Nektar Panorama Remote Maps Thread

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StephenMotz
Posts: 5
Joined: 17 Apr 2017

Post 30 Oct 2022

Hello,

I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.

I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.

I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:
Screenshot 2022-10-30 163834.png
Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
You do not have the required permissions to view the files attached to this post.

trudge
Posts: 6
Joined: 12 May 2017

Post 29 Nov 2022

I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 30 Nov 2022

StephenMotz wrote:
30 Oct 2022
Hello,

I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.

I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.

I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:

Screenshot 2022-10-30 163834.png

Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 30 Nov 2022

trudge wrote:
29 Nov 2022
I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.
You can map what ever has been exposed by the developer, which in most cases is nearly all of the parameters, it is a manual process.
The Nektar work with pages, hence why so many controls can be mapped (the biggest mapping I did had over 60 pages), as you are a beginner you should have a look at this excellent editor for making your own mappings. https://remapp.noiseshadow.com/ (nosieshadow is a member of ReasonTalk so any questions you can ask him)

You could watch the beginning of this video (or the whole of it for a better picture) for where to get remote mapping files etc.


Regards
PB

StephenMotz
Posts: 5
Joined: 17 Apr 2017

Post 02 Dec 2022

Carly(Poohbear) wrote:
30 Nov 2022
StephenMotz wrote:
30 Oct 2022
Hello,

I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.

I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.

I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:

Screenshot 2022-10-30 163834.png

Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.
Thanks for the response!
Here's a link to the file via Google Drive: https://drive.google.com/drive/folders/ ... sp=sharing

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 02 Dec 2022

StephenMotz wrote:
02 Dec 2022
Carly(Poohbear) wrote:
30 Nov 2022


Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.
Thanks for the response!
Here's a link to the file via Google Drive: https://drive.google.com/drive/folders/ ... sp=sharing
That file blends it self towards a grab map but it does not look like anything is assigned..

I take it when you load Kong nothing is mapped ?
Now if it is a grab map, with Nektar's hold the shift on the device, then hit a pad on Kong, then release the shift and hit a pad on your Aura, this should map it but only for that session. Test 1

On your system there should be a file called (and I guessing a bit here) Aura.LUA, is should be here
C:\ProgramData\Propellerhead Software\Remote\Codecs\Lua Codecs\Nektar
That file will contain the names of the controls on the device, we can then map the name to the remote name so every time you start Reason those will be always mapped.

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 03 Dec 2022

And to stay current, here is the mapping for this Polyresonator Filter _


Image

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Scope	Turn2on Software	ru.turn2on.PolyRes				
Define Group	Mode	Instrument	Mixer	Transport	Channel	
Define Group	Bands	Default	1-8
Define Group	ch_Mode	ch1-8
Define Group	Env_Focus	Env_view_1	Env_view_2
Define Group	Faders	F_Env1	F_Env2
//	Control Surface Item	Key	Remotable Item	Scale	Mode

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel
	
Map	Instrument Mode		Bands=Default			Instrument		

Map	Device Name		"PolyResonator"		INST
Map	Patch Name		"General"			Instrument
Map	Page Name		"PolyRes"			Instrument	Default

Map	Bypass		Enabled			Instrument

Map	X1_Labeli		"Bypass"			Instrument
Map	X2_Labeli		"Pass Mod"			Instrument
Map	X3_Labeli		"Slope "			Instrument
Map	X4_Labeli		" "		MENU_ESC	Instrument
Map	X5_Labeli		"Bands"		MENU	Instrument
Map	X1		0		BYPASS	Instrument
Map	X2		Pass Mode		CTRL	Instrument
Map	X3		Slope Mode		CTRL	Instrument
Map	X4		0			Instrument
Map	X5		0			Instrument

Map	Ch Knob 1		Drive		VALUE	Instrument
Map	Ch Knob 2		Dry Level		VALUE	Instrument				
Map	Ch Knob 3		Wet Level			Instrument			
Map	Ch Knob 4		Dry/wet			Instrument				
Map	Ch Knob 5		0				Instrument				
Map	Ch Knob 6		0			Instrument				
Map	Ch Knob 7		0			Instrument				
Map	Ch Knob 8		Output Level			Instrument	

Map	Menu_Label1		"LOW & MED"		DEFAULT	Instrument
Map	Menu1		Bands=1-8		FADERS	Instrument
Map	Menu1_ch		ch_Mode=ch1-8			Instrument


Map	X1_Labeli		"Bypass"			Instrument	1-8
Map	X2_Labeli		" Low/Mid "			Instrument	1-8
Map	X3_Labeli		"High "			Instrument	1-8
Map	X4_Labeli		"Random"			Instrument	1-8
Map	X5_Labeli		"Bands"		MENU	Instrument	1-8
Map	X1		0		BYPASS	Instrument	1-8
Map	X2		Faders=F_Env1		ENV	Instrument	1-8
Map	X3		Faders=F_Env2		ENV	Instrument	1-8
Map	X4		0		RANDOMIZE	Instrument	1-8
Map	X5		0			Instrument	1-8

Map	Button Select Up		Env_Focus=Env_view_1		ENV_VIEW	Instrument
Map	Encoder Select Up		Env_Focus=Env_view_2		ENV_VIEW	Instrument

