exactly zero attack, but the goal is the same: force the compressor to act instantly when the signal goes above the threshold.
To recreate that technique in Reason I had to split the parallel input of the (muted) audio track with a Spider Audio and send the first output into a mix channel, then second one into the sidechain input of the compressor, which is used as an insert in that channel and is set to the minimum attack (1ms). Before the compressor there are two DDL-1s (one for each channel, otherwise for some reason the sound changes) both set to 1ms in order to match the compressor's attack.
Here's the front view, rear view and sequencer:
Despite doing basically the same thing as in the video, the volume still goes over the threshold at the very beginning. And raising the delay time to a higher value (for example 2ms) seems to be useless. I don't really know what I'm doing wrong. What do you think?
Edit: forgot to say that the threshold was 0db and the ratio was infinite:1 when I tested it (basically a brick wall limiter), but the signal was still exceeding 0db at the beginning.