Reason 10 and Presonus Faderport 16

Want to talk about music hardware or software that doesn't include Reason?
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christoph
Posts: 1
Joined: 11 May 2018

11 May 2018

Hi lads,

I bought a Presonus Faderport 16 for use within Reason. It works so far with the remote for Mackie extender (version right in my case) so
I can control "16 SSL-Faders" if I create and select a mastertrack automation within the sequencer (the scope for the devices I deleted).
Panorama selection i.e. for each track does not work so far; some Buttons has to be re-programmed via "remote-override".
A fully integrated controller would be nice but perhaps I did a bad choice?!... coloured "select" buttons conformitiy to the track color...
instinctive using of knobs and buttons....etc, that would be nice :oops:

I wrote to the support of Propellerhead nevertheless to the support of Presonus....
Presonus answer:

Technical Support April 12, 2018 22:04
Hello Christoph,

We have provided units to other DAW manufacturers to allow them to develop native implementations for the FaderPort 8 and FaderPort 16. Unfortunately this is at the discretion of the DAW manufacturer.

Currently 3rd party DAWs can utilize MCU support for functionality, however, as you are experiencing currently DAW manufacturers will implement MCU support differently and as such the functionality also changes.

We recommend contacting your DAW manufacturer if you would like to see a native implementation for the FaderPort 16.

Thank you.

Max Stratmann
Technical Support Rep


Propellerhead answer:

Hey Christoph,

Hmm not much I can do here I'm afraid. I haven't used the controller myself and I thought the Mackie Universal Control thing did the trick but seems not.

Can't say much about this I'm afraid but I'll forward your thoughts to our developers.

Best regards
Lars

Product support
Propellerhead Software


Seems I've to wait (for Years?) , but is there any LUA-Programmer, who would like to drive away the tedium itself..... :shock: :roll:


Christoph

alexsandor
Posts: 13
Joined: 28 Nov 2018

21 Jan 2019

Just wanted to say a quick thank you for taking the time to create this tutorial. I (unfortunately) just placed an order for the single channel Faderport v2 to use with Propellerhead Reason 10.2, assuming it was supported. Is there any hope that I'll be able to get it running with a decent amount of functionality in tact, or should I be thinking about a return? Any advice would be kindly appreciated!

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dioxide
Posts: 1781
Joined: 15 Jul 2015

22 Jan 2019

It's my opinion that Propellerhead needs to be doing this. They used to leave this to music manufacturers but as Reason wasn't particularly popular at one point, the music manufacturers stopped bothering and it was left to Reason users to make their own.

Propellerhead should budget for this and employ someone to do it. Choose some key MIDI controllers from major manufacturers and some specialised ones such as Launchpads and mixer controllers like the Faderports. PH have wasted money on projects like Drop To Propellerhead in the past. I can't imagine they'd have to spend more than €5k a year on MIDI controllers and you could outsource the actual scripting.

alexsandor
Posts: 13
Joined: 28 Nov 2018

22 Jan 2019

dioxide wrote:
22 Jan 2019
It's my opinion that Propellerhead needs to be doing this.
I've only been looking into this for the past few days, but I feel like you're probably right. What I heard from Presonus, is that they provided Propellerhead with units, so all they would have to do is map it out, but Propellerhead just sat on them. I mean, the single channel Faderport is a great, well known add-on, especially for bedroom producers, which, I would guess, is the majority of Reason's userbase. I just can't figure it out. Does anyone else have any light to shed on this? The only response from PH quoted earlier in this thread doesn't sound very professional to me. More of a, "Bummer, dude. Better luck next time!" :| :thumbs_down:

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mcatalao
Competition Winner
Posts: 1826
Joined: 17 Jan 2015

30 Mar 2019

Hi.

If all the buttons work from the top of the head, editing the MCU remote map is quite easy.
What you edit in the remote, will be kept for every project, and you won't need to reprogram via remote overdrive.

Check this tutorial on propellerheads blog:

https://www.propellerheads.com/blog/control-remote

Good Luck!

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jetpilot00
Posts: 51
Joined: 27 May 2017

24 Jun 2019

Harrison has already programmed the Faderport 8 and 16 to work, almost, identically as it would in Studio One. It's quite impressive. It has come down to PH not using the manpower to create the mapping for their users. Pretty sad.
***If life is a song, I've just passed the guitar solo.***

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boingy
Posts: 791
Joined: 01 Feb 2019

25 Jun 2019

In general PH seem to be very poor at supporting hardware controllers. It's like they did half a job and then just shrugged and moved on to something else.

doug@dougcross.ca
Posts: 1
Joined: 22 Sep 2019

22 Sep 2019

jetpilot00 wrote:
24 Jun 2019
Harrison has already programmed the Faderport 8 and 16 to work, almost, identically as it would in Studio One. It's quite impressive. It has come down to PH not using the manpower to create the mapping for their users. Pretty sad.
I've just gone ahead and purchased the Faderport 16. Has Harrison posted this his work?

reggie1979
Posts: 1181
Joined: 11 Apr 2019

24 Sep 2019

boingy wrote:
25 Jun 2019
In general PH seem to be very poor at supporting hardware controllers. It's like they did half a job and then just shrugged and moved on to something else.
Old post but AGREED. Now, my Nektar is fantastic and I wouldn't trade it for anything but I had the faderport 2018 and it was dreadful inside of Reason with the exception of simply assigning things. (which it wouldn't remember the next time I used it :roll: )

Squill
Posts: 1
Joined: 01 Apr 2023

01 Apr 2023

It seems as though reason Studios has not created a solution to this, because I believe the whole point of Reason Studios is to have a complete, fully functional in-software mixer, based off of the SSL 9000k analog mixing desk. This is what makes reason studios so unique.

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