Map	Page Name		"LOW & MED"			Instrument	1-8	F_Env1
Map	Page Element 1		"LOW"			Instrument	1-8	F_Env1
Map	Fader Name Element 1		"CF"		ENV	Instrument	F_Env1	
Map	Fader Name Element 2		"EMPH"		ENV	Instrument	F_Env1	
Map	Fader Name Element 3		"GAIN"		ENV	Instrument	F_Env1
Map	Fader 1		Low Resonator Cutoff Level		NAME	Instrument	F_Env1
Map	Fader 2		Low Resonator Emphasis Level		NAME	Instrument	F_Env1
Map	Fader 3		Low Resonator Gain Level		NAME	Instrument	F_Env1

Map	Page Element 2		"MED"			Instrument	1-8	F_Env1
Map	Fader Name Element 5		"CF"		ENV	Instrument	F_Env1	
Map	Fader Name Element 6		"EMPH"		ENV	Instrument	F_Env1	
Map	Fader Name Element 7		"GAIN"		ENV	Instrument	F_Env1
Map	Fader 5		Medium Resonator Cutoff Level		NAME	Instrument	F_Env1
Map	Fader 6		Medium Resonator Emphasis Level		NAME	Instrument	F_Env1
Map	Fader 7		Medium Resonator Gain Level		NAME	Instrument	F_Env1

Map	Page Name		"High Env"			Instrument	1-8	F_Env2
Map	Page Element 1		"HIGH"			Instrument	1-8	F_Env2
Map	Page Element 2		" "			Instrument	1-8	F_Env2
Map	Fader Name Element 1		"High CF"		ENV	Instrument	F_Env2	
Map	Fader Name Element 2		"EMPH"		ENV	Instrument	F_Env2	
Map	Fader Name Element 3		"GAIN"		ENV	Instrument	F_Env2
Map	Fader 1		High Resonator Cutoff Level		NAME	Instrument	F_Env2
Map	Fader 2		High Resonator Emphasis Level		NAME	Instrument	F_Env2
Map	Fader 3		High Resonator Gain Level		NAME	Instrument	F_Env2

Map	Fader 5		0			Instrument	F_Env2			
Map	Fader 6		0			Instrument	F_Env2			
Map	Fader 7		0			Instrument	F_Env2							
Map	Fader 8		0			Instrument	F_Env2

trudge
Posts: 6
Joined: 12 May 2017

Post 03 Dec 2022

Carly(Poohbear) wrote:
30 Nov 2022
trudge wrote:
29 Nov 2022
I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.
You can map what ever has been exposed by the developer, which in most cases is nearly all of the parameters, it is a manual process.
The Nektar work with pages, hence why so many controls can be mapped (the biggest mapping I did had over 60 pages), as you are a beginner you should have a look at this excellent editor for making your own mappings. https://remapp.noiseshadow.com/ (nosieshadow is a member of ReasonTalk so any questions you can ask him)

You could watch the beginning of this video (or the whole of it for a better picture) for where to get remote mapping files etc.


Regards
PB
Thank you for clearing some of this up. So as I'm understanding it none of the mapping to the Nektar controller is done automatically, unless its the integrated maps that Nektar has already done and works with their software. The maps that are in the mapping file you had on Facebook or any map has to be manually mapped to the controller. Am I correct on this? The way you map a VST to the controller is by using a program such as Nektarine or the remapp software that you posted. Is that also correct? So once you have mapped and saved it in Nektarine or remapp or other mapping software the VST will automatically be mapped to the device when you load it in Reason or other daws. Am I on the right track for understanding this process?

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 09 Dec 2022

And for this new EffectorWhammo:

Image

Code: Select all

Scope	Kuassa	com.kuassa.EfektorWhammo				
Define Group	Mode	Instrument	Mixer	Transport	Channel	
//	Control Surface Item	Key	Remotable Item	Scale	Mode

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel
	
Map	Instrument Mode		0			Instrument		

Map	Device Name		"Whammo"		INST
Map	Patch Name		Device Name	
 
Map	Bypass		Enabled			Instrument

Map	X1_Labeli		"Bypass"			Instrument
Map	X2_Labeli		"Link"			Instrument
Map	X3_Labeli		" "			Instrument
Map	X4_Labeli		""			Instrument
Map	X5_Labeli		"Random"			Instrument
Map	X1		0		BYPASS	Instrument
Map	X2		LinkOn On/Off		CTRL	Instrument
Map	X3		0			Instrument
Map	X4		0			Instrument
Map	X5		0		RANDOMIZE	Instrument

Map	Ch Knob 1		Pitch Start			Instrument		
Map	Ch Knob 2		Pedal Position			Instrument	
Map	Ch Knob 3		Pitch End			Instrument
Map	Ch Knob 4		0			Instrument		
Map	Ch Knob 5		0			Instrument	
Map	Ch Knob 6		0 			Instrument
Map	Ch Knob 7		WetLevel			Instrument	
Map	Ch Knob 8		DryLevel			Instrument

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 10 Dec 2022

trudge wrote:
03 Dec 2022

Thank you for clearing some of this up. So as I'm understanding it none of the mapping to the Nektar controller is done automatically, unless its the integrated maps that Nektar has already done and works with their software. The maps that are in the mapping file you had on Facebook or any map has to be manually mapped to the controller. Am I correct on this?
Correct.
trudge wrote:
03 Dec 2022
The way you map a VST to the controller is by using a program such as Nektarine or the remapp software that you posted. Is that also correct?
Correct
trudge wrote:
03 Dec 2022
So once you have mapped and saved it in Nektarine or remapp or other mapping software the VST will automatically be mapped to the device when you load it in Reason or other daws. Am I on the right track for understanding this process?
Nektarine correct.
Mappings are done per DAW.

