Propellerhead Releases Reason 10

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stratatonic
Posts: 1507
Joined: 15 Jan 2015
Location: CANADA

25 Oct 2017

selig wrote:
25 Oct 2017
I think the SoundIron devices are a total waste of time and space. Totally useless to me. ... ...I would much rather have had my LONG list of missing basic features addressed than had the Props waste their development time on these useless devices!
selig wrote:
25 Oct 2017
I'm pissed off this update doesn't include any workflow/sequencer/mixer improvements
selig wrote:
25 Oct 2017
What scares me more, and is as likely to happen IMO, is they go out of business and leave me hanging. :(
Geez selig, I think you need to change your avatar to something a little darker... :puf_bigsmile:
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SELIG CRAYONS OF DOOM.jpg
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User avatar
AttenuationHz
Posts: 2048
Joined: 20 Mar 2015
Location: Back of the Rack-1

25 Oct 2017

stratatonic wrote:
25 Oct 2017
selig wrote:
25 Oct 2017
I think the SoundIron devices are a total waste of time and space. Totally useless to me. ... ...I would much rather have had my LONG list of missing basic features addressed than had the Props waste their development time on these useless devices!
selig wrote:
25 Oct 2017
I'm pissed off this update doesn't include any workflow/sequencer/mixer improvements
selig wrote:
25 Oct 2017
What scares me more, and is as likely to happen IMO, is they go out of business and leave me hanging. :(
Geez selig, I think you need to change your avatar to something a little darker... :puf_bigsmile:
.
SELIG CRAYONS OF DOOM.jpg

.
:lol: :lol: :lol: Just until Halloween is over at least!
It is not too much of an ask for people or things to be the best version of itself!

User avatar
gullum
Posts: 1277
Joined: 15 Jan 2015
Location: Faroe Islands
Contact:

25 Oct 2017

first time in many many years I don't have the new version on day one. I make more live instrument music so have no real need for new synths and sounds, I will upgrade just don't have to rush with this one.

User avatar
NekujaK
Posts: 631
Joined: 09 Oct 2016
Location: USA

25 Oct 2017

Love Reason since forever - use it almost every day, both professionally and for personal creativity. Just don't understand this update. We recently got VSTs, so who in their right mind thought we still needed more devices on the heels of that? I've already got more synths, romplers, and sample players than I know what to do with, and can extract just about any musical sound I can imagine out of Reason (or any DAW for that matter) already. Lack of instruments and sounds is definitely not a problem that needed to be addressed, especially in a major update.

And yet, just the one new broswer enhancement in R10 is probably going to be enough to push me over the edge to upgrade. I'm beyond tired of scrolling through hundreds of devices just to find a favorite compressor or EQ. :-D
wreaking havoc with :reason: since 2.5
:arrow: https://soundcloud.com/nekujak-donnay/sets

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EnochLight
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Joined: 17 Jan 2015
Location: Imladris

25 Oct 2017

As said before, this update isn't aimed at people who have a ton of VST or have all of the content they need. This update is aimed at people who still stay mostly in Reason and don't have the content, or new users who just bought Reason as their first DAW. It's not like Propellerhead don't do their market research - they clearly have paying customers who want the content.

If v10 doesn't bring value to you, then skip it. I'm sure a point update or another version update will appear that is more interesting. In the meantime, there's a dozen different options out there. :)
Win 10 | Ableton Live 11 Suite |  Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD

User avatar
Zac
Posts: 1784
Joined: 19 May 2016
Contact:

25 Oct 2017

EnochLight wrote:
25 Oct 2017
As said before, this update isn't aimed at people who have a ton of VST or have all of the content they need. This update is aimed at people who still stay mostly in Reason and don't have the content, or new users who just bought Reason as their first DAW. It's not like Propellerhead don't do their market research - they clearly have paying customers who want the content.

If v10 doesn't bring value to you, then skip it. I'm sure a point update or another version update will appear that is more interesting. In the meantime, there's a dozen different options out there. :)
I'm going to post this on kvr.

No, I'm not. But dude...

User avatar
MirEko
Posts: 274
Joined: 16 Jan 2015

25 Oct 2017

manuel radioact77 wrote:
25 Oct 2017
Don't get me wrong as i am one of the good guys. I love Reason
One of the good guys? Man this forum is wack as f***
:reason: :record: :re: :ignition: :refill: :PUF_take: :PUF_figure:

User avatar
EnochLight
Moderator
Posts: 8407
Joined: 17 Jan 2015
Location: Imladris

25 Oct 2017

Zac wrote:
25 Oct 2017
I'm going to post this on kvr.

No, I'm not. But dude...
:lol: :lol:

Don't waste your time. I've already said as much there, and it of course got the usual warm response. ;)
Win 10 | Ableton Live 11 Suite |  Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD

Josdams
Posts: 63
Joined: 18 Mar 2017

25 Oct 2017

OMG EUROPA SOUNDS SO GOOOOOOOODDDD !!!! how did you get this quality level, how much is it's aliasing? the Reverb sound truly incredible

User avatar
NekujaK
Posts: 631
Joined: 09 Oct 2016
Location: USA

25 Oct 2017

EnochLight wrote:
25 Oct 2017
As said before, this update isn't aimed at people who have a ton of VST or have all of the content they need. This update is aimed at people who still stay mostly in Reason and don't have the content, or new users who just bought Reason as their first DAW. It's not like Propellerhead don't do their market research - they clearly have paying customers who want the content.
That may or may not be true, but it doesn't make good business sense to me. 6 months ago, and for many years before that, VST integration in Reason was consistently one of the top feature requests from the Reason user community. When the Props finally gave us VSTs it signalled a desire for Reason to appeal to a wider audience than just diehard Reason users. To pull back now and create an update aimed at Reason users unwilling to try VSTs doesn't make much sense, and as we have seen by all the comments over the last few weeks, it has irritated a lot of Reason users who were hoping for much-needed workflow enhancements. As far as new users are concerned, I seriously doubt a couple of new synths are going to be enough to lure them to Reason. New users aren't afraid of VSTs, so they don't fully understand the whole REs vs VSTs argument. If anything, a streamlined workflow and creative flexibility is Reason's most compelling draw. But I guess that's not as sexy as offering a couple of new synths.

