ReCycle updated and now FREE!
-
- Competition Winner
- Posts: 9362
- Joined: 20 Apr 2018
I bought it and i don’t think any of you should get it for free. I have contacted customer support and demanded compensation.
🗲 2ॐ ᛉ
-
- Posts: 4231
- Joined: 09 Dec 2016
Nice - but I do have a Question, It say's beta channel so is this only free while its beta ?
You do not have the required permissions to view the files attached to this post.
-
- Posts: 422
- Joined: 28 Dec 2018
- Location: Minsk Belarus
Initially i thought (by renewed page) that this is just like temporary promo for some "beat challenge", with advert of Recycle for use it for free during trial period lol.
But seems all ok, ie it's permanently.
But seems all ok, ie it's permanently.
-
- Competition Winner
- Posts: 969
- Joined: 16 Jan 2015
- Location: Italy
Wow, what an amazing and spectacular move, Props! (Plus, they totally needed to make up for that kinda rushed update!) Still, hands down, an absolutely brilliant move!!!

joeyluck wrote: ↑02 Apr 2025https://www.reasonstudios.com/news/post ... ses-to-die
https://www.reasonstudios.com/recycle
ReCycle 2.5 includes support for Apple Silicon and ARM on Windows, updated graphics and other improvements. You can now even drag and drop directly into Reason!
The release also coincides with a beat challenge. Find more info in the link above.
Karim Le Mec : Dj/Producer/Label Owner (
R13.x + Mac Mini M4 24Gb)
Karim' s Socials
https://www.youtube.com/user/lemecdj
https://karimlemec.weebly.com/
https://t.me/reasonstudiosworld
https://www.tiktok.com/@karimlemec

Karim' s Socials
https://www.youtube.com/user/lemecdj
https://karimlemec.weebly.com/
https://t.me/reasonstudiosworld
https://www.tiktok.com/@karimlemec
-
- Posts: 3629
- Joined: 16 Jan 2015
- Location: Contest Weiner
That's the secret sauce!!huggermugger wrote: ↑02 Apr 2025Many things, including one glaring omission in Reason's rudimentary implementation - a sensitivity control.CaptainBlack wrote: ↑02 Apr 2025I’ve never used it. Does it do things that the slice editing in Reason doesn’t do?
"Curses"
Who’s using the royal plural now baby? 🧂
-
- Posts: 2028
- Joined: 03 Jul 2015
- Location: sweden
Download it from the link in the OP, not from your user account.