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 16 Dec 2022

And for this Multi Resonance Filter Array 24

Image

Code: Select all

Scope	Turn2on Software	ru.turn2on.MuRFA24
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Ctrls	Bands
Define Group	Fader_Vars	Fdr_1	Fdr_2	Fdr_3
Define Group	Env_focus	Env_1	Env_2
Define Group	force_patch_Feedback	Patch 1	Patch 2
Define Group	Mode_1	1_Free	1_Synced

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel
		
Map	Device Name		"MuRFA24"		HOME
Map	Patch Name		Patch Name			Instrument	Patch 1
Map	Patch Name		Patch Name			Instrument	Patch 2

Map	Force_patch_change		force_patch_Feedback=Patch 1			Instrument	Patch 2
Map	Force_patch_change		force_patch_Feedback=Patch 2			Instrument	Patch 1

Map	Bypass		Enabled			Instrument

Map	Display Default		0			Mixer

Map	Modifier1 1		Mode_1=1_Synced			Instrument
Map	Modifier1 0		Mode_1=1_Free			Instrument

Map	Page Name		"ReQ131"			Instrument

Map	X1_Labeli		"Bypass"			Instrument	Ctrls
Map	X2_Labeli		"Sync"				Instrument	Ctrls
Map	X3_Labeli		"Mode"				Instrument	Ctrls
Map	X3_Labeli		"Soft Byp"				Instrument	Bands
Map	X4_Labeli		"Bands"				Instrument	Ctrls
Map	X1_Labeli		"1-8"				Instrument	Bands	Fdr_1
Map	X1_Labeli		"9-16"				Instrument	Bands	Fdr_2
Map	X1_Labeli		"17-24"				Instrument	Bands	Fdr_3
Map	X4_Labeli		"Controls"				Instrument	Bands
Map	X5_Labeli		"Random"			Instrument
Map	X1		0		BYPASS			Instrument	Ctrls
Map	X2		Modulation Sync		MODIFIER1	Instrument	Ctrls	
Map	X3		Modulation Mode		CTRL	Instrument	Ctrls
Map	X3		Bypass		CTRL	Instrument	Bands	
Map	X4		X_Mode=Bands		FADERS	Instrument	Ctrls
Map	X1		Fader_Vars=Fdr_2		FADERS	Instrument	Bands	Fdr_1
Map	X1		Fader_Vars=Fdr_3		FADERS	Instrument	Bands	Fdr_2
Map	X1		Fader_Vars=Fdr_1		FADERS	Instrument	Bands	Fdr_3
Map	X4		X_Mode=Ctrls		INST	Instrument	Bands
Map	X5		0		RANDOMIZE	Instrument

Map	Page Name		"Controls"			Instrument	Ctrls
Map	Name Element 1		"Speed"			Instrument
Map	Name Element 2		"Amount"			Instrument
Map	Name Element 3		"Drive"			Instrument
Map	Name Element 4		"Shift"			Instrument
Map	Name Element 5		"BassMono"			Instrument
Map	Name Element 6		"Gain"			Instrument
Map	Ch Knob 1		Modulation Speed		Name	Instrument	 1_Free	
Map	Ch Knob 1		Modulation Speed Tempo Synced		Name	Instrument	 1_Synced		
Map	Ch Knob 2		Modulation Amount		Name	Instrument		
Map	Ch Knob 3		Drive		Name	Instrument	
Map	Ch Knob 4		Resonance Shift		Name	Instrument			
Map	Ch Knob 5		Bass Mono		Name	Instrument
Map	Ch Knob 6		Gain		Name	Instrument	

Map	Page Name		"Bands"			Instrument	Bands
Map	Button Select Up		Env_focus=Env_1		ENV_VIEW	Instrument
Map	Encoder Select Up		0		Env_VIEW	Instrument
Map	Fader Name Element 1		"108"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 2		"125"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 3		"146"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 4		"170"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 5		"199"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 6		"231"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 7		"269"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 8		"316"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 9		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 10		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 11		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 12		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 13		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 14		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 15		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader Name Element 16		"L/R"		FADERS	Instrument	Fdr_1
Map	Fader 1		Band 108 Hz Resonance Level		NAME	Instrument	Fdr_1
Map	Fader 2		Band 125 Hz Resonance Level		NAME	Instrument	Fdr_1
Map	Fader 3		Band 146 Hz Resonance Level		NAME	Instrument	Fdr_1			
Map	Fader 4		Band 170 Hz Resonance Level		NAME	Instrument	Fdr_1	
Map	Fader 5		Band 199 Hz Resonance Level		NAME	Instrument	Fdr_1	
Map	Fader 6		Band 231 Hz Resonance Level		NAME	Instrument	Fdr_1	
Map	Fader 7		Band 269 Hz Resonance Level		NAME	Instrument	Fdr_1	
Map	Fader 8		Band 316 Hz Resonance Level		NAME	Instrument	Fdr_1
Map	Button 1		Band 108 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 2		Band 125 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 3		Band 146 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 4		Band 170 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 5		Band 199 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 6		Band 231 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 7		Band 269 Hz Bus Selector		NAME	Instrument	Fdr_1
Map	Button 8		Band 316 Hz Bus Selector		NAME	Instrument	Fdr_1

