Mimic: New Creative Sampler

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Popey
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17 Aug 2021

avasopht wrote:
17 Aug 2021
Popey wrote:
17 Aug 2021


Thanks chaosroyale you have confirmed what I heard. Guess I will stick to using reason daw on the odd occasions I need the best timestrech possible.
Mimic works in real-time while Reason's timeline timestretch works offline. Naturally, the offline version can do much more thorough processing.
I didnt know that but it makes perfect sense, thanks. I really dont have the hard disk space to download the reason+ trial but I am sorely tempted to try mimics different stretch options.

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Heigen5
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17 Aug 2021

Hey, been playing around with the Mimic and it's slice mode. So we can't pitch up n down every slice invidualy then? And the workaround would be automating the pitch-semi? Would be great to pitch up/down the slices for the vocals.

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joeyluck
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17 Aug 2021

Heigen5 wrote:
17 Aug 2021
Hey, been playing around with the Mimic and it's slice mode. So we can't pitch up n down every slice invidualy then? And the workaround would be automating the pitch-semi? Would be great to pitch up/down the slices for the vocals.
I would use Dr. Octo Rex if you want to adjust parameters and effects on individual slices.

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Heigen5
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17 Aug 2021

joeyluck wrote:
17 Aug 2021
Heigen5 wrote:
17 Aug 2021
Hey, been playing around with the Mimic and it's slice mode. So we can't pitch up n down every slice invidualy then? And the workaround would be automating the pitch-semi? Would be great to pitch up/down the slices for the vocals.
I would use Dr. Octo Rex if you want to adjust parameters and effects on individual slices.
Sure, but Octorex doesn't do timestretch though. :mrgreen:

Edit: Why couldn't we select one slice and choose a semi setting for every slice? Would solve the whole case.

Edit: Or then the Multi-Slot would also slice?

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joeyluck
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17 Aug 2021

Heigen5 wrote:
17 Aug 2021
joeyluck wrote:
17 Aug 2021


I would use Dr. Octo Rex if you want to adjust parameters and effects on individual slices.
Sure, but Octorex doesn't do timestretch though. :mrgreen:

Edit: Why couldn't we select one slice and choose a semi setting for every slice? Would solve the whole case.

Edit: Or then the Multi-Slot would also slice?
Mimic doesn't need to replace Dr. Octo Rex. I think if they can incorporate a REX export (in addition to import of full REX files), that would be great for workflow, so then if you decide you want independent control over slices, you would move directly to Dr. Octo Rex from Mimic (rather than having to go to the sequencer to create a REX loop).

I think inside Mimic it could bloat and complicate the interface. There's 4 modes and each set of settings is per slot and there are 8. Another solution internal to Mimic I suggested in this thread would be an option to "send slices to slots" so you could at least have independent control over 8 slices which would then be loaded in each of the 8 slots. A workaround for now is to load the same sample into each slot and defined the start and stop times to be different slices. Again, that's also not great for workflow.

But yeah, if I am very focused on slices and independent control of slices, I'd move to Dr. Octo Rex.

Mataya
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17 Aug 2021

selig wrote:
17 Aug 2021
guitfnky wrote:
12 Aug 2021
it’s starting to feel more and more like the “we make tools that are supposed to inspire you” is some kind of cop out. every time they fail to deliver a truly impressive feature set, that’s their fallback refrain.
Inspiring tools and impressive feature sets don't always go hand in hand. Pro Tool has a much more impressive feature set, I've used it professional since the early 1990s. Yet, I can count the number of songs I've written in PT on one hand, literally. Reason OTOH, with/despite all its limitations still inspires me. Frustrates me too, but more often inspires.

When testing Mimic I immediately created a cool little song, and that has long been my test of any new instrument - can it inspire a song (features be damned).
Same here. Tried it with a few loops, melodic and percussive and right away I got something out of it that would work for me in electronic music. So for me, this device is a cool addition in Reason.
I just wish they add copy and paste for slots. I mean isn't it obviuos that it should be there from version 0.1?

tx
M

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Heigen5
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17 Aug 2021

joeyluck wrote:
17 Aug 2021
Heigen5 wrote:
17 Aug 2021


Sure, but Octorex doesn't do timestretch though. :mrgreen:

Edit: Why couldn't we select one slice and choose a semi setting for every slice? Would solve the whole case.