-
- Posts: 2
- Joined: 08 Jun 2024
Works fine on Windows 11
-
- Competition Winner
- Posts: 3227
- Joined: 23 Feb 2017
- Location: Oregon
Free? can't complain about that
-
- Posts: 3
- Joined: 08 Jan 2019
This announcement is bittersweet for me. ReCyle is one of my most used music production tools. After more than a decade of ReCycle as abandonware, I was bracing myself for the inevitable day when a hardware or software upgrade would kill it. Although I do my sequencing in Ableton these days, and I make heavy use of Live's Drum Rack for my drum breaks, I still chop each loop by hand in ReCycle, import the REX into Live, then slice to new MIDI track, before doing all my sound design and sequencing.
Why don't I just chop it in Live, which has (in my opinion) a better chopping workflow for fine-tuning transient detection? Because ReCycle has Stretch, which makes a HUGE difference when trying to make resequenced breaks sound natural.
So, this update, though it appears functionally equivalent to the previous version, is tremendously welcome. It means that, in all probability, ReCycle will work on a Mac or Windows PC for the next five years at least.
When I chop loops, I check every slice. I use the automatic detection as a starting point, but I do plenty of adding, subtracting, and moving transients. On some loops, I don't have to change much; on others, I'm touching nearly everything. That workflow is clunky. I don't want go into all my nitpicks, but I suspect precision slice editing could take half as long or less with some UI improvements that require no new functionality, just improved navigation.
But new fuctionality could also take ReCycle to the next level, like per-slice editing (e.g., fades, gain/attenuation, waveform pencil, pitch, EQ). A big one for me would be group processing. In Drum Rack or Dr. Octo Rex, I bus slices to different outputs, generally a group each for kicks, snares, and tops. The main reason for this is high-pass filtering ,which everything needs but each group requires different settings. If a kick drum has a long decay, the low-frequency energy from a kick will invade the subsequent transients, making a hat or snare slice right after the kick sound like another kick, especially wierd when changing the order of slices in the MIDI track. Using a resonant LPF on the kick and snare groups also allow me to boost frequencies at the cutoff, so you clear out the mud below the cutoff and weight to the hit with one tool. Being able to do that in ReCycle would be amazing.
Beyond that, a user on this forum suggested once to make ReCycle into an advanced authoring tool for Reason, such as a dedicated full-screen keymap editor for NNXT and NN-19 patches and a proper WaveEdit/Serum-style wavetable editor for Europa.
I understand why Reason Studios decided to make the update free for all and why most people are happy about it, but I'm a bit uneasy about that decision. I think ReCycle could be a far better tool. I continue to use it religiously because it does something vital to my approach that I can't find elsewhere. But it could do it better, and it could do much more. If it's not a commercial product, it's unlikely to get much dev attention.
Why don't I just chop it in Live, which has (in my opinion) a better chopping workflow for fine-tuning transient detection? Because ReCycle has Stretch, which makes a HUGE difference when trying to make resequenced breaks sound natural.
So, this update, though it appears functionally equivalent to the previous version, is tremendously welcome. It means that, in all probability, ReCycle will work on a Mac or Windows PC for the next five years at least.
When I chop loops, I check every slice. I use the automatic detection as a starting point, but I do plenty of adding, subtracting, and moving transients. On some loops, I don't have to change much; on others, I'm touching nearly everything. That workflow is clunky. I don't want go into all my nitpicks, but I suspect precision slice editing could take half as long or less with some UI improvements that require no new functionality, just improved navigation.
But new fuctionality could also take ReCycle to the next level, like per-slice editing (e.g., fades, gain/attenuation, waveform pencil, pitch, EQ). A big one for me would be group processing. In Drum Rack or Dr. Octo Rex, I bus slices to different outputs, generally a group each for kicks, snares, and tops. The main reason for this is high-pass filtering ,which everything needs but each group requires different settings. If a kick drum has a long decay, the low-frequency energy from a kick will invade the subsequent transients, making a hat or snare slice right after the kick sound like another kick, especially wierd when changing the order of slices in the MIDI track. Using a resonant LPF on the kick and snare groups also allow me to boost frequencies at the cutoff, so you clear out the mud below the cutoff and weight to the hit with one tool. Being able to do that in ReCycle would be amazing.
Beyond that, a user on this forum suggested once to make ReCycle into an advanced authoring tool for Reason, such as a dedicated full-screen keymap editor for NNXT and NN-19 patches and a proper WaveEdit/Serum-style wavetable editor for Europa.
I understand why Reason Studios decided to make the update free for all and why most people are happy about it, but I'm a bit uneasy about that decision. I think ReCycle could be a far better tool. I continue to use it religiously because it does something vital to my approach that I can't find elsewhere. But it could do it better, and it could do much more. If it's not a commercial product, it's unlikely to get much dev attention.
-
- Posts: 1876
- Joined: 15 Jul 2015
ReCycle also got a last minute mention on this week's Sonic State podcast courtesy of Gav Williams.
-
- Posts: 107
- Joined: 19 Feb 2015
This is a nice/fun gesture. Plus, I think it may mean that we'll see more robust Recycle-like slicing within Reason 14
-
- Posts: 776
- Joined: 21 Jan 2015
I can't help but feel like there's going to be a catch. Has anything changed in the EULA?
-
- Posts: 154
- Joined: 02 Aug 2019
- Location: Seattle, WA
-
- Posts: 333
- Joined: 04 Jul 2017
- Location: Brooklyn, NY
I was actually considering buying it recently. It's been on my to do list when I had extra money. This is awesome news. I got to try it back when I had R3.5 and loved it. Now I wonder if I can put away audacity for my chopping needs when using Reason.
-
- Moderator
- Posts: 11576
- Joined: 15 Jan 2015
Just saw that