I'm glad there are a lot of people who are satisfied with the new update, and I hope R10 is a huge success for the Props. I'll probably upgrade for the new browser, and will look forward to future workflow enhancements, which I hope are just around the corner.
wreaking havoc with :reason: since 2.5
:arrow: https://soundcloud.com/nekujak-donnay/sets

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MirEko
Posts: 274
Joined: 16 Jan 2015

25 Oct 2017

Just for context this is logic 10.3.1 > 10.3.2

New in Logic Pro X 10.3.2

New features and enhancements
Includes three new Drummers who play percussion in the styles of Pop, Songwriter, and Latin.
Add new Drummer loops to your song and then customize them with performance controls.
The pitch of an audio region can now be transposed or fine-tuned.
Alchemy includes an automatic time align feature for improved morphing.
New additive effects in Alchemy expand the options for filtering and modulating sound.
There is now a key command to Copy Section Between Locators (Global), which copies all content between the locators regardless of selection.
In Flex Pitch, there is now a contextual menu item to reset all Flex Pitched notes in all currently selected regions.
Adds support for creating momentary buttons in Scripter.
The Surround Panner and Surround Balancer have been updated with new Retina-ready interfaces.
In the Arpeggiator, it is now possible to adjust the lengths of individual steps in the pattern grid.
Option-clicking a MIDI Monitor object in the Environment now clears the contents of all MIDI Monitor objects in the project.
There is now a key command to Toggle Help Tags.
Pressing Option while showing or hiding Track Alternatives now toggles the setting for all tracks.
It is now possible to link L and R controls for Dual Mono plug-ins.
There is now a key command Remove Fades.
There is now an Audio > General preference to reserve lowered number busses from auto assignment.
Shift-clicking when closing in a plug-in window now closes all open plug-in windows.
Learn more about the new features in Logic Pro X.
Stability and reliability
Logic Pro no longer quits unexpectedly after performing Undo after the command Copy Selected Regions to Selected Track on a marquee selection is used.
Logic Pro no longer sometimes quits unexpectedly when:
Using the Repeat Regions/Events command after inserting a note with the Pencil tool in the Piano Roll when Link is off and the Library is open.
Opening a project that contains instances of Camel Audio Alchemy 1.5 and Logic Pro X Alchemy.
Moving a marquee selected set of flex markers in the Audio Track Editor.
Selecting a newly downloaded Drum Machine patch while the Musical Typing window and Drummer Editor are open.
Logic Pro no longer hangs when importing audio into an independent Project Audio window when no other windows are open.
Logic Pro no longer sometimes hangs when:
Arrowing between certain patches in the Library.
Copying several times to the Tracks area in quick succession.
The Change Gain function is used in the Audio File editor.
Performance
Improves responsiveness of the graphical user interface especially on Retina or other high resolution displays when doing the following:
Resizing windows and areas.
Dragging and trimming regions.
Opening and closing the Piano Roll editor.
Zooming and scrolling in large projects, especially those that contain a large number of flex edits or tempo events.
Stepping through tracks using the up/down arrow keys.
Adjusting parameters of multiple selected events in the Event List when the Step Editor is also open.
Selecting grouped tracks with Flex edits using a EuCon control surface.
Adjusting region borders.
Adjusting region parameters on audio regions with Flex Pitch active while playing back no longer sometimes leads to bursts of noise.
Indexing the Apple Loop library is now much faster.
Performance is improved in Alchemy’s Spectral Editor and other real time displays.
Dragging regions with a Force Touch track pad no longer sometimes causes the track pad to vibrate unexpectedly.
Audio quantization in projects that contain a large number of tempo changes is now much faster.
Alchemy
Alchemy adds five new Additive effects: Saw+Noise, Noise, Comb, EQ, Filter, Strum, Ripples plus additional controls for Pulse/Saw.
Alchemy adds 12 new synthesized formant filter shapes.
Alchemy now automatically time aligns sources when morphing.
Alchemy now offers a Tune control in the Noise section.
Alchemy’s modulators now have a new On trigger mode, which allows Effects parameters to be re-triggered on all new MIDI notes.
There are new options in Alchemy’s Note Properties menu, Stepped4, Stepped8 and Stepped16. These options function like the Flip Flop property, but also produce a modulation signal that cycles through equally spaced values between successive notes.
There is now a setting in the Key Trigger menu in Alchemy’s arpeggiator Cycle Reset, that insures the pattern always starts at the first note at step 1 of the sequencer.
The Browser in Alchemy now includes Newer Than and Older Than column options to constrain the preset list based on the installation date of the content.
The default rate for a new instance of the Arpeggiator in Alchemy is now 1/16.
The maximum number of partials in Alchemy’s Great quality mode has been raised from 128 to 256.
Alchemy adds 21 new Arpeggiator presets.
Alchemy’s Additive Effects knobs for Pulse/Saw - Sync, Shift - Pitch and Magnet - Pitch now show semitones when being edited.
Effects in Alchemy’s Effects Rack are now sorted into categories.
Copy/pasted modulations now include the full routings assigned to all associated depth knobs.
Alchemy’s Keyswitching now defaults to KEYSW1 instead of SNAP1.
Alchemy's Zone Editor now handles the display of large numbers of Warp Markers by only showing every 10th markers when there are more than 30 markers to be displayed.
The Alchemy interface now responds instantly to mouse input on wide color P3 displays.
Alchemy uses up to 40% less memory than previous versions.
Apple Loops imported into Alchemy now remain reliably in sync.
When changing from Arpeggiator Snapshot to non Arpeggiator Snapshot and back, the Arpeggiator now is switched back on.
The sound quality of Spectral Stretch has been improved at low speeds.
Auto Gain is now set to Off by default in Alchemy’s Morph XY/Lin mode.
It is now possible to modulate Alchemy’s Keyswitch knob with Arp Mod.
The last step in the Alchemy Argeggiator/Step Sequencer is no longer unexpectedly tied when a MIDI file is imported.
In Spectral mode, adjusting the Simplify control in the Cloud Spectral effect no longer cancels the effect.
Random note property modulators assigned to Keyswitch knobs mapped to samples in Alchemy now properly randomize the keyswitches.
Setting a Comb Filter’s feedback value to 99% or higher in Alchemy’s Delay effect no longer can lead to uncontrolled feedback.
FM Keyfollow now scales properly when two notes are played in a patch with the Voice Count set to 1.
When importing EXS instruments, Alchemy now merges EXS groups that are mapped to the same keyswitch or articulation.
The browser in Alchemy now retains user choices for column selections when switching from one preset to another.
The Waveshaper Bipolar button in Alchemy’s Effects Rack again functions as expected.
Drummer
Switching between Drummer characters during playback no longer sometimes causes Drummer to stop playing until playback is stopped and started again.
The record button on Drum Machine Designer tracks no longer unexpectedly disables when changing drum kits.
The Duplicate Track command now works for Drummer or Software Instrument tracks assigned to Drum Machine Designer or Drum Kit Designer producer kits.
Drum Machine Designer tracks now always appear as expandable Track Stacks in the Tracks Area so that sub-tracks are immediately available for automation or other tasks.
Option-dragging a Drummer or Software Instrument track that uses Drum Machine Designer now correctly creates a Track Stack containing all the kit pieces.
Automation
Automation of grouped tracks now works when Project Settings > MIDI > General > Control Change 7/10 controls Volume/Pan of channel strip objects setting is active.