Map	Fader Name Element 1		"372"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 2		"440"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 3		"520"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 4		"617"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 5		"737"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 6		"883"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 7		"1060"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 8		"1285"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 9		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 10		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 11		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 12		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 13		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 14		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 15		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader Name Element 16		"L/R"		FADERS	Instrument	Fdr_2
Map	Fader 1		Band 372 Hz Resonance Level		NAME	Instrument	Fdr_2
Map	Fader 2		Band 440 Hz Resonance Level		NAME	Instrument	Fdr_2
Map	Fader 3		Band 520 Hz Resonance Level		NAME	Instrument	Fdr_2			
Map	Fader 4		Band 617 Hz Resonance Level		NAME	Instrument	Fdr_2	
Map	Fader 5		Band 737 Hz Resonance Level		NAME	Instrument	Fdr_2	
Map	Fader 6		Band 883 Hz Resonance Level		NAME	Instrument	Fdr_2	
Map	Fader 7		Band 1060 Hz Resonance Level		NAME	Instrument	Fdr_2	
Map	Fader 8		Band 1285 Hz Resonance Level		NAME	Instrument	Fdr_2
Map	Button 1		Band 372 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 2		Band 440 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 3		Band 520 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 4		Band 617 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 5		Band 737 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 6		Band 883 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 7		Band 1060 Hz Bus Selector		NAME	Instrument	Fdr_2
Map	Button 8		Band 1285 Hz Bus Selector		NAME	Instrument	Fdr_2

Map	Fader Name Element 1		"1560"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 2		"1910"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 3		"2350"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 4		"2900"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 5		"3610"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 6		"4520"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 7		"5680"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 8		"7190"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 9		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 10		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 11		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 12		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 13		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 14		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 15		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader Name Element 16		"L/R"		FADERS	Instrument	Fdr_3
Map	Fader 1		Band 1560 Hz Resonance Level		NAME	Instrument	Fdr_3
Map	Fader 2		Band 1910 Hz Resonance Level		NAME	Instrument	Fdr_3
Map	Fader 3		Band 2350 Hz Resonance Level		NAME	Instrument	Fdr_3			
Map	Fader 4		Band 2900 Hz Resonance Level		NAME	Instrument	Fdr_3	
Map	Fader 5		Band 3610 Hz Resonance Level		NAME	Instrument	Fdr_3	
Map	Fader 6		Band 4520 Hz Resonance Level		NAME	Instrument	Fdr_3	
Map	Fader 7		Band 5680 Hz Resonance Level		NAME	Instrument	Fdr_3	
Map	Fader 8		Band 7190 Hz Resonance Level		NAME	Instrument	Fdr_3
Map	Button 1		Band 1560 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 2		Band 1910 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 3		Band 2350 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 4		Band 2900 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 5		Band 3610 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 6		Band 4520 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 7		Band 5680 Hz Bus Selector		NAME	Instrument	Fdr_3
Map	Button 8		Band 7190 Hz Bus Selector		NAME	Instrument	Fdr_3

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 23 Dec 2022

Just for this VST: https://www.uaudio.fr/uad-plugins/rever ... mbers.html

Code: Select all

Scope	Universal Audio (UADx)	vst3.ABCDEF019182FAEB5541447855334437.UADx Hitsville Reverb Chambers
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home	Settings
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1
Define Group	Mode_1	1_Chamber1	1_Chamber2

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"Hitsville Chambers"		HOME
Map	Patch Name		"Hitsville Chambers"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

Map	Bypass		Enabled					Instrument

Map	Modifier1 1		Mode_1=1_Chamber2			Instrument
Map	Modifier1 0		Mode_1=1_Chamber1			Instrument

Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		0			Instrument


Map	Page Name		"Settings"			Instrument	Settings
Map	Name Element 1		"Width"			Instrument	Home
Map	Ch Knob 1		Width		NAME	Instrument	Home
Map	Name Element 2		"Predlay"			Instrument	Home
Map	Ch Knob 2		Predelay		NAME	Instrument	Home
Map	Name Element 3		"Low"			Instrument	Home
Map	Ch Knob 3		Low		NAME	Instrument	Home
Map	Name Element 4		"High"			Instrument	Home
Map	Ch Knob 4		High		NAME	Instrument	Home
Map	Name Element 5		"Speakers"			Instrument	Home
Map	Ch Knob 5		Speakers		NAME	Instrument	Home
Map	Name Element 6		"Decay"			Instrument	Home
Map	Ch Knob 6		Decay		NAME	Instrument	Home
Map	Name Element 7		"Mix"			Instrument	Home
Map	Ch Knob 7		Mix		NAME	Instrument	Home
Map	Name Element 8		"Distance"			Instrument	Home
Map	Ch Knob 8		Dist 2648		NAME	Instrument	Home	1_Chamber1
Map	Ch Knob 8		Dist 2644		NAME	Instrument	Home	1_Chamber2

