- jitter_in_the_gfx.jpg (252.37 KiB) Viewed 963 times
Graphix Bug (Reason 13)
Some jitter in the graphics, noticed this while programming.
Done. By the way, I used contact us, because after deleting my url-history, I forgot the beta-forum's address.
Hey, if you look at the pic on the OP's first post - you can see the EXCITER's circle having a jitter too, as of
my combi's backdrop deosn't have this jitter in the original png-file.
Here's my combi's backdrop:
https://www.reflexion-x.com/downloads/M ... apon_6.png
Can someone confirm this by loading my backdrop into the mastering section?
my combi's backdrop deosn't have this jitter in the original png-file.
Here's my combi's backdrop:
https://www.reflexion-x.com/downloads/M ... apon_6.png
Can someone confirm this by loading my backdrop into the mastering section?
- SoundObjects
- Posts: 124
- Joined: 10 Dec 2018
I have some of those graphic glitches around but only when using the application zoom other than 100%.
(mixer vu meter segments, gost lines in drum player etc.)
When I look at some of the videos from youtube I often see the same glitches on other computers running RS.
Thought it was a known problem.
(mixer vu meter segments, gost lines in drum player etc.)
When I look at some of the videos from youtube I often see the same glitches on other computers running RS.
Thought it was a known problem.
The Universe Is Vibrating
Well yeah, I have a zoom 140% in my case. I don't know how the graphics engine in Reason is, but it seems like your perfect combi skin can get jittered.SoundObjects wrote: ↑20 Oct 2024I have some of those graphic glitches around but only when using the application zoom other than 100%.
(mixer vu meter segments, gost lines in drum player etc.)
When I look at some of the videos from youtube I often see the same glitches on other computers running RS.
Thought it was a known problem.
This bug was confirmed by the Props and they will look at it asap. It is a bug of the 140% zoom (not sure about the other zoom-resolutions).
But yeah, every time you find a bug - then one should report it asap.
PS. Can someone send the betaforum's link please, - I cleared all my browser history and lost the url.
But yeah, every time you find a bug - then one should report it asap.
PS. Can someone send the betaforum's link please, - I cleared all my browser history and lost the url.
- StephenHutchinson
- Posts: 492
- Joined: 27 Sep 2019
- Contact:
When Objekt came out, I found that the "O" in Objekt was skewed on the Combinators (but not on the synth itself). I reported it and as of today, it hasn't been acknowledged nor fixed. It is an easy fix, as I tried moving the skewed pixels to one side and it was fine. I now use this version for any custom Objekt combinators I've made and will make. Below is what it looks like:
Reason User Since Version 1.0
Sound Design & Music Content Creation
Sound Dimension :: https://www.sounddimension.io
Sound Design & Music Content Creation
Sound Dimension :: https://www.sounddimension.io
Thanks!
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- Posts: 57
- Joined: 01 Jul 2024
Still on R12.
There's all sorts of graphical bugs when at anything other than stock zoom. There's timing issues with players when moving the play head around the sequencer, that I can't replicate consistently, but are there. I swear it's the most haunted (buggy) version of Reason I've used!
When I was without an internet connection it crackled like mad (even though I'd done the offline authentication thing) and was instantly cured when connected again!
There's all sorts of graphical bugs when at anything other than stock zoom. There's timing issues with players when moving the play head around the sequencer, that I can't replicate consistently, but are there. I swear it's the most haunted (buggy) version of Reason I've used!
When I was without an internet connection it crackled like mad (even though I'd done the offline authentication thing) and was instantly cured when connected again!
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