Region-based automation is now retained when Take folders are unpacked to Track Alternatives.
Automation points no longer sometimes jump to unexpected positions when edited after the Project start position has been adjusted.
Volume automation resets as expected when a cycle returns to the beginning
The relative automation levels are once again maintained when using the Marquee tool to select and adjust automation on multiple tracks at once.
Flex
Audio regions with Flex edits no longer sometimes snap back to their original lengths when divided if Snap Edits to Zero Crossings is enabled.
Velocities for MIDI notes created from Flex Pitched regions are now properly scaled from 0–127.
The Transpose region parameter is now available for flexed regions.
Flex pitched notes no longer appear to shift in pitch when they are grabbed if the Select tracks on region selection preference is enabled.
The pitch of any audio region, not just Apple Loops, can now be transposed or fine-tuned.
Audio regions no longer sometimes shift very slightly in time when Flex Pitch is enabled.
Fades
When the right portion of a crossfade is adjusted, the left region is no longer selected in order to avoid unintended edits to a previous crossfade.
Fades now reliably take immediate effect when created during playback.
Touch Bar
Swiping with two fingers on the Touch Bar in navigation mode now repositions the visible frame without moving the Playhead.
Global key commands are now available in the Touch Bar when there is no open window.
Labels for key commands on the Touch Bar can now occupy two lines, making them easier to read.
The Metronome button on the Touch Bar now dims when the Metronome is disabled and a count-in is enabled.
The Touch Bar drum pad no longer triggers a duplicate C#1 note from the button that should trigger a crash cymbal with a C#2 note.
When the Touch Bar keyboard is set to the melodic Minor scale, certain notes no longer hang when playing a descending scale.
Tapping a key command on the Touch Bar when the Key Commands window is open now selects the command in the window instead of triggering the command.
The Touch Bar now properly displays the glyph for the "Set Locators by Region" key command.
Pressing a modifier key now switched the Touch Bar to display key commands assigned to that modifier.
Takes and comping
The Snap Regions to relative value setting now works inside of Take Folders.
When the right edge of a Take folder is clicked, the display of the unused audio in the current comp no longer sometimes overlaps the next region in the track.
"Flatten and Merge" now works the same whether it is triggered from the widget on the Take Folder or using the key command.
Track Alternatives
Show/Hide inactive Track Alternatives now works on all selected tracks.
It is now possible to rename a Track Alternative by double-clicking its name in the Track Header.
The Deselect All command now deselects all hidden inactive Track Alternatives.
Regions in the currently active Track Alternative are no longer sometimes lost after performing Undo of the command "Copy Selected Regions to Selected Track."
Performing the Repeat Section command no longer causes inactive Track Alternatives to be renamed unexpectedly.
Regions in all tracks of a group are now selected as expected when some tracks have Track Alternatives and others don’t.
Hidden Track Alternatives are now copied as expected when duplicating a track by option-dragging the track to a new empty track.
The Hide all Track Alternatives key command now also works when the currently selected track contains no Track Alternatives.
Track Stacks
Software instrument tracks in duplicated Track Stacks now maintain their correct track names.
Using the "New track with same Channel" command when the last track in a Track Stack is selected now placers the new track inside the Track Stack.
The master track of a Summing Stack no longer doubles the MIDI Thru values for Transpose and Velocity when it is selected.
Track names are now properly retained when Software Instrument track stacks are Option-dragged to copy them.
Mixer
It is now possible to adjust either the pan or spread position of a Stereo Panner using a mouse or swipe gesture on a Magic Mouse, or two-finger swipe on a track pad.
When duplicating a record-armed track, the newly created track is now armed.
There is now audio hardware device control for stereo tracks.
The solo button in the track header is now consistently displayed when a track is set to "Solo-safe
Clicking the solo button in the Track Header of a Solo-safed track no longer disables "Solo-safe."
If there are split stereo files in the project, the Edit menu in the Project Audio window now offers options to disconnect a selected split stereo file, or to reconnect all split stereo files.
The R buttons on armed tracks now continue to blink reliably after recording is started.
A stereo track with a mono plug-in now continues to sound mono when the plug-in is bypassed.
I/O Labels are now associated with their correct hardware Outputs in the New Tracks window.
Patches saved with plug-ins that use Software Instrument tracks as side chain inputs now properly recall the side chain setting when reloaded.
Dual mono plug-ins saved as part of an Aux channel strip setting are no longer converted to stereo when the setting is reloaded.
Loading a patch no longer erases existing track notes in a track.
Dual Mono plug-ins on a track that has been set from stereo to mono now immediately switch to mono mode.
The Create Track command in the Mixer now works reliably.
The dry level for plug-ins inserted on Aux channels serving as summing busses are no longer unexpectedly set to zero when a new channel is routed to that Aux.
The first note played to a Software Instrument channel strip that includes sends no longer includes an unexpectedly large amount of reverb.
Low Latency mode now works as expected on Output channels above Output 1–2 that do not have plug-ins inserted on them.
User patches that include routing to channels that include a slash (/) in their name now load correctly.
Plug-ins
When importing EXS instruments into Ultrabeat, up/down arrows to navigate sample zones are again displayed.
Adjustments to a bandwidth in the Channel EQ made by dragging the vertical helper lines in the interface are now reflected in the channel strip EQ thumbnail.
The Arpeggiator now starts over as expected when it receives a new set of notes while running.
There is now a preference to control whether the most recently used plug-ins are displayed in the plug-in list.
EXS24 now finds sampler Instruments as expected when there is an alias Sampler Instruments folder at the default location linked to a folder on an external drive.
Software Instrument channel strips with a MIDI plug-in inserted no longer sometimes stop playing.
Automatically playing patches now continue to run when the channel strip is not selected.
It is now possible to copy/replace a plug-in in the Sample-Based Processing window by Option-dragging it.
The output resolution for the Modulator MIDI plug-in has been increased.
There is now a dedicated button to toggle Separation in the Surround Panner plug-in.
Undoing a change to the position of a plug-in in a channel strip no longer also undoes the last parameter change performed on a plug-in.
When EXS24 is configured to change instruments when receiving certain MIDI notes, those same notes sent to an instance of Drum Designer no longer cause it to change presets.
Ultrabeat’s Voice Auto Select now works for muted notes.
The EXS24 option "extract MIDI Region from Instrument created from Audio Regions" is now consistently available.
Changing parameter values in Sculpture’s factory default setting now activates the Compare button.
Dragging EXS instrument files from the Finder onto the Ultrabeat interface now shows visible feedback.
Multiple instances of the Modulator MIDI plug-in set to output the Random waveform now each output a different waveform after the project has been closed and reopened.
The timing of the modulation of multiple instances of the Modulator MIDI plug-in now remains reliably in sync.