Map	X1_Labeli		"On/Off"			Instrument	Home
Map	X1		Power		CTRL	Instrument	Home
Map	X2_Labeli		"Chambr 1"			Instrument	Home	1_Chamber1
Map	X2_Labeli		"Chambr 2"			Instrument	Home	1_Chamber2
Map	X2		Chamber		MODIFIER1	Instrument	Home
Map	X3_Labeli		"Mono"			Instrument	Home
Map	X3		Mono		CTRL	Instrument	Home
Map	X4_Labeli		"Wet Solo"			Instrument	Home
Map	X4		Wet Solo		MODIFIER1	Instrument	Home
Map	X5		Microphones		CTRL	Instrument	Home
Map	X5_Labeli		"Microphones"			Instrument
// ***************** HOP!  **************

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 29 Dec 2022

Another Universal Audio Plug-in:

Image

Code: Select all

Scope	Universal Audio (UADx)	vst3.ABCDEF019182FAEB5541447855334433.UADx Hitsville EQ
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home	Settings
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"Hitsville"		HOME
Map	Patch Name		"Hitsville"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

Map	Bypass		Enabled					Instrument


Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		0			Instrument


Map	Page Name		"Suite"			Instrument	Settings
Map	Page Name		"Settings"			Instrument	Home
Map	Name Element 1		"50 Hz"			Instrument	Home
Map	Ch Knob 1		P1-50		NAME	Instrument	Home
Map	Name Element 2		"130 Hz"			Instrument	Home
Map	Ch Knob 2		P2-130		NAME	Instrument	Home
Map	Name Element 3		"320 Hz"			Instrument	Home
Map	Ch Knob 3		P3-320		NAME	Instrument	Home
Map	Name Element 4		"800 Hz"			Instrument	Home
Map	Ch Knob 4		P4-800		NAME	Instrument	Home
Map	Name Element 5		"2 kHz"			Instrument	Home
Map	Ch Knob 5		P5-2000		NAME	Instrument	Home
Map	Name Element 6		"5 kHz"			Instrument	Home
Map	Ch Knob 6		P6-5000		NAME	Instrument	Home
Map	Name Element 7		"1,25 kHz"			Instrument	Home
Map	Ch Knob 7		P7-12500		NAME	Instrument	Home
Map	Name Element 8		"Gain"			Instrument	Home
Map	Ch Knob 8		Gain		NAME	Instrument	Home
Map	X1_Labeli		"On/Off"			Instrument	Home
Map	X5_Labeli		"Random"			Instrument	Home
Map	X1		Bypass		CTRL	Instrument	Home
Map	X5		0		RANDOMIZE	Instrument	Home
Map	X5_Labeli		"Random"			Instrument
// ***************** HOP!  **************

User avatar
challism
Moderator
Posts: 4170
Joined: 17 Jan 2015
Location: Fanboy Shill

Post 29 Dec 2022

I bought a T4 that is in transit. Does anything in this thread apply to the T4 or is it all for the P series?
Players are to MIDI what synthesizers are to waveforms.

ReasonTalk Rules and Guidelines

User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 29 Dec 2022

A T4 user would have to confirm this...

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 30 Dec 2022

challism wrote:
29 Dec 2022
I bought a T4 that is in transit. Does anything in this thread apply to the T4 or is it all for the P series?
I converted all the mappings I did over to the T series.

Please ignore the date in the doc (dues to tech reasons it won't allow me to update it !!!) however at the same time not a lot has been updated but some, the last thing I added was Delina :)


User avatar
geronimo
Posts: 574
Joined: 17 Jan 2015
Location: France

Post 01 Jan 2023

No longer able to work with the traditional Page 1 and Page 2, I redesigned the Futzbox so that all the parameters are clearly visible .
To benefit from it, don't forget to delete the old part of the text concerning this RE from McDSP _

Image

Code: Select all

Scope	McDSP	com.mcdsp.FutzBox
Define Group	Mode	Instrument	Mixer	Transport	Channel	
Define Group	force_patch_Feedback	Patch 1	Patch 2
Define Group	X_Mode	Default	Mde	Delay	Feedback	Color	Modulation	Output
Define Group	ch_Mode	ch_Default	ch_Mde	ch_Delay	ch_Feedback	ch_Color	ch_Modulation	ch_Output
//	Control Surface Item	Key	Remotable Item	Scale	Mode

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Patch Name		Patch Name			Instrument	Patch 1
Map	Patch Name		Patch Name			Instrument	Patch 2

Map	Force_patch_change		force_patch_Feedback=Patch 1			Instrument	Patch 2
Map	Force_patch_change		force_patch_Feedback=Patch 2			Instrument	Patch 1