Edit: Or then the Multi-Slot would also slice?
Mimic doesn't need to replace Dr. Octo Rex. I think if they can incorporate a REX export (in addition to import of full REX files), that would be great for workflow, so then if you decide you want independent control over slices, you would move directly to Dr. Octo Rex from Mimic (rather than having to go to the sequencer to create a REX loop).

I think inside Mimic it could bloat and complicate the interface. There's 4 modes and each set of settings is per slot and there are 8. Another solution internal to Mimic I suggested in this thread would be an option to "send slices to slots" so you could at least have independent control over 8 slices which would then be loaded in each of the 8 slots. A workaround for now is to load the same sample into each slot and defined the start and stop times to be different slices. Again, that's also not great for workflow.

But yeah, if I am very focused on slices and independent control of slices, I'd move to Dr. Octo Rex.
But like I suggested, why couldn't the Octorex get a timestretch - otherwise it wouldn't do what I wanted.

avasopht
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17 Aug 2021

selig wrote:
17 Aug 2021
I get it, the last process is in real time - but it's not the same "real time" as you get with pitching a live signal with something like Polar etc. THAT is real time pitch shifting - if you have to load a sample or record audio to the timeline first, then one part of the process is non real time, no?

Compare running a speaker and mics to a live room and sending an audio signal into that room and returning the microphones to the mix in real time, vs shooting a swept sine into the same room with the same speakers/microphones, de-convolving that audio signal, and later convolving it with live audio to create the same effect - but decidedly not in "real time" when compared to the "real" real time. I guess it depends on when you start the clock whether or not you call it real time… ;)
Yes, I agree. Just wanted to make a distinction between what mimic has to do and the timeline to explain to anyone reading why it might not be able to match its timestretch.

Another interesting detail it's that unlike Neptune and polar, there's no option for the quality of the process. That would have allowed the option of low latency playing, but a higher quality bounce.

I had a lot of fun with it, feeding mimic decades old vocal recordings and turning them into playable vocal instruments.

I used to do a bit of that with Grain, but this handles vocals much better, as well as instrument sounds.

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joeyluck
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17 Aug 2021

Heigen5 wrote:
17 Aug 2021
joeyluck wrote:
17 Aug 2021


Mimic doesn't need to replace Dr. Octo Rex. I think if they can incorporate a REX export (in addition to import of full REX files), that would be great for workflow, so then if you decide you want independent control over slices, you would move directly to Dr. Octo Rex from Mimic (rather than having to go to the sequencer to create a REX loop).

I think inside Mimic it could bloat and complicate the interface. There's 4 modes and each set of settings is per slot and there are 8. Another solution internal to Mimic I suggested in this thread would be an option to "send slices to slots" so you could at least have independent control over 8 slices which would then be loaded in each of the 8 slots. A workaround for now is to load the same sample into each slot and defined the start and stop times to be different slices. Again, that's also not great for workflow.

But yeah, if I am very focused on slices and independent control of slices, I'd move to Dr. Octo Rex.
But like I suggested, why couldn't the Octorex get a timestretch - otherwise it wouldn't do what I wanted.
I get what you're saying. I've been using Mimic mostly in pitch mode/multi-pitch. Do you want each slice to also have a different stretch mode and speed? If not, another sort of workaround would be to assign the stretch you want in the sequencer and then create a REX file out of that.

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Heigen5
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17 Aug 2021

joeyluck wrote:
17 Aug 2021
Heigen5 wrote:
17 Aug 2021


But like I suggested, why couldn't the Octorex get a timestretch - otherwise it wouldn't do what I wanted.
I get what you're saying. I've been using Mimic mostly in pitch mode/multi-pitch. Do you want each slice to also have a different stretch mode and speed? If not, another sort of workaround would be to assign the stretch you want in the sequencer and then create a REX file out of that.
All I'd like to do is timestretching and pitchshifting every slice, not sure if there's a need to have a different stretch-mode for every slice, but if I'd like to work on the vocal samples, I could then change the pitch and keep the sample speed too. There's a semi-knob for the pitch, - I quess I could automate it, but then again, we could just get an update for to the Slice-mode so we could click on every slice to pick a note for them.