The Retrosynth plug-in settings now includes a fourth modulation slider and target.
EXS24 now offers a Sample Select Random Offset setting for Groups
The Drum Machine Designer interface no longer changes unexpectedly when a new track is created by double-clicking below the last track in the Track header while Drum Machine Designer is open.
Custom arrangement of cells in Drum Machine Designer is now maintained when user created patches are reloaded.
The decay time in the Correlation Meter plug-in can now be adjusted to Slow, Medium or Fast.
The Loudness Meter now continues to show values after bouncing a project.
Sample Select Random in EXS24 now does a better job randomizing samples when played with velocity values of 127.
EXS24 now shows the correct path to Instruments in cases where there is another Instrument with the same file name in a different folder.
The Ringshifter plug-in now offers controls for Delay Low Cut and Delay High Cut.
Dragging a control after setting it numerically no longer causes the value to jump to its original value in some Logic Pro plug-ins.
The Retro Chorus pedal in the Pedalboard plug-in no longer exhibits excessive warble at higher Depth settings.
When the cursor is hovered over the display area of the Channel EQ, the center handles for all bands are now displayed.
Program changes are now passed to Software Instruments if there are no saved Performance Channel Strip settings.
The MIDI Transposer plug-in now reliably plays the correct notes when a user scale is selected.
The Library now always updates as expected when changing plug-ins while the focus is on the plug-in presets.
Parameters set to read-only in Scripter no longer write automation.
A Scripter parameter defined as Read-Only will no longer write automation data.
Selection-Based Processing
Selection-Based Processing applied to a marquee selected portion of a looped region now only affects the selected area.
Selection-Based Processing now recognizes a marquee selected area that previously saved in a newly opened project.
When canceling a Selection-Based Processing operation using Command–Period (.), the Selection-Based Processing channel strip no longer remains in the Tracks Area.
Global
Setting the beat grouping in the Transport Display Time Signature menu now works as expected.
It is again possible to copy the timecode position of a locked marker.
There is now a visible indication when dragging regions from the Tracks area to the Marker Global Track.
Command-clicking a marker in the Marker track again adds it to the current selection.
Option-dragging a signature again copies it as expected, instead of simply moving it.
Zooming with the mouse scroll wheel no longer deselects items in Global Tracks.
Command-dragging a marker to the time ruler when the Global Tracks are closed now enables Cycle, as well as setting the locators to the range encompassed by the marker.
Dragging markers to the right now works consistently.
Logic Pro no longer quits unexpectedly when naming a marker in the Marker track whose name had previously been removed in the Marker List.
When a new Time Signature is added, the field for the numerator is again pre-selected.
Exporting and sharing
Exported Music XML files are now more compatible with Dorico.
Tempo events are now reliably included in exported MusicXML files.
The dialog asking whether changes made to a project shared to GarageBand for iOS should be imported will no longer be shown again if ‘No’ is chosen the first time it is displayed.
The Filename Example in the Export Track dialog now reflects the actual cycle range values when the "Export Cycle range" option is selected and Bar Range is one of the Elements selected for the Pattern.
File names for exported tracks that include the Bar Name element are now more reliably formatted and sometimes truncated.
It is now possible to bounce with audio tails when bypass effects option is enabled.
Music XML files exported from Logic Pro now include TAB Staff Styles when opened in Dorico.
Bounce-in-place now works for Drum Machine Designer and Drum Kit Designer track stacks.
Bounce-in-place now works for MIDI regions on tracks assigned to auxiliary channels receiving input from a multi-out Software Instrument.
Import
When importing Final Cut Pro XML projects containing multichannel audio files, Logic Pro now reliably maintains channel assignments.
Large Final Cut Pro XML files now load more quickly.
Final Cut Pro X XML files now reliably import with the correct Sub-Role Names.
Logic Pro now creates a Summing Stack for each Parent Role when importing FCPX XML files.
It is now possible to import content from a track where the currently active Track Alternative is empty, but other Track Alternatives have content.
When importing a track with assigned sends and take folder regions, the dialog for managing the routing of those sends now appears just once, rather than repeatedly for each take, when you choose to re-route a send to an existing auxiliary.
Logic Remote
The labels for the buttons that halve and double the delay length in the Stereo Delay plug-in are now labeled correctly in Logic Remote.
The Sync Time control in the Tape Delay plug-in is now visible in Logic Remote.
Logic Remote now immediately updates the Track display in the Mixer and LCD after the track order is changed in Logic Pro.
Logic Remote now reliably displays all plug-in parameters.
Control surfaces and MIDI controllers
The Crumar Mojo controller can now be used to control the Vintage Organ.
Accessibility
VoiceOver now accurately states what the Stop/Go to Beginning button will do depending on whether Logic Pro is currently playing or not.
VoiceOver now correctly announces the contents of a cell within the List Editor rather than the title of the column.
It is again possible to select a Drummer using VoiceOver.
Score
The behavior of snapping of objects in the Score is improved.
The Toggle View key command in the Score now toggles between all three available view modes.
Markers are now displayed in the ruler of the Score even when Global Tracks are hidden.
Editing
Adjusting velocity with MIDI Draw now only affects selected notes.
Drum names now display properly in the Piano Roll when zoomed out.
The Event List now updates more quickly to reflect the selection of regions in the Tracks area.
The Select Cable Origin command in the Environment now reliably highlights the cable port on the connected Environment object.
Paste at Original Position again places notes at the expected position in the Piano Roll.
Performing Undo after moving objects in the Environment no longer sometimes causes Smart Controls to be deleted.
Horizontal Auto Zoom now reliably sets the correct zoom level the first time it is used in the Piano Roll.
It is now possible to record past bar 2000 in the Piano Roll.
Logic Pro no longer displays an "Illegal Region Number" dialog when the Step Editor is opened while an audio region is selected.
Scale quantize values set in the Piano Roll no longer sometimes set to their enharmonic equivalents after the Piano Roll is closed and then reopened.
It is again possible to type a plus symbol (+) and a number to increment the musical position of an event in the Event List.
The map in the Environment Transformer edit window now reliably updates with all Conditions when the operation for Databyte 2 is set to Reverse
The Length/Info column in the Event List again shows names of Meta events.
Horizontal and Vertical Auto Zoom now work as expected in the Step Editor.
The horizontal zoom in the Step editor is now constrained to the project length.
MIDI regions that start within a bar no longer sometimes extend unexpectedly in length when editing notes in the Piano Roll.
Right-clicking on the Catch button in the Piano Roll when another window is currently in focus now correctly adjusts the Catch setting for the Piano Roll instead of the focused window.
Selecting a note in the Event List no longer causes the view in an open Piano Roll to scroll to the Playhead position instead of keeping the selection in the visible area.
The Mapped Instrument and Touch Tracks editors again maintain the correct zoom level when closed and then reopened.