Map	Display Default		0			Mixer
Map	Display Default		ch_Mode=ch_Default			Instrument		
Map	Instrument Mode		X_Mode=Default			Instrument		

Map	Device Name		"FutzBox"		HOME				

Map	Bypass		Enabled			Instrument
Map	X5_Labeli		"Menu"		MENU	Instrument

Map	Menu_Label1		"Lo-FI"		DEFAULT	Instrument
Map	Menu_Label2		"Filter"			Instrument
Map	Menu_Label3		"Distortion"			Instrument
Map	Menu_Label4		"EQ / Filter"			Instrument
Map	Menu_Label5		"Noise Generator"			Instrument
Map	Menu_Label6		"Gate"			Instrument
Map	Menu_Label7		"Randomize"			Instrument

Map	Menu1		X_Mode=Mde		INST	Instrument
Map	Menu2		X_Mode=Delay		INST	Instrument
Map	Menu3		X_Mode=Feedback		INST	Instrument
Map	Menu4		X_Mode=Color		INST	Instrument
Map	Menu5		X_Mode=Modulation		INST	Instrument
Map	Menu6		X_Mode=Output		INST	Instrument
Map	Menu7		0		RANDOMIZE	Instrument
Map	Menu1_ch		ch_Mode=ch_Mde			Instrument
Map	Menu2_ch		ch_Mode=ch_Delay			Instrument
Map	Menu3_ch		ch_Mode=ch_Feedback			Instrument
Map	Menu4_ch		ch_Mode=ch_Color			Instrument
Map	Menu5_ch		ch_Mode=ch_Modulation			Instrument
Map	Menu6_ch		ch_Mode=ch_Output			Instrument

Map	Page Name		""			Instrument	Default
Map	X1_Labeli		"Bypass"			Instrument	Default
Map	X2_Labeli		"SIM"			Instrument	Default
Map	X3_Labeli		""			Instrument	Default
Map	X4_Labeli		" "		MENU_ESC	Instrument	Default
Map	X1		0		BYPASS	Instrument	Default
Map	X2		Sim On Off		CTRL	Instrument	Default
Map	X3		0			Instrument	Default
Map	X4		0			Instrument	Default

Map	Name Element 1		"In Gain"			Instrument	ch_Default
Map	Name Element 2		"Out Gain"			Instrument	ch_Default
Map	Name Element 3		"Sim Type"			Instrument	ch_Default
Map	Name Element 4		"Diff Amt"			Instrument	ch_Default
Map	Name Element 5		"Dry/Wet"			Instrument	ch_Default
Map	Name Element 6		"Tune"			Instrument	ch_Default
Map	Ch Knob 1		Input Gain		VALUE	Instrument	ch_Default		
Map	Ch Knob 2		Output Gain		NAME	Instrument	ch_Default
Map	Ch Knob 3		Sim Type		NAME	Instrument	ch_Default			
Map	Ch Knob 4		Diffuse Amount		NAME	Instrument	ch_Default
Map	Ch Knob 5		Mix			Instrument	ch_Default			
Map	Ch Knob 6		Sim Tune		NAME	Instrument	ch_Default
Map	Ch Knob 7		Dry/Wet Balance			Instrument	ch_Default			
Map	Ch Knob 8		Roll Enabled			Instrument	ch_Default

Map	Page Name		"LO-FI"			Instrument	Mde
Map	X1_Labeli		"Bypass"			Instrument	Mde
Map	X2_Labeli		"LO-FI"			Instrument	Mde
Map	X3_Labeli		""			Instrument	Mde
Map	X4_Labeli		" "		MENU_ESC	Instrument	Mde
Map	X1		0		BYPASS	Instrument	Mde
Map	X2		Lofi On Off		CTRL	Instrument	Mde
Map	X3		Ping-Pong Mode		CTRL	Instrument	Mde
Map	X4		0			Instrument	Mde

Map	Name Element 1		"Rate"			Instrument	ch_Mde
Map	Name Element 2		"Filter"			Instrument	ch_Mde
Map	Name Element 3		"Bits"			Instrument	ch_Mde
Map	Ch Knob 1		Lofi Rate			Instrument	ch_Mde
Map	Ch Knob 2		Lofi Filter		NAME	Instrument	ch_Mde
Map	Ch Knob 3		Lofi Bits		NAME	Instrument	ch_Mde

Map	Page Name		"Filter"			Instrument	Delay
Map	X1_Labeli		"Bypass"			Instrument	Delay
Map	X2_Labeli		"Filter"			Instrument	Delay
Map	X3_Labeli		"Hpf Mode"			Instrument	Delay
Map	X4_Labeli		"LPF Mode"		MENU_ESC	Instrument	Delay
Map	X1		0		BYPASS	Instrument	Delay
Map	X2		Filter On Off		CTRL	Instrument	Delay
Map	X3		High Pass Filter Mode		CTRL	Instrument	Delay
Map	X4		Low Pass Filter Mode		CTRL	Instrument	Delay