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plaamook
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17 Aug 2021

I haven’t used it yet.
At the mo it looks like I’ll be waiting till R13 for the privilege.
But I was waiting to hear whether the stretch algorithms in mimic surpass what can be done in the sequencer.
That would be such a Reason move. To improve stretch and pitch but bury it in a new device so you have to bounce everything through it like it is with resampling.

What’s the general consensus?
Perpetual Reason 12 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

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aeox
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17 Aug 2021

Copy/paste for slots +1

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miscend
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17 Aug 2021

Mimic makes more sense once you start to think of the new Combinator. On its own Mimic maybe isn't very interesting, but within the modular playground that is Reason the only limitation is lack of imagination. With custom GUIs and customizable macro scripting, you will be able to build more complex sampler devices using a combinator. I think the new Combinator will bring the refill market back from the dead because of this ability to package custom devices with unique functionality inside a GUI.

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joeyluck
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17 Aug 2021

Heigen5 wrote:
17 Aug 2021
joeyluck wrote:
17 Aug 2021


I get what you're saying. I've been using Mimic mostly in pitch mode/multi-pitch. Do you want each slice to also have a different stretch mode and speed? If not, another sort of workaround would be to assign the stretch you want in the sequencer and then create a REX file out of that.
All I'd like to do is timestretching and pitchshifting every slice, not sure if there's a need to have a different stretch-mode for every slice, but if I'd like to work on the vocal samples, I could then change the pitch and keep the sample speed too. There's a semi-knob for the pitch, - I quess I could automate it, but then again, we could just get an update for to the Slice-mode so we could click on every slice to pick a note for them.
Ya know, I was thinking Dr. Octo Rex stretched slices when pitching, but it doesn't does it? It slows them down or speeds them up. That would be handy if they incorporated stretch in some basic form. In terms of per slice controls in Mimic, how do you think that should be presented?

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aeox
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17 Aug 2021

With no expectations and with some playing around with device, I've learned that you can sculpt some really interesting sounds by resampling with different stretch modes, speed, and other modulations.

I sent audio out of my interface directly back into my interface with a short TRS, and recorded the input into Mimic (noise with artifacts basically). Then I hooked up the sampling input in the HW I/O to control out and then resampled over and over until I had some really cool stuff to work with. Try Melody stretch mode and 1 octave up on the keyboard, record that and then sample it slowed down back to where it originally was.

It's particularly good for glitch and bass sounds
Last edited by aeox on 17 Aug 2021, edited 1 time in total.

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miscend
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17 Aug 2021

plaamook wrote:
17 Aug 2021

But I was waiting to hear whether the stretch algorithms in mimic surpass what can be done in the sequencer.
That would be such a Reason move. To improve stretch and pitch but bury it in a new device so you have to bounce everything through it like it is with resampling.

What’s the general consensus?
I find Reason's time stretch as good as Serato Sampler which uses Zynaptique and Loopclood which uses Zplane. Ableton Live also uses Zplane time stretching. Reason has one of the better algorithms but it wasn't designed for extreme time stretching.

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Jagwah
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17 Aug 2021

I feel very meh about it and the R12 upgrade, hopefully the live stream will get me excited and I'd really like them to chop up some beats with it, otherwise I am more than happy to stay on R10.

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Ahornberg
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18 Aug 2021

selig wrote:
17 Aug 2021
Vocal and Melody sound almost identical in the timeline vs Mimic. But there is no "advanced" stretch type for the timeline, and no "all around" type for Mimic so no direct comparison can be made.
So with Mimic we will get an additional timestretch algorithm :thumbs_up:

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Heigen5
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18 Aug 2021

joeyluck wrote:
17 Aug 2021
Heigen5 wrote:
17 Aug 2021


All I'd like to do is timestretching and pitchshifting every slice, not sure if there's a need to have a different stretch-mode for every slice, but if I'd like to work on the vocal samples, I could then change the pitch and keep the sample speed too. There's a semi-knob for the pitch, - I quess I could automate it, but then again, we could just get an update for to the Slice-mode so we could click on every slice to pick a note for them.
Ya know, I was thinking Dr. Octo Rex stretched slices when pitching, but it doesn't does it? It slows them down or speeds them up. That would be handy if they incorporated stretch in sole basic form. In terms of per slice controls in Mimic, how do you think that should be presented?
It's true, Dr. Octorex doesn't stretch at all when changing pitch. And another bad is that it would be a pretty big workflow killer to use Recycle for that purpose. So how do I think it should be implemented for the slice-mode? I'd just want to select a slice/s of choice and turn a mini knob per slice to pitch-shift/stretch them. There's enough space on the bottom of the slices to add a small knob for that.

chaosroyale
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18 Aug 2021

To anyone reading our opinions about Mimic's stretch quality - I based my observations off seeing other people use it, whereas Giles has actually done a direct A/B comparison - trust his opinion of the quality more than mine!!