-
- Moderator
- Posts: 11576
- Joined: 15 Jan 2015
And the other cool thing is it doesn't require a restart

-
- Moderator
- Posts: 11576
- Joined: 15 Jan 2015
While I certainly wouldn't turn down more slicing features built into Reason, such as the Sensitivity slider, the ability to drag and drop from ReCycle into Reason definitely helps to bridge the workflow.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 2080
- Joined: 10 Mar 2018
The tone of the e-mail I got though. x D
Essentially, it feels like:
"Hey, we got some cringey free shit. We're embarrassed about it, and don't know why anyone would ever want it anymore, but there you have it!"
Who doesn't use slicing, is missing out like crazy! ReCycle is a timeless game changer!
If you get creative with it, THEN you can unleash its true potential.
ReCycle is a sapphire.
Essentially, it feels like:
"Hey, we got some cringey free shit. We're embarrassed about it, and don't know why anyone would ever want it anymore, but there you have it!"
Who doesn't use slicing, is missing out like crazy! ReCycle is a timeless game changer!
If you get creative with it, THEN you can unleash its true potential.
ReCycle is a sapphire.
-
- Moderator
- Posts: 8517
- Joined: 17 Jan 2015
- Location: Imladris
Crazy. All of ya'all didn't even see or realize that this came out on Windows ARM as well. Lmao...
Come on, gang - THIS IS HUGE!!!!

# Miserable Degenerate | Win 10 | Ableton Live 11 Suite | Reason 13+ | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
-
- RE Developer
- Posts: 880
- Joined: 13 Mar 2015
Very nice surprise. ReCycle with actual OS (MacArm, WinArm) support, is game changer.
Drag and drop from ReCycle into Reason - very comfort option. No need to work in ReCycle with Browser and save local copy, then open Reason browser.
but what is really must have next, is backside option, button "open DrOctoREX file in Recycle". If this automatically open Recycle with current REX, this is can be next level of the integration (Reason/ReCycle).
So if we can start to open REX from Reason rack in Recycle, and drag-n-drop sliced ReCycle back to Reason, without browser opening, this can be dream-level of ReCycle integration to the Reason.
I believe, very good option for Reason (open REX in ReCycle), without needs of local saving/export REX from Reason, open manually it in ReCycle, and drag-n-drop back to Reason.
Drag and drop from ReCycle into Reason - very comfort option. No need to work in ReCycle with Browser and save local copy, then open Reason browser.
but what is really must have next, is backside option, button "open DrOctoREX file in Recycle". If this automatically open Recycle with current REX, this is can be next level of the integration (Reason/ReCycle).
So if we can start to open REX from Reason rack in Recycle, and drag-n-drop sliced ReCycle back to Reason, without browser opening, this can be dream-level of ReCycle integration to the Reason.

I believe, very good option for Reason (open REX in ReCycle), without needs of local saving/export REX from Reason, open manually it in ReCycle, and drag-n-drop back to Reason.
-
- Posts: 3375
- Joined: 17 Apr 2015
- Location: Aachen, Germany
At first I thought "Hmm that's nice April fools' day news". But then I was happily surprised that it is not and RS even added new functionality. It could very well be a kind of test balloon for their new Win on ARM toolchain/build.
-
- Competition Winner
- Posts: 4112
- Joined: 16 Jan 2015
I'm disappointed they never announced this in April 1st 
-
- Information
-
Who is online
Users browsing this forum: CommonCrawl [Bot] and 12 guests