Nektar Panorama Remote Maps Thread
-
- Posts: 5
- Joined: 17 Apr 2017
Hello,
I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.
I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.
I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:
Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.
I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.
I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:
Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
You do not have the required permissions to view the files attached to this post.
-
- Posts: 6
- Joined: 12 May 2017
I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.StephenMotz wrote: ↑30 Oct 2022Hello,
I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.
I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.
I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:
Screenshot 2022-10-30 163834.png
Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
You can map what ever has been exposed by the developer, which in most cases is nearly all of the parameters, it is a manual process.trudge wrote: ↑29 Nov 2022I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.
The Nektar work with pages, hence why so many controls can be mapped (the biggest mapping I did had over 60 pages), as you are a beginner you should have a look at this excellent editor for making your own mappings. https://remapp.noiseshadow.com/ (nosieshadow is a member of ReasonTalk so any questions you can ask him)
You could watch the beginning of this video (or the whole of it for a better picture) for where to get remote mapping files etc.
Regards
PB
-
- Posts: 5
- Joined: 17 Apr 2017
Thanks for the response!Carly(Poohbear) wrote: ↑30 Nov 2022Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.StephenMotz wrote: ↑30 Oct 2022Hello,
I'm new to Remote Maps in general, but I've been seeking a way to map my Nektar Aura to Reason Rack Extensions without Nektarine. I've done some searching around the internet for a solution with some helpful leads, and now I've landed here in the hopes of some assistance.
I found a Remote Map for Aura tucked away in "C:\Program Files\Propellerhead\Reason 12\Remote\DefaultMaps\Nektar" from 2020, but I'm not sure what to do with it exactly. I was hoping to attach it to my post, but I can't upload a .remotemap file directly.
I've read some posts on this forum that make me think it's impossible to map my Aura to Rack Extensions, so I'm wondering if the file I have is even worth anything. Here's a screenshot of the opening of the doc:
Screenshot 2022-10-30 163834.png
Thanks in advance for any help, and I'm sorry if this isn't the right thread to post this in!
Here's a link to the file via Google Drive: https://drive.google.com/drive/folders/ ... sp=sharing
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
That file blends it self towards a grab map but it does not look like anything is assigned..StephenMotz wrote: ↑02 Dec 2022Thanks for the response!Carly(Poohbear) wrote: ↑30 Nov 2022
Upload the file to a file share (google drive, dropbox, wetransfer) so I can have quick look at it.
Here's a link to the file via Google Drive: https://drive.google.com/drive/folders/ ... sp=sharing
I take it when you load Kong nothing is mapped ?
Now if it is a grab map, with Nektar's hold the shift on the device, then hit a pad on Kong, then release the shift and hit a pad on your Aura, this should map it but only for that session. Test 1
On your system there should be a file called (and I guessing a bit here) Aura.LUA, is should be here
C:\ProgramData\Propellerhead Software\Remote\Codecs\Lua Codecs\Nektar
That file will contain the names of the controls on the device, we can then map the name to the remote name so every time you start Reason those will be always mapped.
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
And to stay current, here is the mapping for this Polyresonator Filter _


Code: Select all
Scope Turn2on Software ru.turn2on.PolyRes
Define Group Mode Instrument Mixer Transport Channel
Define Group Bands Default 1-8
Define Group ch_Mode ch1-8
Define Group Env_Focus Env_view_1 Env_view_2
Define Group Faders F_Env1 F_Env2
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Instrument Mode Bands=Default Instrument
