Re: Reason Studios shares their roadmap
Posted: 04 Nov 2021
I appreciate seeing others calling out what is happening. Sometimes I feel like too many people on the forum are happy to just wait and wait for these things to be fixed. To justify the abhorrent behavior of this company in its current form. Everything about what RS is doing screams of FU to their customers. It's upsetting to be swindled like this. And I think you make a great point about the FU it also sends to the subscribers. They are basically paying to access a beta launch with no chance of being able to roll back to a stable release like we can.avasopht wrote: ↑03 Nov 2021R12 was (and still is) presented as if it were a release-quality build, which it simply is not. The browser, as I understand it, is still slow.
This muddies the water for R+, as it does not (or at least doesn't seem to) provide access to older versions of Reason.
That some people are able to run R12 does not mean it's release-quality. They have what is most likely a memory corruption bug, which means it's still there.
On top of that, it doesn't provide a reasonable CPU (or low GPU) rendering. There is no reason whatsoever for this to be the case. Don't get me wrong, I'm sure they'll figure it out eventually. But until then, R12's GPU requirements are exorbitant for what it delivers.
Basically, R12 is not at release quality but is not being advertised as a payable alpha/beta (which is what it really is). Bonus points for removing the option to opt-out of analytics.
I'm sure they'll improve the code. I've no doubts about that. Once they've figured out where the memory corruption is coming from it should be trivial to fix.QVprod wrote: ↑03 Nov 2021On the contrary, I expect they’ll improve everything in order to survive. It would be absolutely foolish to think the current state of things is ideal and I’m sure RS is aware of that. To me however, that just makes a bad release, not necessarily a sign of the end. Truly their pivots have rarely been smooth starting out.
The problem is not the current state of the code, but the current state of their decision making.
I've used lots of software that have been released early while there are still bugs. But they're upfront about it. Reason Studios were not this time around, and that was a deceptive move. There's no way they didn't know about it. And even if they didn't, it's still being promoted as if there are no major bugs (and this isn't the sort of bug that is acceptable to have in a release build).
Reputable developers would do one of two things:
1. Delay the launch.
2. Release as an EAP or alpha/build (which could be paid for, so long as it's clearly communicated as being pre-release).
That's not what they've done, and they seem to have no intention whatsoever to properly inform their customers.
To make matters worse, they have also chosen not to streamline the refund procedure. At this point, there should be no questions asked. If they don't want to expend development resources, they could outsource it to a development house. It's chump change for them.