High resolution Reason is here!
- Rising Night Wave
- Posts: 1220
- Joined: 03 Sep 2019
- Location: Vransko, Slovenia
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i installed this v12 but i have no cable. damn. i! hav! no! cable!
f$%&!!!!! no cable and no 4K!!!!!
hehe
my laptop only has 1K or FHD. but my TV has 4K BUT i have no cable!
no cable bable fo fo fo
damn i am gonna loose my nerves. no cable.
f*** that sh**! i have no cable.
I HAVE NO CABLE!!!
f$%&!!!!! no cable and no 4K!!!!!
hehe
my laptop only has 1K or FHD. but my TV has 4K BUT i have no cable!
no cable bable fo fo fo
damn i am gonna loose my nerves. no cable.
f*** that sh**! i have no cable.
I HAVE NO CABLE!!!
Rising Night Wave & Extus at SoundCloud
HW: Asus ROG Strix G513QM | Focusrite Scarlett 2i2 3rd Gen | M-Audio M3-8 | M-Audio Uber Mic | Shure SRH1840 | Shure SE215 | LG 49UK6400
SW: Windows 11 Pro | Reason 10 | Reason+
HW: Asus ROG Strix G513QM | Focusrite Scarlett 2i2 3rd Gen | M-Audio M3-8 | M-Audio Uber Mic | Shure SRH1840 | Shure SE215 | LG 49UK6400
SW: Windows 11 Pro | Reason 10 | Reason+
As I understand it, DSP uses your CPU, HD graphics use your GPU. So the only impact on performance would be slower bitcoin mining, I guess.
Hadn't you heard? Reason 12 has gone wireless. (joking) That sounds like a strange bug to me. Report it.Rising Night Wave wrote: ↑12 Jul 2021i installed this v12 but i have no cable. damn. i! hav! no! cable!
f$%&!!!!! no cable and no 4K!!!!!
hehe
my laptop only has 1K or FHD. but my TV has 4K BUT i have no cable!
no cable bable fo fo fo
damn i am gonna loose my nerves. no cable.
f*** that sh**! i have no cable.
I HAVE NO CABLE!!!
- Deep Schulzz
- Posts: 250
- Joined: 23 Jan 2015
Actually if you go back you will read that rebuilding the images uses cpu...
I will try and find it...
MattiasHG wrote: ↑12 Jul 2021This all depends, even intel Macs and Iris GPUs come in different flavors. But in our testing it's been pretty good across the board. I'm using a 2016 MacBook Pro with Iris myself and my personal computer is also a 2016 MBP with a Nvidia card iirc. The scaling is done by the CPU though, only drawing the results is dependent on the graphics card.
- esselfortium
- Posts: 1456
- Joined: 15 Jan 2015
- Contact:
Scaling is done just once after you set the zoom %. It's not a constant process.Billy+ wrote: ↑12 Jul 2021Actually if you go back you will read that rebuilding the images uses cpu...
I will try and find it...
MattiasHG wrote: ↑12 Jul 2021This all depends, even intel Macs and Iris GPUs come in different flavors. But in our testing it's been pretty good across the board. I'm using a 2016 MacBook Pro with Iris myself and my personal computer is also a 2016 MBP with a Nvidia card iirc. The scaling is done by the CPU though, only drawing the results is dependent on the graphics card.
Sarah Mancuso
My music: Future Human
My music: Future Human
- Rising Night Wave
- Posts: 1220
- Joined: 03 Sep 2019
- Location: Vransko, Slovenia
- Contact:
no. i have no cable to connect my laptop with my tv so i can see the goodnes of hi-res reason 12. my laptop has only fhd.challism wrote: ↑12 Jul 2021As I understand it, DSP uses your CPU, HD graphics use your GPU. So the only impact on performance would be slower bitcoin mining, I guess.
Hadn't you heard? Reason 12 has gone wireless. (joking) That sounds like a strange bug to me. Report it.Rising Night Wave wrote: ↑12 Jul 2021i installed this v12 but i have no cable. damn. i! hav! no! cable!
f$%&!!!!! no cable and no 4K!!!!!
hehe
my laptop only has 1K or FHD. but my TV has 4K BUT i have no cable!
no cable bable fo fo fo
damn i am gonna loose my nerves. no cable.
f*** that sh**! i have no cable.
I HAVE NO CABLE!!!
Rising Night Wave & Extus at SoundCloud
HW: Asus ROG Strix G513QM | Focusrite Scarlett 2i2 3rd Gen | M-Audio M3-8 | M-Audio Uber Mic | Shure SRH1840 | Shure SE215 | LG 49UK6400
SW: Windows 11 Pro | Reason 10 | Reason+
HW: Asus ROG Strix G513QM | Focusrite Scarlett 2i2 3rd Gen | M-Audio M3-8 | M-Audio Uber Mic | Shure SRH1840 | Shure SE215 | LG 49UK6400
SW: Windows 11 Pro | Reason 10 | Reason+
Yeah that's kinda neat, RS dev always seem to find an interesting way of thinking, I would be interested to know what gave them the approach or if they tried a few alternative methods before they settled on their approach.esselfortium wrote: ↑12 Jul 2021Scaling is done just once after you set the zoom %. It's not a constant process.
When they first announced Hi Res I was concerned that we would all need a dedicated GPU. But nope so well done developers
- pushedbutton
- Posts: 1541
- Joined: 16 Jan 2015
- Location: Lancashire, UK
- Contact:
Looking forward to putting my purchase order in at work to buy a perpetual upgrade licence from Suite.
