Live's Erosion effect in Reason?

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fceramic
Posts: 58
Joined: 17 Jan 2015

28 Nov 2015

This is probably the only effect I truly miss after switching from Reason.
Here's what the manual says about Erosion:
The Erosion effect degrades the input signal by modulating a short delay with altered noise or a sine wave. This adds noisy artifacts or aliasing/downsampling-like distortions that sound very digital.

It's such a brilliant effect for ditying up the signal or adding high frequencies. Any idea if this is possibly to build in Reason including any REs?
I bought the RM-1 in hopes it could do something similar, but it's not quite the same.

Would be a great idea for a RE!

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orthodox
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28 Nov 2015

Have you tried to build it in Thor?
I'm not sure if I understand it correctly, but you can modulate Chorus Delay with one of the Oscs.

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eusti
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28 Nov 2015

orthodox wrote:Have you tried to build it in Thor?
I'm not sure if I understand it correctly, but you can modulate Chorus Delay with one of the Oscs.
I was thinking Thor as well... Most likely with outside distortion... You probably could build that, Orthodox, no? ;)

D.

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odarmonix
Posts: 86
Joined: 16 Jan 2015

28 Nov 2015

I'm not familiar at all with Live's Erosion effect TBH, but as said above Thor could be worth a try ... except I'd rather try applying FM to the comb filter instead of using the chorus. :puf_wink:

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orthodox
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28 Nov 2015

Completely forgot about the comb filter...
Built with CF-101:
Attachments
Maybe Erosion FX [Run].zip
(1.47 KiB) Downloaded 48 times

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fceramic
Posts: 58
Joined: 17 Jan 2015

28 Nov 2015

Here's a demonstration of what it does.

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fceramic
Posts: 58
Joined: 17 Jan 2015

28 Nov 2015

orthodox wrote:Completely forgot about the comb filter...
Built with CF-101:
CV is way too slow for audio rate modulation like this. You'll need to use an audio signal or built-in modulation source.

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odarmonix
Posts: 86
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28 Nov 2015

Here's my own attempt with Thor's comb filter, added some extra features to make up for possible lack of accuracy : https://dl.dropboxusercontent.com/u/728 ... ockoff.cmb

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fceramic
Posts: 58
Joined: 17 Jan 2015

28 Nov 2015

The closest I get is using Pulveriser and it's actually pretty close. Use the Comb filter and the random or sine waveform as modulation. I put the filter before the squash section so I could add some nice compression and further dirt to the modulated signal. Thor should work similarly and gives you more options for modulation filtering.

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orthodox
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Location: 55°09'24.5"N 37°27'41.4"E

28 Nov 2015

fceramic wrote:CV is way too slow for audio rate modulation like this. You'll need to use an audio signal or built-in modulation source.
Ok, here's another variant, now with Pulverizer, the only stock device to use audio rate modulation.
Attachments
Maybe Erosion FX 2 [Run].zip
(2.06 KiB) Downloaded 57 times

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eusti
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Joined: 15 Jan 2015

28 Nov 2015

Cool stuff. Looking forward to check those out! Thx.

D.

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