UVI Walker!

Discuss VST stuff here!
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groggy1
Posts: 466
Joined: 10 Jun 2015

06 Nov 2018

I thought I'd seen it all...

https://www.uvi.net/walker


Here's a VST to add "walking" noise into your EDM hits!


Just kidding - I know UVI does a lot of great stuff for films/foley. But this is the first time I saw a VST where I truly knew, "I don't need this".

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pothole
Posts: 124
Joined: 17 Aug 2016
Location: Ireland

06 Nov 2018

i want! :D

Hydrosonic
Posts: 81
Joined: 19 Jan 2015

06 Nov 2018

I'm gonna hold out on this one......... I'm waiting for the UVI Water Bong release, modeled different sized bongs, featuring wood and glass bong setups, with variable chamber sizes, and smoke diffusers. Velocity to lung hit! Ice chilled or just straight through. Chamber shot hole size and sync to tempo chamber shot clearing. Flint Lighter or Peizo multi sampled clicks....

Also, Waterfalls... Modelled Waterfall height, flow level, depth of the pool at the bottom....

Lightening Strikes.... Modelled Sheet lightening, or Strike. Valley Size, for ambient mass reverb and echo, and distance from strike.

Well I guess this is obviously for just sound effects, but the full price of $149 is like OH DEAR! Great for films and stuff like that I guess, but I have a feeling this one is going to not get many sales.

I do like UVI, I own Falcon, and Drum Designer + Relayer. But this is an odd choice of price and idea

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Despondo
Competition Winner
Posts: 1033
Joined: 15 Jan 2015
Location: Charlotte, NC
Contact:

06 Nov 2018

Here's their competition.

https://tovusound.com/product-range/

Much more expensive than UVI's offering, so they must know who they are marketing to.

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miscend
Posts: 1955
Joined: 09 Feb 2015

07 Nov 2018

This must be for movie and game sound design guys.

JonskMusic
Posts: 8
Joined: 17 May 2019

27 May 2019

Anyone on this thread mess with UVI's drum designer? I have it, but it's kind of a pain to work with. The host automation seems confusing, and once I generate midi from their sequencer sometimes adjusting the velocity in the props timeline doesn't do anything. Any tips?

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