Free running LFOs

This forum is for discussing Reason. Questions, answers, ideas, and opinions... all apply.
Post Reply
deepndark
Posts: 1270
Joined: 16 Jan 2015
Location: Finland
Contact:

06 Feb 2017

So when you render your Reason project, some of the sounds and effects sound different every time when you render em??

User avatar
Loque
Moderator
Posts: 11246
Joined: 28 Dec 2015

06 Feb 2017

Yes. Thats why i prefere triggerable LFOs for FX. Same goes for many synced LFOs, when you have a different bar-offset. A free running LFO is ok, for a slight, rarly noticeble sound change imo. Sometimes i think, that a LFO starts, when the device receives an audio in signal. I am always curious about free LFOs or synced LFOs, this should be more clarified by the devs.
Reason12, Win10

User avatar
bitley
Posts: 1673
Joined: 03 Jul 2015
Location: sweden
Contact:

18 Feb 2017

If you would like total control over modulation I'd suggest recording automation instead.

User avatar
SoundStruggler
Posts: 88
Joined: 04 Feb 2015
Location: Sweden
Contact:

28 Feb 2017

Yeah, I've had this issue before like you can hear here:



And now I'm having this problem again with a song I'm working on and it's funny the way it behaves. It's only the first time when I play the song in Reason that it happens, but everytime I export the song the problem will be there on every export.

Fortunately it's easy to solve by letting the synth play before the song starts like I did here:



Of course you'll have to import the wave-file again in Reason or some other application to cut away that part.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 11 guests