Any RE:s out there that are possible to emulate through Reason core devices?

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jappe
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06 Apr 2015

I assume there should be some RE:s that are quite possible to emulate through Reasons core devices. Meaning, the developer has made a combinator with some nice setup and decides to make an RE of it rather than a refill patch?

Anyone knows any candidates for this?


avasopht
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06 Apr 2015

Not an RE, but the Line6 Wah was replicated with combinators by selig. The Haas panner had already been created by myself, and there are plenty of others. That being said the RE's can be placed inside of combinators, so there are benefits to having them.

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jappe
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06 Apr 2015

avasopht wrote:Not an RE, but the Line6 Wah was replicated with combinators by selig. The Haas panner had already been created by myself, and there are plenty of others. That being said the RE's can be placed inside of combinators, so there are benefits to having them.
True. Though I wish we could place combinators within combinators though. With a common knob and button panel replicated from all sub-combinators. If it could be done just for one sub level, that would suffice.


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challism
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06 Apr 2015

avasopht wrote:Not an RE, but the Line6 Wah was replicated with combinators by selig. The Haas panner had already been created by myself, and there are plenty of others. That being said the RE's can be placed inside of combinators, so there are benefits to having them.
Is the Haas panner combi you created available to the general public for download?  :)
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Kazz
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07 Apr 2015

Selig made a leveler for the FSB before, and a De-Esser too I think. His REs are much more advanced though. It wouldn't be possible to do everything they do using a Combinator of stock devices.

Still, if you don't have the REs, they Combinators are worth checking out!

avasopht
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07 Apr 2015

challism wrote:
Is the Haas panner combi you created available to the general public for download?  :)
https://docs.google.com/file/d/0B5yTBQt ... cslist_api

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jappe
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07 Apr 2015

challism wrote:
Is the Haas panner combi you created available to the general public for download?  :)
avasopht wrote:
https://docs.google.com/file/d/0B5yTBQt ... cslist_api

Thank's for sharing.

I've experimented with psycho achoustic patches years ago (God knows where those patches are now) and I used the Haas effect as a part of that. But I also tried to simulate the different EQing of the skull for each sound position, and remember getting pretty good results. (though my memory is  slightly fuzzy here:-)

So what do you think, does simulating the skull EQ effect together with the Haas effect give a better result than just using the Haas effecT?
Or perhaps the skull EQing is more important for 2D-3D psychoachoustic panning rather than Left-Right?


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zakalwe
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07 Apr 2015

audio level to CV signal conversion can be achieved with thor using the audio inputs and mod matrix.  that's the most obvious one i can think of.

avasopht
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07 Apr 2015

jappe wrote:
Thank's for sharing.

I've experimented with psycho achoustic patches years ago (God knows where those patches are now) and I used the Haas effect as a part of that. But I also tried to simulate the different EQing of the skull for each sound position, and remember getting pretty good results. (though my memory is  slightly fuzzy here:-)

So what do you think, does simulating the skull EQ effect together with the Haas effect give a better result than just using the Haas effecT?
Or perhaps the skull EQing is more important for 2D-3D psychoachoustic panning rather than Left-Right?
Absolutely as it not only enhances the effect but allows you to position the sound within a complete 3d space (including behind and above)!!

Would love to see that if you can find it.

avasopht
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07 Apr 2015

zakalwe wrote:audio level to CV signal conversion can be achieved with thor using the audio inputs and mod matrix.  that's the most obvious one i can think of.
Ahh, but Thor doesn't have peak hold and RMS averaging is a serious hack.

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zakalwe
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07 Apr 2015

avasopht wrote:Ahh, but Thor doesn't have peak hold and RMS averaging is a serious hack.
yes, the dedicated RE CV tools are probably better but if your needs are basic then it'll work at least.

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selig
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07 Apr 2015

zakalwe wrote:audio level to CV signal conversion can be achieved with thor using the audio inputs and mod matrix.  that's the most obvious one i can think of.
avasopht wrote: Ahh, but Thor doesn't have peak hold and RMS averaging is a serious hack.
I use MClass for audio "LEVEL" to CV…basically a classic envelope follower.
:)
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avasopht
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07 Apr 2015

selig wrote: I use MClass for audio "LEVEL" to CV…basically a classic envelope follower.
:)
Ditto, although I did create an envelope follower with Thor with a little bit of a hack.

Basically mean square is calculated by first multiplying the signal with itself and then passing that through a low pass filter (giving you a running estimation of the mean square), and then I use the wave shaper to approximate the root (only works for signals below between -1 and 1).

It was more of a thought exercise and I've not tweaked it for maximum accuracy.

carlosedp
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09 Apr 2015


I downloaded some combinator patches that emulate LA-2A (http://www.reasontalk.com/file?id=2264729) and 1176 (https://www.audiobombs.com/items/628/76 ... or-limiter) compressors but both lack a VU meter to check how many DBs are being reduced.

Any idea on how to integrate a VU RE like https://shop.propellerheads.se/product/cv-meter/ into them?

Thanks

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selig
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09 Apr 2015

carlosedp wrote: I downloaded some combinator patches that emulate LA-2A (http://www.reasontalk.com/file?id=2264729) and 1176 (https://www.audiobombs.com/items/628/76 ... or-limiter) compressors but both lack a VU meter to check how many DBs are being reduced.

Any idea on how to integrate a VU RE like https://shop.propellerheads.se/product/cv-meter/ into them?

Thanks
No can do, it's a Combinator limit sorry to say (I've suggested a fix to this many times…).

I will simply open the Combi to see how much GR I'm getting. 

You may also want to check out my Vocal Leveler Combi in the FSB under 
All Effects/Dynamics/Vocals/Vocal Leveling Amplifier


It's inspired by the LA-2a and compares more favorably in my own "biased" opinion! ;)
Selig Audio, LLC

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Some Desperate Glory
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09 Apr 2015

carlosedp wrote: I downloaded some combinator patches that emulate LA-2A (http://www.reasontalk.com/file?id=2264729) and 1176 (https://www.audiobombs.com/items/628/76 ... or-limiter) compressors but both lack a VU meter to check how many DBs are being reduced.

Any idea on how to integrate a VU RE like https://shop.propellerheads.se/product/cv-meter/ into them?

Thanks
selig wrote:
No can do, it's a Combinator limit sorry to say (I've suggested a fix to this many times…).

I will simply open the Combi to see how much GR I'm getting. 

You may also want to check out my Vocal Leveler Combi in the FSB under 
All Effects/Dynamics/Vocals/
selig wrote:Vocal Leveling Amplifier


selig wrote:It's inspired by the LA-2a and compares more favorably in my own "biased" opinion! ;)
I use the Vocal Leveling Amplifier in every song I sing on.  It has made a huge improvement to my vocals.  I keep wanting to test drive your Leveler RF, Giles, but I get such good results from your combinator in the FSB.  Sorry!   :)
Still nostalgic about the old days, writing songs with my Amiga 500, Korg M1, and Ensoniq ASR-10 sampler.

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