- EVGA X58 SLI FTW3 (Socket 423)
- Intel Core i7 930 @ 2.80GHz Bloomfield 45nm Technology
- 8.00GB Dual-Channel DDR3 @ 530MHz (7-7-7-20)
- 1023MB NVIDIA GeForce GTX 550 Ti (ASUStek Computer Inc)
- Focusrite Scarlett 2i4
- Windows 10 Professional 64-bit
Thanks
SSD's don't get fragmented. I've noticed latency using graphics hungry plug-ins myself. I have contacted support over it and the plug-in providers they say to use a less precise setting. I have a feeling its an OpenGL/CL issue in Reason itself because from what I gathered and what I was told on here. Reason will tell a VST, RE or stock device to use less frame rate if it needs resources it may even drop the frame rate to 5-10fps on some VST/RE.
Physical cores are key rather. Threaded cores are not fully utilized they do audio but not performance hungry tasks.
Yes I know. I didn't say anything about HT.AttenuationHz wrote: ↑01 Jul 2017Physical cores are key rather. Threaded cores are not fully utilized they do audio but not performance hungry tasks.
I never said you never saidXysteR wrote: ↑04 Jul 2017Yes I know. I didn't say anything about HT.AttenuationHz wrote: ↑01 Jul 2017
Physical cores are key rather. Threaded cores are not fully utilized they do audio but not performance hungry tasks.
Aim to get an Intel CPU with 6 or 8 cores.
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