Map	Name Element 1		"Freq"			Instrument	ch_Delay
Map	Ch Knob 1		High Pass Filter Frequency		VALUE	Instrument	ch_Delay
Map	Ch Knob 2		High Pass Filter Q		VALUE	Instrument	ch_Delay
Map	Ch Knob 3		Low Pass Filter Frequency		VALUE	Instrument	ch_Delay
Map	Ch Knob 4		Low Pass Filter Q		VALUE	Instrument	ch_Delay		

Map	Page Name		"Distortion"			Instrument	Feedback
Map	X1_Labeli		"Bypass"			Instrument	Feedback
Map	X2_Labeli		"DstOnOff"			Instrument	Feedback
Map	X3_Labeli		" "			Instrument	Feedback
Map	X4_Labeli		" "		MENU_ESC	Instrument	Feedback
Map	X1		0		BYPASS	Instrument	Feedback
Map	X2		Distortion On Off		CTRL	Instrument	Feedback
Map	X3		0			Instrument	Feedback
Map	X4		0			Instrument	Feedback

Map	Name Element 1		"Amount"			Instrument	ch_Feedback
Map	Name Element 2		"Inten"			Instrument	ch_Feedback
Map	Name Element 3		"Rectify"			Instrument	ch_Feedback
Map	Name Element 4		"Mode"			Instrument	ch_Feedback
Map	Ch Knob 1		Distortion Amount		NAME	Instrument	ch_Feedback
Map	Ch Knob 2		Distortion Intensity		NAME	Instrument	ch_Feedback
Map	Ch Knob 3		Distortion Rectify		NAME	Instrument	ch_Feedback
Map	Ch Knob 4		Distortion Mode		NAME	Instrument	ch_Feedback
Map	Ch Knob 5		Diffuse Spread			Instrument	ch_Feedback	
Map	Ch Knob 6		Diffuse Amount		NAME	Instrument	ch_Feedback	

Map	Page Name		"EQ / Filter"			Instrument	Color
Map	X1_Labeli		"Bypass"			Instrument	Color
Map	X2_Labeli		"EQ/Fltr "			Instrument	Color
Map	X3_Labeli		"Mode "			Instrument	Color
Map	X4_Labeli		" "		MENU_ESC	Instrument	Color
Map	X1		0		BYPASS	Instrument	Color
Map	X2		EQ Filter On Off		CTRL	Instrument	Color
Map	X3		EQ Filter Mode		CTRL	Instrument	Color
Map	X4		0			Instrument	Color

Map	Name Element 1		"Freq"			Instrument	ch_Color
Map	Name Element 2		"Q"			Instrument	ch_Color
Map	Name Element 3		"Gain"			Instrument	ch_Color
Map	Ch Knob 1		EQ Filter Frequency		NAME	Instrument	ch_Color
Map	Ch Knob 2		EQ Filter Q		NAME	Instrument	ch_Color
Map	Ch Knob 3		EQ Filter Gain			Instrument	ch_Color	
Map	Ch Knob 6		Filter Resonance			Instrument	ch_Color	

Map	Page Name		"Noise Generator"			Instrument	Modulation
Map	X1_Labeli		"Bypass"			Instrument	Modulation
Map	X2_Labeli		"On / Off "			Instrument	Modulation
Map	X1		0		BYPASS	Instrument	Modulation
Map	X2		Noise On Off		CTRL	Instrument	Modulation

Map	Name Element 1		"Level"			Instrument	ch_Modulation
Map	Name Element 2		"HPF"			Instrument	ch_Modulation
Map	Name Element 3		"LPF"			Instrument	ch_Modulation
Map	Name Element 5		"Thresh"			Instrument	ch_Modulation
Map	Name Element 6		"Range"			Instrument	ch_Modulation
Map	Name Element 7		"Recov"			Instrument	ch_Modulation
Map	Ch Knob 1		Noise Level			Instrument	ch_Modulation
Map	Ch Knob 2		Noise HPF			Instrument	ch_Modulation
Map	Ch Knob 3		Noise LPF			Instrument	ch_Modulation
Map	Ch Knob 5		Noise Threshold		NAME	Instrument	ch_Modulation	
Map	Ch Knob 6		Noise Range			Instrument	ch_Modulation
Map	Ch Knob 7		Noise Recovery			Instrument	ch_Modulation	

Map	Page Name		"Gate"			Instrument	Output
Map	X1_Labeli		"Bypass"			Instrument	Output
Map	X2_Labeli		"On / Off "			Instrument	Output
Map	X4_Labeli		" "		MENU_ESC	Instrument	Output
Map	X1		0		BYPASS	Instrument	Output
Map	X2		Gate On Off		CTRL	Instrument	Output

Map	Name Element 1		"Thresh"			Instrument	ch_Output
Map	Name Element 2		"Range"			Instrument	ch_Output
Map	Name Element 3		"Attack"			Instrument	ch_Output
Map	Name Element 4		"Hold"			Instrument	ch_Output
Map	Name Element 8		"Release"			Instrument	ch_Output
Map	Ch Knob 1		Gate Threshold			Instrument	ch_Output
Map	Ch Knob 2		Gate Range			Instrument	ch_Output
Map	Ch Knob 3		Gate Attack			Instrument	ch_Output
Map	Ch Knob 4		Gate Hold		NAME	Instrument	ch_Output
Map	Ch Knob 8		Gate Release		NAME	Instrument	ch_Output	
// ***************** ET HOP!  **************

Trigga
Posts: 1
Joined: 06 Jan 2023

Post 06 Jan 2023

Is Poohbear's file still on facebook? Unfortunately, I cannot find it in the Reason Users group.. Any help is kindly appreciated. Thanks all!