The channel splitter object in the Environment no longer sends an unexpected Program Change 0, MIDI CC7 value 0 and MIDI CC10 value 0 message when the channel splitter is selected and MIDI Out is active in the Environment.
The Piano Roll no longer continues to show Help Tags when they have been disabled in the Display preferences.
Disabling Help Tags in the Display preferences now also applies to Help Tags in the Piano Roll.
Using the Increase/Decrease Last Clicked Parameter by 10 key command now shifts the note or notes in the Event List up or down by 12 semitones instead of 10.
The Audio Track Editor now consistently updates to display the currently selected Take.
Notes in the Piano Roll now correctly return to their original pitches when the velocity has been adjusted after the Scale quantize setting has been changed, then disabled.
Rubber-band selecting notes in the Piano Roll with Horizontal Auto Zoom enabled no longer leads to unexpected scrolling.
MIDI editors now update the content of SMPTE locked regions when the tempo is changed.
The Piano Roll no longer intermittently switches off Drum Names display mode when cycle recording to a Drum Machine Designer track with Merge enabled.
The Q button in the Step Input window now lights to indicate it is active.
Note Force Legato now works when the Piano Roll is in One Track view.
Clicking below the last lane in the Step Editor with the Line tool no longer sometimes causes the region to unexpectedly change in length.
Option-dragging multiple selected MIDI Draw points no longer sometimes places the copied points at the wrong position.
The time ruler labels in the Audio File editor are now correct after switching from the Audio Track editor.
The Physical Input object in the Environment no longer changes in size unexpectedly when other objects are moved.
Auto zoom in the Piano Roll now behaves as expected in projects that start before 1 1 1 1.
The Event List again displays the correct contents in the pop-up menu for the Info/Length column when Additional Info is enabled.
Catch is now consistently re-enabled by a Go To Beginning command issued after editing MIDI Draw in an Edit window.
General
Click-dragging over audio regions with the Fade tool now selects them.
The key command to open the Plug-in Manager now works when there is no project open.
Audio files dragged into the Tracks area with names that contain a combination of single and multiple digit numbers now sort as expected.
There is again a progress bar to show copying audio files when performing a Save As operation.
Catch Playhead now works reliably when using the Go to Beginning button when the beginning is not in the current view.
Key command sets created in Logic 9 again work correctly.
Manual vertical track zoom settings are now stored separately for automation on and off views.
The Hide All Empty Tracks key command no longer hides the currently selected track if it is empty.
When adjusting one of several selected regions in then Project Audio window, the view no longer scrolls unexpectedly to the lowest selected region.
The Set Optimal Region Sizes command again works on folders.
The Capture Last Take as Recording command now includes data from Smart Controls and the Touch Bar.
The Horizontal Auto Zoom command now works correctly with folders.
Moving a region in the topmost track at high vertical zoom levels no longer obscures the Bar Ruler.
When a file that is being previewed in the Media tab is dragged into the Tracks area, it now stops playing back.
Choosing a project from the File > Recent menu while the Startup window is open, with the option "Open Last Project" selected, no longer causes Logic Pro to load the last project in addition to the project selected from the Recent menu.
Activating region solo no longer sometimes causes the view to scroll unexpectedly to the beginning of the project.
Undo now works after performing the Color Tracks by Region command.
Undo now works after performing Join per Track in cases where one of the selected tracks contains only one region.
Performing "Duplicate Track with Content" after performing Undo no longer unexpectedly changes the name of the track and channel strip.
Adjusting the left border of an Alias now converts it to a real MIDI region to properly maintain the timing of events in the edited Alias.
Deleting a patch from within a folder in the Patch library no longer moves the focus out of the folder.
The Horizontal Auto Zoom in the Tracks Area now only includes the Cycle range if the option Play from Cycle is enabled.
Closing an independent Audio File Editor window no longer unexpectedly removes undo steps for previous audio region edits.
The scissors tool now works as expected after scrubbing with it to find the desired edit position.
Unpacking folders no longer creates an extra unneeded track for the first region in each folder.
The "Reset All Preferences except Key Commands" command now works reliably.
The last digit of incoming 3 digit velocities is no longer cut off when the LCD is set to Custom.
The Playhead now reliably displays at the correct position when Horizontal Auto Zoom is enabled, and the window width is changed.
The tab key now properly shifts the focus from one field to the next in the My Info panel in the Preferences window.
It is again possible to set the Freeze mode for a track to Source Only in the Track Inspector.
When the down arrow is used to scroll through loops while pre-listening in the Loop Browser, the currently playing loop is now reliably in view when the down arrow has released.
Optimized audio files now include the area covered by crossfades applied to the regions.
Printing from the Note Pad now defaults to black text on a white background.
Moving or copying audio regions no longer rarely unexpectedly shortens regions to the right of the moved or copied regions.
The Trim Region Start to Previous Region command is now available in the Edit menu and the contextual menu.
When the Volume Tool is assigned as the secondary tool in a screenset, switching to another screenset and back no longer causes it to reset to the Pointer tool.
When a frozen Software Instrument track is selected, adding a new track no longer results in an unnecessary warning that the track is frozen.
It is again possible to toggle the Metronome during recording when the "Only during count-in" option is enabled.
Clicking a region in the Tracks area now immediately moves the focus to the Tracks area.
Key commands are now passed through to an open Key Commands window when the Musical Typing window is also open.
Global key commands now work reliably when the Tracks area does not have focus.
The song length display in the LCD now displays correctly when a value over 999 bars is typed in.
Open plug-in windows now remain visible when Logic Pro is switched to full screen.
Overlapping audio regions on a track no longer sometimes playback simultaneously with certain crossfade and region gain settings.
Double-clicking a region with the Marquee tool and then double-clicking a second region no longer unexpectedly applies the second edit to the previously clicked region.
The cursor now reliably changes to the correct tool depending on its position.
External MIDI tracks now accurately follows the "Delay in milliseconds (ms)" track inspector setting when it is set to values below -100ms.
The Apple Loops browser now has dedicated tabs for selecting the Instrument, Genre, and Moods categories of keyword buttons.
Quick Help pop-ups can now appear directly next to areas where the pointer is located.
Moving or copying flexed regions on grouped tracks will no longer shorten regions following the edits in some specific scenarios.
In the Track Inspector, setting the "Delay in ms" parameter for an external MIDI instrument track to a value lower than –110 now delays the track by the amount specified.
The No Transpose checkbox in the Track Inspector now has just two states, as expected.
The quality of the graphic display of waveforms in the Tracks area is now more consistent across all zoom levels, and when using the Waveform zoom feature.
:reason: :record: :re: :ignition: :refill: :PUF_take: :PUF_figure:

