Kilohearts just released a IR convolution Snap in. Its very good and a great addition to the lineup.. Currently $19.50 and i definitely recommend it.
https://kilohearts.com/products/convolver
KHS Convolver IR Snap In
- Greg Savage
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- Joined: 02 Oct 2021
Thanks for sharing. I might have to pick this up.MattLeschuck wrote: β09 Oct 2021Kilohearts just released a IR convolution Snap in. Its very good and a great addition to the lineup.. Currently $19.50 and i definitely recommend it.
https://kilohearts.com/products/convolver
- Greg Savage
- Posts: 73
- Joined: 02 Oct 2021
That doesn't seem to be the case with this plugin.
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- Posts: 125
- Joined: 05 Oct 2018
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- Posts: 125
- Joined: 05 Oct 2018
Admittedly i never thought to check and or read that email to the end, but at $19.50 for a plug in I don't really care. Good for others that see this and a good reminder for me in the future!
Last edited by MattLeschuck on 09 Oct 2021, edited 1 time in total.
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- Posts: 125
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If you are into sound design this is definitely a great addition, especially within Snap Heap / Multipass. Even using it just as a reverb it adds a lot of value to the KHS ecosystem.Greg Savage wrote: β09 Oct 2021Thanks for sharing. I might have to pick this up.MattLeschuck wrote: β09 Oct 2021Kilohearts just released a IR convolution Snap in. Its very good and a great addition to the lineup.. Currently $19.50 and i definitely recommend it.
https://kilohearts.com/products/convolver
- Greg Savage
- Posts: 73
- Joined: 02 Oct 2021
I've owned the suite for a very long time, when I log in, the price is the exact same for some reason, go figure.
Did you read my post?Greg Savage wrote: β09 Oct 2021I've owned the suite for a very long time, when I log in, the price is the exact same for some reason, go figure.
Reason12, Win10
- Greg Savage
- Posts: 73
- Joined: 02 Oct 2021
Of course, why would I reply to something I didn't read?Loque wrote: β09 Oct 2021Did you read my post?Greg Savage wrote: β09 Oct 2021
I've owned the suite for a very long time, when I log in, the price is the exact same for some reason, go figure.
- Greg Savage
- Posts: 73
- Joined: 02 Oct 2021
Absolutely, that's what I do for a living. Their ecosystem is pretty slick, I didn't think I'd like it but find myself using it more each year.MattLeschuck wrote: β09 Oct 2021If you are into sound design this is definitely a great addition, especially within Snap Heap / Multipass. Even using it just as a reverb it adds a lot of value to the KHS ecosystem.
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- Posts: 125
- Joined: 05 Oct 2018
Very cool man, I do game sound design for a living. For myself, Snap Heap (and all the snap ins) have become my go to for creativity and general mixing on personal stuff (not work related). I have grown to really appreciate the simplicity and all thats capable within their system.Greg Savage wrote: β09 Oct 2021Absolutely, that's what I do for a living. Their ecosystem is pretty slick, I didn't think I'd like it but find myself using it more each year.MattLeschuck wrote: β09 Oct 2021
If you are into sound design this is definitely a great addition, especially within Snap Heap / Multipass. Even using it just as a reverb it adds a lot of value to the KHS ecosystem.
- Greg Savage
- Posts: 73
- Joined: 02 Oct 2021
Nice! I've been incorporating Kilo slowly into some post projects, definitely impressed. If you haven't tried Melda, that's another with a good ecosystem, not as simple as Kilo though.MattLeschuck wrote: β09 Oct 2021Very cool man, I do game sound design for a living. For myself, Snap Heap (and all the snap ins) have become my go to for creativity and general mixing on personal stuff (not work related). I have grown to really appreciate the simplicity and all thats capable within their system.Greg Savage wrote: β09 Oct 2021
Absolutely, that's what I do for a living. Their ecosystem is pretty slick, I didn't think I'd like it but find myself using it more each year.
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