Lunesis wrote:I think this argument is always going to be a dead end. If you cannot define the thing you are arguing about then you are just arguing over nothing. If Predator RE sounds exactly the same as Predator VST then where exactly is the difference?
I just wanted to bring up the argument, if I would record a hardware synth, stick it in the NN-XT, would this define as "the reason sound"?
Clearly, I think there used to be "the reason sound". This started with Reason 1 till Reason 4. The sound engine was clearly muffled in a way (due to the way that the final output was "rendered"). Since Reason 5 the floating 64 floating point was included in the final output of the mix.
After this stage the whole criteria of "that reason sound" was never brought up again in lets say, KVR. So from that end, we are all good as far as I can tell.
If you would compare Predator RE or Prederator VST, it kind of depends what the rate you are recording. This makes a tiny difference. But then again, the ear can't tell much of a difference between 48kHz and 48kHz (unless someone would drastic add EQ stages to the mix).
As far the argument goes with comparing Saw waves from the subtractor / malstrom / thor, would be comparing a Moog with a Arp with a Korg. Every synth has their take on how to sound like. This is what makes them awesome / terrible at the same time. REs have widen things up on how a Saw could / can sound like. Sometimes I like the Ammo 1200 wave tables, sometimes I don't and I would like to ECF-42 some sounds just to reduce some textures from the sound.
It is all based on taste.
And clearly the argument of "non of the commercial music hasn't been made with reason we hear today" is total rubbish.
There are dozen of promos where propellerhead will point out which artist created a hit with reason. Since it is partially a marketing thing, but at the same time pointing out that the argument of "no commercial music is being made with reason" can be thrown in the dustbin.
If the prodigy doesn't count as "commercial music", then I can just start playing with Lego and claim that its Barbie dolls I am playing with.
Also note that game music is being made with using Reason entirely (Eve Online, just to name one. And this is just an example of a complete soundtrack done entirely in Reason 4).
Also, I don't think it really matters what kind of program you are using to make a Hit song. But thats a different debate / discussion by itself. Heck, you can even make a hit song using a NES sound engine. Lets think "Mario" for a second and you know EXACTLY what I mean with that.