User avatar
MirEko
Posts: 274
Joined: 16 Jan 2015

25 Oct 2017

Easy to see why long term users are a bit miffed with PH lately :lol:
:reason: :record: :re: :ignition: :refill: :PUF_take: :PUF_figure:

User avatar
MirEko
Posts: 274
Joined: 16 Jan 2015

25 Oct 2017

Studio One point update 3.4 > 3.5

Audio Engine and Performance

Flexible Dropout Protection
Native Low Latency Monitoring
Low-latency virtual instrument monitoring
Multi-processing enhancements for improved CPU balancing
Arrangement and Automation

New shortcut to “Select all Muted Events”
Copy/Paste Events also copies Layer data
Import tempo map, time signatures and markers when dragging MIDI file to
Arrangement [Cmd+Alt]
Maximum Track Delay increased to 1,000ms
New Track command: “Apply Track Names to Channels”
“Cursor follows Edit Position” now limited to manually selected events or ranges
Batch renaming events always adds leading zero
Event Inspector: Multi-editing for Event Start and End
Arranger Track: Move Arranger Section only [Cmd+Alt]
"Bounce to new Track" now preserves output routing
Complete Show/Hide for Automation
Automation Lanes on Instrument Track
Improved time-stretching accuracy. “Audio Bend” mode now obsolete.
Mixer (Console)

