Latest Roadmap (June 3 2022)

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Neo
Posts: 339
Joined: 21 May 2015
Location: Melbourne Australia

Post 06 Sep 2022

does this mean i can use StudioRack as a free VST3 Bridge in reason to load vst3 plugins?

^good question..
:reason: :re: :ignition: Atari 1040ST | R11 Suite 🡭 R12 | i7 | RME

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dan_g
Posts: 307
Joined: 28 Sep 2015
Location: Germany

Post 06 Sep 2022

Neo wrote:
06 Sep 2022
does this mean i can use StudioRack as a free VST3 Bridge in reason to load vst3 plugins?

^good question..
i will try this evening when i have some time on my hands
:reason: :record: :re: :refill: :ignition: - 12 - Hobbyist
minimal techno - deep minimal dubstep - drum 'n' bass/neurofunk - brostep/deathstep - band recording

Latest Release as "dan_g": https://open.spotify.com/track/0sJHC0h2gmLRpisfBWYBlF

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Neo
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Location: Melbourne Australia

Post 06 Sep 2022



dan_g :thumbs_up:
:reason: :re: :ignition: Atari 1040ST | R11 Suite 🡭 R12 | i7 | RME

MuttReason
Posts: 164
Joined: 28 Jan 2021

Post 06 Sep 2022

selig wrote:
06 Sep 2022
MuttReason wrote:
05 Sep 2022
That’s an interesting comparison, thanks. But I think the key date here is not when VST3 was released, it was when VST2 became an unsupported legacy product and the world moved on. Ableton were pretty good in that sense, and RS seem behind the curve on that one.
What’s more interesting to me is why did RS not just go directly to VST3 instead of implementing an already (according to what I’m reading here) nearly deprecated format?
My guess would be because VST3 had something more difficult to implement than VST2, which must have been more straightforward enough to make it logical to get VST2 right away and worry about VST3 later?
I’m not a software developer so may be making this up… but my v limited understanding of VST3 is that it was a big leap beyond VST2 with a lot more complexity under the hood. So maybe that’s why RS decided to push it down the to-do list… just too much to take on in addition to the grind involved in getting R12 out then, um, fixing R12 when it was clear that it wasn’t ready for prime time. Same thing with M1.

I need to keep reminding myself that RS are an absolutely *tiny* business compared with others in the industry. You could fit the entire company workforce inside a single decker bus. They have fewer employees than a small local high school and lower profits than a local pizza restaurant chain. There is only so much a small business can do at any one time.

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avasopht
Posts: 3338
Joined: 16 Jan 2015

Post 06 Sep 2022

RS may also have to update the RE SDK if the current version of LLVM doesn't support M1.

Having a bleeding edge release strategy means that supporting a different version of LLVM can be involving.

This is something other DAWs didn't have to deal with.
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Re8et
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Post 11 Sep 2022

m1rsn.JPG
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Re8et
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Post 11 Sep 2022

avasopht wrote:
06 Sep 2022
RS may also have to update the RE SDK if the current version of LLVM doesn't support M1.

Having a bleeding edge release strategy means that supporting a different version of LLVM can be involving.

This is something other DAWs didn't have to deal with.
:shock:

Steedus
Posts: 805
Joined: 31 Aug 2015
Location: Melbourne, AU

Post 19 Sep 2022

I just got a survey from Reason about offline authorisation. Interestingly I got the impression from the questions that they are still deciding whether or not to allow it. I thought it was a sure thing.

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motuscott
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Joined: 16 Jan 2015
Location: the New York

Post 19 Sep 2022

Link on my survey request is not working
Vlad "Party like it's 1894" 🧂

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avasopht
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Joined: 16 Jan 2015

Post 19 Sep 2022

Steedus wrote:
19 Sep 2022
I just got a survey from Reason about offline authorisation. Interestingly I got the impression from the questions that they are still deciding whether or not to allow it. I thought it was a sure thing.
In pirate studio last week (where one Reason promo was filmed and recorded) had a little trouble because of online authorisation.

I resolved it but couldn't help thinking how much of a workflow issue it was.
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