Midinous works on a grid system where the distance between each tile is a quarter note. Arrange objects called ‘Points’ and connect them together with ‘Paths’ to quickly create complex looping or branching sequences of MIDI data. Branch to points randomly or instantly, split signals, or have signals travel in order of Path creation. Turn snapping mode off for complex meters and odd timing!
Carry MIDI data across multiple pathways with relative assignments for every attribute a Point object may have, such as MIDI Note, Channel, Velocity, Duration, and more. Good for ascending sequences and arpeggios.