Mixer Undo
Remote control of StudioLive Series III Fat Channel and mic pre-amps
New command: “Remove Track Automation” removes all automation data
Visual plug-in bypass state in console
Instruments and Plug-ins

Fat Channel XT
Adjustable level range for Spectrum Meter (all modes)
Updated micro-views for Spectrum Meter
12th octave mode in Spectrum Meter (incl. keyboard scale) • Loudness Meter now EBU R-128 compliant
[macOS] MIDI input for AU plug-ins
Event FX window follows Event selection
[macOS] Preset list support for AU instruments/plug-ins
FX Routing: Splitter can now be moved freely
Music Editor

Unlimited number of controller lanes
Option to “Resize adjacent Events” (multiple overlapping) [Alt]
Score Editing with Notion

Send audio or note data to existing song
Tempo map import (drag & drop)
Other improvements within Notion( ReWire handling, Studio One application launcher, and more)
Project Page

Independent Track Markers
Flexible Loudness Detection options • New Loudness Meter
New Spectrum Meter
DDP import
Improved meta-data editing • Pool in Project Page
New Bounce Track option
Dynamic search for Songs in Project (improved compatibility)
Faster rendering (if a Song is used multiple times)
New command “Bounce Track” (includes Track inserts, not Master FX) • Extended “Add to Project” menu
Improved ID-tag export (adding Composer and ISRC)
User interface improvements
New “Split Track” and “Split at Cursor” commands + shortcuts
Browser

New “Construction Kits” node in Loop Browser
Search fields in Browser and Mixer reset on close
Hardware and Multitouch

Dual-screen support (Raven MTi)
Higher MIDI update rate for control surfaces
General

Delete unsaved files and folders when closing new song w/o saving • Warnings shown when errors occur while exporting mix in real-time • Updated FLAC codec (better performance)
Improved save and auto-save performance for Songs and Projects • [macOS] Independent recording and playback devices
Extended Bounce and Export options
Support for 176.4 kHz sample rate in audio export
[Developers] Gain Reduction API for VST2
The following issues have been fixed:
“Invert Selection” didn’t restrict range when Scratch Pads exist
Arranger Track section copy doesn't work backwards on timeline
Pre-recorded notes overlapping loop start are doubled after loop recording
Fade handles are hard to reach when event volume is not at max.
Overlapping audio events with fade-in are out of sync
Crash when recording MIDI in loop
Play Start Marker affects bounce between markers
PreSonus Studio One 3 – Version History
No “Paste” in context menu for Tempo Track
[ARA] Events show wrong content when split after analysis with Melodyne 4.1
Crash with NI Komplete Audio 6 when changing sample rate
Audio time-stretch with bend markers is not exact
Chorder: Crash when transposing out of range with automation
Install from "Cloud" inside Studio One 3.3 hangs
Plug-in menu search box loses focus
Command for "Show in Finder/Explorer" not working for Macros
Can’t drag more than one Instrument from Browser
[macOS] Newly created folders not visible in Browser
“Copy external files” not working for multiple opened songs
[macOS] Studio One language changes after re-install
Crash while closing all songs
Musicloop exports without audio when routed to outputs other than Main
Wrong-placed note events in loop recording
Sustain pedal with latency writes wrong data
Global plug-in bypass not functional if any plug-in in Chain is disabled
Spectrum Meter curve has offset depending on FFT size
Channel buttons missing on Multi-Instrument channels
[macOS] AU Instruments saved in OFF status load back empty
[macOS] Kontakt AU not showing all available outputs
Global deactivate FX not working with disabled tracks
Inconsistent behavior when chasing long notes
[Impact] Wrong channel order when moving sub outs in mixer
Wrong channel order after transform to audio and back
Wrong channel order between folders and busses
Wrong channel order when dragging instrument to track
Studio One will not export note data to Notion if the file has an apostrophe in the name
[macOS] Crash on start with OSX 10.11 El Capitan
[macOS] AU presets always marked as edited
|macOS] Invisible scroll bars in help window
Offset when dragging audio file with bend-markers to Instrument Track
Notes are transposed one octave when dragging to new Instrument Track via Melodyne
:reason: :record: :re: :ignition: :refill: :PUF_take: :PUF_figure:

User avatar
EnochLight
Moderator
Posts: 8407
Joined: 17 Jan 2015
Location: Imladris

25 Oct 2017

MirEko wrote:
25 Oct 2017
Just for context this is logic 10.3.1 > 10.3.2
And for more context, here's Apple's net worth as of 2017....

Three quarters of a trillion dollars: $750,000,000,000 USD, employing 47,000 people.

And here's Propellerhead's:

Substantially less, employing less than 50 people. ;)

Apple can literally give away Logic at this point. It's a "perk" app for their hardware, and they have an unending amount of money to throw at it. I'd say a more fair comparison would be to compare Presonus Studio One. Their 3.5 update was incredibly huge!
Win 10 | Ableton Live 11 Suite |  Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD

per-anders
Posts: 224
Joined: 09 Jul 2015

25 Oct 2017

Bear in mind that those huge lists are 99% bugfixes and a few minor updates to existing features.

I'm sure if the props listed every single submit they made the "feature" list would be equally huge for 10.

Equalizer
Posts: 21
Joined: 17 Oct 2017

25 Oct 2017

Lol, MirEko, I think we get the point (most of us at least).

I'm going to guess you'll prob get a warning from the those that shall not be named. They've got some Itchy warning fingers lately...

Anyway, glad to see an awakening happening. It will be EXTREMELY interesting to see what the Props' response is going to be.

Equalizer
Posts: 21
Joined: 17 Oct 2017

25 Oct 2017

EnochLight wrote:
25 Oct 2017
MirEko wrote:
25 Oct 2017
Just for context this is logic 10.3.1 > 10.3.2
And for more context, here's Apple's net worth as of 2017....

