I'm working on a game soundtrack. As it's set in a sort of sports arena, it has some sound effects associated with making a goal, and currently the developer has this somewhat terrible air horn sound he picked up from Freesound.
I want to make my own air horn that works with the music cue for goals, but I'm not quite sure where to start. I'm thinking either Parsec (additive is good for pipes, right?) or Expanse (there might be a wavetable that would be a good starting point).
How should I go about creating an air horn sound effect?
- Data_Shrine
- Posts: 517
- Joined: 23 Jan 2015
If i'm not mistaken there were a bunch of horns in the new R9 sounds (they're probably there in R10 too). They were made with Combi's. Check out they're made and then make your own.
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