Secondly, I did not mean "100% realtime, like an effects device" - but I should have been clearer. I meant "rendered on the fly" vs "rendered offline". But then I muddied the waters by going off on a tangent about using plugins.

So if I confused anyone, "realtime" pitch-shifting like an audio effect is related to, but not the same as precalculated stretch/pitch processing like a sampler or DAW. Neither can actually be done 100% "real" time; simply because they need enough audio data to start making the calculations. In the case of a sampler, it gets that data when you import the audio, so playback is latency-free, but with a CPU hit for complex algorithms especially if you are doing lots of polyphony and modulation.
selig wrote:
17 Aug 2021
avasopht wrote:
17 Aug 2021
Yes but Mimic and Kontakt are doing timestretch on a per-note basis and can respond to the pitch wheel and portamento. Even if you've loaded the sample into RAM and processed the hell out of it, it still has to perform a timestretch in real-time based on the note and pitch offset.
I get it, the last process is in real time - but it's not the same "real time" as you get with pitching a live signal with something like Polar etc. THAT is real time pitch shifting - if you have to load a sample or record audio to the timeline first, then one part of the process is non real time, no?

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bitley
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18 Aug 2021

They open up new ways of viewing Reason for sure but this great zooming and transient detection should really exist (in this way) in the sequencer as well, and tempo detection would help me so much right now - doing that manually when remixing and when restoring old recordings. Something I really would enjoy would also be a per part EQ & effect lab in the sequencer, instead of having to cut out pieces, assign to new tracks, find effects etc. I'd rather wait a while for R12 to be massive.

ravasb
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18 Aug 2021

It is interesting to me that some commenters at the beginning of this thread that said we should just be happy the way it is now realize that maybe a couple things could be changed after all. I really hope this is getting the attention of the Reason devs.

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aeox
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18 Aug 2021

Also it would be very useful to have random noise as a mod source. The current random LFO is just not the same. Something just like we can modifying parameters with noise in europa and most other synths.

Put a mod matrix on the back to replace all that text.
With copy/paste to slots, mod matrix, and audio rate noise to modify parameters I wouldn't have many other critiques.

In my mind it's not the sampler to replace the more feature rich options out there(which I don't use at all anyway). I'm still getting nice results by resampling with different speeds and stretch modes.

Some might be disappointed by the seemingly bare feature set, but don't let that stop you from creating some unique and interesting textures and sounds. If they want to make a nnxt replacement, I'm sure they have been toying with the idea and working on something in the background. This isn't it! :D

PhillipOrdonez
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18 Aug 2021

Aeox: That noise random modulation from Europa you mention, can it be sent out as CV from it or other instruments? If you can, you can already use it to modulate mimic.

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selig
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19 Aug 2021

chaosroyale wrote:
18 Aug 2021
To anyone reading our opinions about Mimic's stretch quality - I based my observations off seeing other people use it, whereas Giles has actually done a direct A/B comparison - trust his opinion of the quality more than mine!!

Secondly, I did not mean "100% realtime, like an effects device" - but I should have been clearer. I meant "rendered on the fly" vs "rendered offline". But then I muddied the waters by going off on a tangent about using plugins.
And I should add that I tested things quick quickly using a few different drum loops (audio files, not REX) that i had laying around for testing such things. So my "analysis" was by no means exhaustive on any level!

I think that the history of "real time" is also adding to MY confusion/understanding of the term. For instance, convolution reverbs used to not be able to convolve (the final step) in real time, so when they could finally do this it was called "real time" processing (to explain the final stage of the process). Same for time stretching, which used to be possible only as an offline process (especially for highest quality renders).

So it is indeed remarkable to have even a part of the process be "real time", and I did not intend to imply it's not a big deal.
But I will add that I find it most interesting the "real time" stretching of Mimic to be able, at least in some cases, to beat the offline calculations used behind the scenes for audio on the timeline. Again, it's horses for courses and always desirable to have more options in this arena.
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