Some clue about how much I have to budget for and which month end it needs to be filed by would be great
Some clue about how much I have to budget for and which month end it needs to be filed by would be great
@pushedbutton on twitter, add me, send me a message, but don't try to sell me stuff cos I'm skint.
Using Reason since version 3 and still never finished a song.
Using Reason since version 3 and still never finished a song.
RS said September and CM said the 1st but I don't know how true that is as they hardly ever cover RS in the CM mag.pushedbutton wrote: ↑12 Jul 2021Looking forward to putting my purchase order in at work to buy a perpetual upgrade licence from Suite.
Some clue about how much I have to budget for and which month end it needs to be filed by would be great
As for price who knows, budget for the usual £130 and hope for a pay what you want
Some of the first REs I checked in Hi-Res:
Malström!
And CRAPRE No.2 (of course!)
(open in a new tab):
Malström!
And CRAPRE No.2 (of course!)
(open in a new tab):
I would love to see the panda REs in high res... mmm.... I tried to get the beta after an email was sent but couldn't download anything and I don't have the time to sort that shit out. Anyone got some screen shots ?
Reason + 12 is slower and has lag when scrolling the rack on my mac mini intel. the graphics sure look better but not worth the frustration if it lags and is slower, and had a black screen when closing Reason so I'm back to using 11 for now
Have you allowed the graphics to load fully? I also have an intel Mac mini. 2018. Rack scrolling speed is normal. No lag at all. No black screen or issues at all on my end. Even without the loading the graphics fully, black screen is weird.
I will give it some more testing but except from better graphics there is not much to come for in the + subscription for me
- Faastwalker
- Posts: 2284
- Joined: 15 Jan 2015
- Location: NSW, Australia
I was wondering the same. I imagined that the new R12, early access features would just update in R11 the way updates have been coming for a while now - update notice at top of screen when Reason launched. But in this case I had to install R12 alongside R11 and then set everything up (default song, MIDI, audio, theme etc) once installed and launched. Felt more like I was installing an R12 beta to be honest. Is this a release candidate? Can I get rid of R11 and just get on with using R12?Deep Schulzz wrote: ↑12 Jul 2021Is it better to uninstall Reason 11 before installing R12? Is there a installation guide or something?
At the default 100% zoom level, everything looked like it was over sharpened, and kind of ugly honestly. Will I never be able to use the 100% view again because of this? Hope not. I'm settling on the 140% zoom level, as that seems to strike a good balance on my 2k 32" screen. Upon first loading a device, the lo-res look is somewhat jarring. I don't like seeing these crappy looking devices so what I'm going to do is drag every single one of my REs onto the rack in an OCD wave of madness, and then just go for a bike ride hoping they'll all res-up by the time I get back. I'm hoping you come up with a more elegant solution.
Anyway, I don't know if this is a bug (I'm not beta-testing) but the the R12 browser doesn't retain the developer folders open/minimized setting - that is, I like to have my RE developer device sections closed. In R12, when you navigate from say, instruments to effects, then go back to instruments, all the folders have expanded. Close them, go back to effects, then go back to instruments, and they're open again. Please fix this. Also, Synapse's Phaser and Project Sam's Orchestral Sampler don't have hi-res assets available yet so I don't know what that's all about. ProjectSam abandoned Reason a long time ago, so is it on them to provide those assets? And what's the deal with having to re-download all my REs to enable HI-Res? I thought it was always built in. I think I read somewhere that I have to also delete Klang, Pangea, etc, and re-download them - again, I thought the Hi-resness of everything was already there. I hope this is a one time thing and won't have to re-download everything every time you make changes.
Anyway, I don't know if this is a bug (I'm not beta-testing) but the the R12 browser doesn't retain the developer folders open/minimized setting - that is, I like to have my RE developer device sections closed. In R12, when you navigate from say, instruments to effects, then go back to instruments, all the folders have expanded. Close them, go back to effects, then go back to instruments, and they're open again. Please fix this. Also, Synapse's Phaser and Project Sam's Orchestral Sampler don't have hi-res assets available yet so I don't know what that's all about. ProjectSam abandoned Reason a long time ago, so is it on them to provide those assets? And what's the deal with having to re-download all my REs to enable HI-Res? I thought it was always built in. I think I read somewhere that I have to also delete Klang, Pangea, etc, and re-download them - again, I thought the Hi-resness of everything was already there. I hope this is a one time thing and won't have to re-download everything every time you make changes.
I believe in order to cache the graphics, those devices need to be in frame / in view. So simply loading a project with all REs won't work.
All REs will be available in hi-res, but those that aren't available to upgrade just haven't been processed yet.
All REs will be available in hi-res, but those that aren't available to upgrade just haven't been processed yet.
I've had Viking and Zero in view for the past 10 minutes and they still haven't refreshed.
That doesn't appear to be the case here. Some of my out of view REs have updated. My in-view REs however, have not!
My "ALL REs" project takes forever to load, and then when I checked on it in Activity Monitor I saw this
My Mac started breathing heavily. I aborted.
My Mac started breathing heavily. I aborted.
Gees I thought people were talking about a few seconds somewhat reminiscent of what is now called 'texture pop-in' in video games. This sounds like it really isn't going too smoothly for some users and the beta phase is already over
The weird thing is that the Beta phase is still running but the latest version on the Beta channel is lagging behind the version just released to R+ subscribers. So subscribers have unwittingly become Beta testers. I guess it's one way to make sure more bugs get squished before the September release.
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