First technique: Create a basic drum beat for your song (this will be the foundation). Then create a new Kong. Call this the Snare Drum Kong. Load in a bunch of different samples. Then record yourself trying to play the foundation drum beat on your keyboard (you can add some extra drum hits the the foundation doesn't have). Don't forget to use the different pads. Keep playing and recording for about 5 or 10 loops. If your timing not perfect, that's a good thing. That is what you want. Once you have recorded it, give it a listen. You will notice that you have some human sounding drum fills and rolls that can be used throughout your song. When you are finished, do not quantize it. If you find that you were playing mostly one pad, try to move some of the notes to other samples to keep it more interesting. Delete or manually correct the timing of some hits that might have really bad timing. Then, cut your recording up into smaller parts that sound pretty good and try to move them to parts of the song where they fit. Apply some regroove shuffle. Mute or delete the parts you don't want to use. Repeat for toms, cymbals, hats, kick, other percussion. By using this method, I think you can come up with some very interesting beats and add variety to a basic drum pattern. It also humanizes the sound.
Second technique: Create a basic drum beat for your song (this will be the foundation). Create a Kong. Load kick, snare, hat samples. Create a Redrum. Route the Redrum to trigger the Kong pads. Create an alternate drum beat with Redrum (triggering Kong) that sounds good playing with the foundation drum loop. Make some different patterns (3, 4, 5, 6 whatever) of different beats that also sound good with the foundation beat. Use some different timing resolutions and maybe some shuffle. Once you get some beats you like, play around with the "run" button on Redrum. Notice by turning it on and off you can create some pretty cool fills and rolls on top of the foundation beat? Try it with different the different patterns and different timings. Now hit record and record yourself turning run button on and off when you want a fill (or changing the patterns). I'm sure you will come up with some cool and interesting fills using this method.
Third technique: Another couple things you can do to make this second technique even more interesting and unpredictable... #1) put Redrum in a combi. Program Redrum's "pattern select" to be controlled by CV1. Hook up an LFO to CV1 (Subtractor, Thor, Little LFO, Ammo, Pulsar). Adjust the LFO speed and shape how you see fit (or if you want to get really complicated, you can use another LFO to control the input LFO's speed for some really interesting and wild variations). #2) Since you can not seem to control Redrum's "run" button via CV or a combi (stupid missing feature), you can get the same result if you solo one of the channels that isn't routed to trigger any of the Kong pads. So program drum 10 solo to CV2. Then plug an LFO into CV2 and fine tune it how you like.
Well, that's it. I hope this helps someone.
