What determines whether a combinator is saved as an instrument or an effect?

This forum is for discussing Reason. Questions, answers, ideas, and opinions... all apply.
Post Reply
User avatar
tobypearce
Posts: 578
Joined: 28 Sep 2015
Contact:

22 Aug 2020

Hi,

I have a Dune 3 synth in a combinator. It's quite a complicated patch - for example built in audio splitter for main part and reverb, then the reverb is ducked against the dry signal before being mixed together in a line 6:2.

When I save the patch it saves as an effect - i.e. when I load a new instance of it no mix channel is created, and when I create it underneath an instrument the instrument routes through it!

I'd like to make it so that Reason knows the combinator is an instrument. What am I doing wrong?

I've uploaded the patch (which is, as I say, really quite complex and has a load of VSTs in it). This may help, but also someone may know the answer straight away from previous experience.

Thanks in advance!
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music

User avatar
Loque
Moderator
Posts: 11256
Joined: 28 Dec 2015

22 Aug 2020

I think it is the main input into the Combinator.
* Audio in used -> Effect
* No Audio in -> Instrument
Reason12, Win10

User avatar
tobypearce
Posts: 578
Joined: 28 Sep 2015
Contact:

25 Aug 2020

Thanks - you solved it!
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music

User avatar
deeplink
Competition Winner
Posts: 1094
Joined: 08 Jul 2020
Location: Dubai / Cape Town
Contact:

25 Aug 2020

If the combinator's "To devices" output jacks are connected to any device, then the combinator becomes an effect
Get more Combinators, Patches and Resources at the deeplink website

okaino
Posts: 143
Joined: 04 Jan 2017

25 Aug 2020

Never thought of this, but glad someone one did. Theres a reason for everything.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 11 guests