Three quarters of a trillion dollars: $750,000,000,000 USD, employing 47,000 people.

And here's Propellerhead's:

Substantially less, employing less than 50 people. ;)

Apple can literally give away Logic at this point. It's a "perk" app for their hardware, and they have an unending amount of money to throw at it. I'd say a more fair comparison would be to compare Presonus Studio One. Their 3.5 update was incredibly huge!
Ok, when is the "but Propllerhead is a small company" excuse going to stop, Enochlight???

EDIT: Let me also add, that back in 2014, this is what an interview featuring Ernst claimed:

"What is the second best-selling cross platform DAW (after Pro Tools)? OK, Pencils down. The answer is Reason from Propellerhead Software."

So...
Last edited by Equalizer on 25 Oct 2017, edited 2 times in total.

User avatar
plaamook
Posts: 2593
Joined: 22 Jan 2015
Location: Bajo del mar...

25 Oct 2017

MirEko wrote:
25 Oct 2017
Just for context this is logic 10.3.1 > 10.3.2...
All those fixes and Logic still sucks!
:lol:
Perpetual Reason 12 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

User avatar
plaamook
Posts: 2593
Joined: 22 Jan 2015
Location: Bajo del mar...

25 Oct 2017

I'm kidding.
That's kind of depressing really.
Perpetual Reason 12 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

User avatar
Zac
Posts: 1784
Joined: 19 May 2016
Contact:

25 Oct 2017

:re:
NekujaK wrote:
25 Oct 2017
EnochLight wrote:
25 Oct 2017
As said before, this update isn't aimed at people who have a ton of VST or have all of the content they need. This update is aimed at people who still stay mostly in Reason and don't have the content, or new users who just bought Reason as their first DAW. It's not like Propellerhead don't do their market research - they clearly have paying customers who want the content.
That may or may not be true, but it doesn't make good business sense to me. 6 months ago, and for many years before that, VST integration in Reason was consistently one of the top feature requests from the Reason user community. When the Props finally gave us VSTs it signalled a desire for Reason to appeal to a wider audience than just diehard Reason users. To pull back now and create an update aimed at Reason users unwilling to try VSTs doesn't make much sense, and as we have seen by all the comments over the last few weeks, it has irritated a lot of Reason users who were hoping for much-needed workflow enhancements. As far as new users are concerned, I seriously doubt a couple of new synths are going to be enough to lure them to Reason. New users aren't afraid of VSTs, so they don't fully understand the whole REs vs VSTs argument. If anything, a streamlined workflow and creative flexibility is Reason's most compelling draw. But I guess that's not as sexy as offering a couple of new synths.

I'm glad there are a lot of people who are satisfied with the new update, and I hope R10 is a huge success for the Props. I'll probably upgrade for the new browser, and will look forward to future workflow enhancements, which I hope are just around the corner.
Quoting is out of hand. My phone says no. It's just too much scrolling. Stop the madress.

User avatar
plaamook
Posts: 2593
Joined: 22 Jan 2015
Location: Bajo del mar...

25 Oct 2017

Equalizer wrote:
25 Oct 2017
EnochLight wrote:
25 Oct 2017


And for more context, here's Apple's net worth as of 2017....

Three quarters of a trillion dollars: $750,000,000,000 USD, employing 47,000 people.

And here's Propellerhead's:

Substantially less, employing less than 50 people. ;)

Apple can literally give away Logic at this point. It's a "perk" app for their hardware, and they have an unending amount of money to throw at it. I'd say a more fair comparison would be to compare Presonus Studio One. Their 3.5 update was incredibly huge!
Ok, when is the "but Propllerhead is a small company" excuse going to stop, Enochlight???
When they go out of business...
Perpetual Reason 12 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

Equalizer
Posts: 21
Joined: 17 Oct 2017

25 Oct 2017

I expect a locked thread any minute now....this is getting too anti-Propellerhead and they don't like it when the other half speak their mind.

Oh and if they ban me, I'll be back.
Last edited by Equalizer on 25 Oct 2017, edited 1 time in total.

User avatar
selig
RE Developer
Posts: 11747
Joined: 15 Jan 2015
Location: The NorthWoods, CT, USA

25 Oct 2017

Equalizer wrote:Lol, MirEko, I think we get the point (most of us at least).

I'm going to guess you'll prob get a warning from the those that shall not be named. They've got some Itchy warning fingers lately...

Anyway, glad to see an awakening happening. It will be EXTREMELY interesting to see what the Props' response is going to be.
You are free to name us - implying we are ‘evil’ is kinda childish, and if you’re trying to be funny…you’re not.

No warning here - no itchy fingers. Just a member (or two? Or three?) who see fit to cause trouble where there should be none.

This forum would be better served if folks stayed on topic.


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Selig Audio, LLC

User avatar
FlowerSoldier
Posts: 470
Joined: 03 Jun 2016

25 Oct 2017

Equalizer wrote:
25 Oct 2017
I expect a locked thread any minute now....this is getting too anti-Propellerhead and they don't like it when the other half speak their mind.

Oh and if they ban me, I'll be back.
That sounds like someone who enjoys playing the victim. It's very unbecoming. If you find this forum so unpleasant, why do you insist on coming back?
Most Illogical.

User avatar
selig
RE Developer
Posts: 11747
Joined: 15 Jan 2015
Location: The NorthWoods, CT, USA

25 Oct 2017

Equalizer wrote:I expect a locked thread any minute now....this is getting too anti-Propellerhead and they don't like it when the other half speak their mind.

Oh and if they ban me, I'll be back.
You’ve already proved you can come back. Now please stop wasting everyone’s time flexing your ego muscles. Stay on topic if you care about contributing positively to the community. Or keep it up, piss everyone off, and get banned again. And again.

I will not ask nicely again - back on topic.


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Selig Audio, LLC

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