Hey Hive Mind,
Any tips that could help me solve an issue where my bounce doesn't sound exactly like what I sequenced?
For instance, the pattern of my arpeggios generated by Scales & Chords through Dual Arpeggiator and Note Echo is not quite the same especially with respect to the pitch bends that are occuring during the sequence. This is obviously ruinning the timing that I intended.
Another issue I'm hearing is with filter cutoff and amplitude automations into Serum that are not translating correctly when bounced.
I have sent the arp sequence to track and made sure that the previous note lanes are muted yet the bounce continues to stray.
Thanks in advance
wanderingmoose
Bounced arpeggios are different then sequenced.
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Looks like I found the solution to my problem.
If I uncheck "Render audio using audio card buffer settings" in the preferences then the problem goes away.
What a relief.
Looks like this might be a bug with 10.3
I'll submit a report to props.
Hope this helps someone that may have the same problem.
If I uncheck "Render audio using audio card buffer settings" in the preferences then the problem goes away.
What a relief.
Looks like this might be a bug with 10.3
I'll submit a report to props.
Hope this helps someone that may have the same problem.
- Boombastix
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Wait, what! If the normal playback does one thing and bounce does another thing, that sounds like a bug to me. The check box for rendering at 64 samples (unchecked) or with audio card buffer size (checked), affects latency, yes, but is should be the same latency when playback or bouncing, no?!
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I understand how buffer size relates to processing time and latency. I can't understand how automations are being delayed at a different rate then the audio generators when rendering. Seems broken to me. We'll see what prop says now that I can reproduce it.
My comment was related to one of the "bugs" and not both.Boombastix wrote: ↑01 Jun 2019Wait, what! If the normal playback does one thing and bounce does another thing, that sounds like a bug to me. The check box for rendering at 64 samples (unchecked) or with audio card buffer size (checked), affects latency, yes, but is should be the same latency when playback or bouncing, no?!
The thing with the arps i guess it was a mono patch and the note ordering is handled different internally between Players and sequencer. Just a guess, since not enough info was provided.
Reason12, Win10
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