Longest LFO Cycle

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JJGreen
Posts: 60
Joined: 24 Feb 2017

16 Mar 2017

I've never been happy with the length of an LFO cycle. Is there something I can do to apply an LFO that takes, lets say 60 seconds to complete, on a 120bpm song? I want to slowly sweep through FX and filters without populating an automation lane.

I usually use Pulsar, but also have Little LFO, and also Air Raids LFO, but not sure Ive worked out how to set up.

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Loque
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Posts: 11215
Joined: 28 Dec 2015

16 Mar 2017

I am actually not aware how long their LFOs are, but you can try to set LFOs to time based instead of synced. Some LFOs go down to 0.4Hz, but for 60s you need a 0.017Hz LFO.
Reason12, Win10

JJGreen
Posts: 60
Joined: 24 Feb 2017

16 Mar 2017

I wonder if I could cheat a bit. If its possible to record the FX control automation created by the LFO I could just stretch out that clip to behave as a slow LFO. But it still means I'll have to have automation tracks, which I try to avoid unless there no other way, as my projects sequencer windows tend to get very cluttered.

siln
Posts: 349
Joined: 11 May 2015
Location: france

16 Mar 2017

https://shop.propellerheads.se/product/4-phase-lfo/
i am quite happy with it and i like the noise fonction
it says :3 different rate modes: tempo synced (31 steps), 0.01 - 100 Hz and 1 - 128 Hz (linear mode)

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JiggeryPokery
RE Developer
Posts: 1176
Joined: 15 Jan 2015

16 Mar 2017

All the Ammo LFO's go down to 0.001Hz natively, that's 16 minutes per cycle!
Last edited by JiggeryPokery on 16 Mar 2017, edited 1 time in total.

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Loque
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Posts: 11215
Joined: 28 Dec 2015

16 Mar 2017

JiggeryPokery wrote:All the Ammo LFO's go down to 0.001Hz natively, that's 16 minutes per cycle!
<3
Reason12, Win10

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JiggeryPokery
RE Developer
Posts: 1176
Joined: 15 Jan 2015

16 Mar 2017

Loque wrote:
JiggeryPokery wrote:All the Ammo LFO's go down to 0.001Hz natively, that's 16 minutes per cycle!
<3

I never quite know if that emoticon means "heart" or "arse" ;)

@OP: Your other post above reminds me of JB's Automation Toolbox, that is a set of pre-rendered and hand-drawn automation lane clips. Those can indeed be adjusted for length using the time stretching tool in the same way audio clips are. And they're already set up.

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Loque
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Posts: 11215
Joined: 28 Dec 2015

16 Mar 2017

JiggeryPokery wrote:
Loque wrote:
JiggeryPokery wrote:All the Ammo LFO's go down to 0.001Hz natively, that's 16 minutes per cycle!
<3

I never quite know if that emoticon means "heart" or "arse" ;)
Arse is more like (_!_) or (__o__) or something like this.
Reason12, Win10

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JiggeryPokery
RE Developer
Posts: 1176
Joined: 15 Jan 2015

16 Mar 2017

Loque wrote:
JiggeryPokery wrote:
Loque wrote:
JiggeryPokery wrote:All the Ammo LFO's go down to 0.001Hz natively, that's 16 minutes per cycle!
<3

I never quite know if that emoticon means "heart" or "arse" ;)
Arse is more like (_!_) or (__o__) or something like this.
:lol: This is precisely why I'm already too old for emoji! :wtf:

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