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 08 Jan 2023

Trigga wrote:
06 Jan 2023
Is Poohbear's file still on facebook? Unfortunately, I cannot find it in the Reason Users group.. Any help is kindly appreciated. Thanks all!
Maybe you if PM me your name I can check, if you can't find the group then maybe you have been banned and blocked.

User avatar
Arshi
Posts: 1
Joined: 02 Feb 2023

Post 06 Feb 2023

lazertronix wrote:
11 Jan 2020
Hi!

I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
The same problem occurred can anyone answer this question.

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 06 Feb 2023

Arshi wrote:
06 Feb 2023
lazertronix wrote:
11 Jan 2020
Hi!

I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
The same problem occurred can anyone answer this question.
Which file did you replace? (you did update your firmware per the instructions)

User avatar
wendylou
Posts: 387
Joined: 15 Jan 2015
Location: Saint Joseph, MO

Post 15 Feb 2023

I now have some VST3s in Reason as well as the original VSTs. Can the Remotemap simply be edited to allow the existing VST code to work for the VST3 version, or do VST3s require a separate mapping?
:puf_smile: http://www.galxygirl.com -- :reason: user since 2002

User avatar
Carly(Poohbear)
Posts: 2821
Joined: 25 Jan 2015
Location: UK

Post 15 Feb 2023

wendylou wrote:
15 Feb 2023
I now have some VST3s in Reason as well as the original VSTs. Can the Remotemap simply be edited to allow the existing VST code to work for the VST3 version, or do VST3s require a separate mapping?
Yes and No, the parameters should be the same so you should be able to replace the scope but then you won't be able to use the VST2 version however there is nothing stopping you from duplicating the mapping with the new scope.

E.g. the scopes for Dune 3 are
//Scope Synapse Audio vst.DNE3.DUNE 3
Scope Synapse Audio vst3.3520291394E9402387F5773DB0D55271.DUNE 3

I just replaced it and it worked OK.

User avatar
wendylou
Posts: 387
Joined: 15 Jan 2015
Location: Saint Joseph, MO

Post 15 Feb 2023

Has someone mapped out the Kuassa Amplification VVV?
:puf_smile: http://www.galxygirl.com -- :reason: user since 2002

User avatar
wendylou
Posts: 387
Joined: 15 Jan 2015
Location: Saint Joseph, MO

Post 15 Feb 2023

@poohbear I have the BBE Sonic Maximizer VST but your map has no labels or control, only blank knobs, and faders. So I looked at the map – am I interpreting correctly that there are no actual mapped control values defined?

IMG_1180.jpg

Code: Select all

Scope	BBE Sound	vst.SWE1.BBE Sonic Maximizer x64
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	Env_Sync	Env_free	Env_synced
Define Group	Env2_Sync	Env2_free	Env2_synced
Define Group	page	pg	pgA	pgB	pgC	pgD
Define Group	Env_Focus	Env_view_1	Env_view_2
Define Group	force_patch_Feedback	Patch 1	Patch 2
Define Group	fadknob_view	home_view	knob_view	fad_view

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"_BBE Sonic Maximizer x64"		HOME

Map	Patch Name		Patch Name			Instrument	Patch 1
Map	Patch Name		Patch Name			Instrument	Patch 2

Map	Force_patch_change		force_patch_Feedback=Patch 1			Instrument	Patch 2
Map	Force_patch_change		force_patch_Feedback=Patch 2			Instrument	Patch 1
Map	Display Default		0			Mixer
Map	Display Default		page=pg			Instrument

Map	Encoder Select Up		Env_Focus=Env_view_1		FADER_VIEW	Instrument
Map	Button Select Up		Env_Focus=Env_view_2		FADER_VIEW	Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

//**********************************************************************************
//		Display Defaults
//**********************************************************************************

Map	Page Name		"PoohBear"			Instrument

Map	X1_Labeli		"Ver.2.6"			Instrument
Map	X1		0			Instrument
Map	X2_Labeli		"PoohBear"			Instrument
Map	X2		0			Instrument
Map	X3_Labeli		"<Faders"			Instrument
Map	X4_Labeli		"Knobs>"			Instrument
Map	X3		fadknob_view=fad_view		FADERS	Instrument
Map	X4		fadknob_view=knob_view		INST	Instrument
Map	X5_Labeli		"Random"			Instrument
Map	X5		0		RANDOMIZE	Instrument

Map	Ctrl 1		Insert FX
Map	Ctrl 2		Input Level
Map	Ctrl 3		Output Level
Map	Ctrl 4		Protect
Map	Ctrl 5		LO Contour
Map	Ctrl 6		Process
Map	Ctrl 7		iSet
Map	Ctrl 8		BBE Process

//**********************************************************************************
//		End of BBE Sonic Maximizer x64
//**********************************************************************************
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:puf_smile: http://www.galxygirl.com -- :reason: user since 2002

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