Map Device Name "PolyResonator" INST
Map Patch Name "General" Instrument
Map Page Name "PolyRes" Instrument Default
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli "Pass Mod" Instrument
Map X3_Labeli "Slope " Instrument
Map X4_Labeli " " MENU_ESC Instrument
Map X5_Labeli "Bands" MENU Instrument
Map X1 0 BYPASS Instrument
Map X2 Pass Mode CTRL Instrument
Map X3 Slope Mode CTRL Instrument
Map X4 0 Instrument
Map X5 0 Instrument
Map Ch Knob 1 Drive VALUE Instrument
Map Ch Knob 2 Dry Level VALUE Instrument
Map Ch Knob 3 Wet Level Instrument
Map Ch Knob 4 Dry/wet Instrument
Map Ch Knob 5 0 Instrument
Map Ch Knob 6 0 Instrument
Map Ch Knob 7 0 Instrument
Map Ch Knob 8 Output Level Instrument
Map Menu_Label1 "LOW & MED" DEFAULT Instrument
Map Menu1 Bands=1-8 FADERS Instrument
Map Menu1_ch ch_Mode=ch1-8 Instrument
Map X1_Labeli "Bypass" Instrument 1-8
Map X2_Labeli " Low/Mid " Instrument 1-8
Map X3_Labeli "High " Instrument 1-8
Map X4_Labeli "Random" Instrument 1-8
Map X5_Labeli "Bands" MENU Instrument 1-8
Map X1 0 BYPASS Instrument 1-8
Map X2 Faders=F_Env1 ENV Instrument 1-8
Map X3 Faders=F_Env2 ENV Instrument 1-8
Map X4 0 RANDOMIZE Instrument 1-8
Map X5 0 Instrument 1-8
Map Button Select Up Env_Focus=Env_view_1 ENV_VIEW Instrument
Map Encoder Select Up Env_Focus=Env_view_2 ENV_VIEW Instrument
Map Page Name "LOW & MED" Instrument 1-8 F_Env1
Map Page Element 1 "LOW" Instrument 1-8 F_Env1
Map Fader Name Element 1 "CF" ENV Instrument F_Env1
Map Fader Name Element 2 "EMPH" ENV Instrument F_Env1
Map Fader Name Element 3 "GAIN" ENV Instrument F_Env1
Map Fader 1 Low Resonator Cutoff Level NAME Instrument F_Env1
Map Fader 2 Low Resonator Emphasis Level NAME Instrument F_Env1
Map Fader 3 Low Resonator Gain Level NAME Instrument F_Env1
Map Page Element 2 "MED" Instrument 1-8 F_Env1
Map Fader Name Element 5 "CF" ENV Instrument F_Env1
Map Fader Name Element 6 "EMPH" ENV Instrument F_Env1
Map Fader Name Element 7 "GAIN" ENV Instrument F_Env1
Map Fader 5 Medium Resonator Cutoff Level NAME Instrument F_Env1
Map Fader 6 Medium Resonator Emphasis Level NAME Instrument F_Env1
Map Fader 7 Medium Resonator Gain Level NAME Instrument F_Env1
Map Page Name "High Env" Instrument 1-8 F_Env2
Map Page Element 1 "HIGH" Instrument 1-8 F_Env2
Map Page Element 2 " " Instrument 1-8 F_Env2
Map Fader Name Element 1 "High CF" ENV Instrument F_Env2
Map Fader Name Element 2 "EMPH" ENV Instrument F_Env2
Map Fader Name Element 3 "GAIN" ENV Instrument F_Env2
Map Fader 1 High Resonator Cutoff Level NAME Instrument F_Env2
Map Fader 2 High Resonator Emphasis Level NAME Instrument F_Env2
Map Fader 3 High Resonator Gain Level NAME Instrument F_Env2
Map Fader 5 0 Instrument F_Env2
Map Fader 6 0 Instrument F_Env2
Map Fader 7 0 Instrument F_Env2
Map Fader 8 0 Instrument F_Env2
-
- Posts: 6
- Joined: 12 May 2017
Thank you for clearing some of this up. So as I'm understanding it none of the mapping to the Nektar controller is done automatically, unless its the integrated maps that Nektar has already done and works with their software. The maps that are in the mapping file you had on Facebook or any map has to be manually mapped to the controller. Am I correct on this? The way you map a VST to the controller is by using a program such as Nektarine or the remapp software that you posted. Is that also correct? So once you have mapped and saved it in Nektarine or remapp or other mapping software the VST will automatically be mapped to the device when you load it in Reason or other daws. Am I on the right track for understanding this process?Carly(Poohbear) wrote: ↑30 Nov 2022You can map what ever has been exposed by the developer, which in most cases is nearly all of the parameters, it is a manual process.trudge wrote: ↑29 Nov 2022I'm hoping someone can explain or point me in the right direction on the basics of actually how these remote maps work. I have read through a bunch of the posts on this thread and watched several videos about the maps but I'm just not understanding how it works. I was assuming that if a VST is mapped and it has been loaded into the right folder (I downloaded and replaced the existing remotemaps file with the 3000 map file that Poohbear had on Facebook) that when I bring up a VST that has been mapped that it automatically comes up mapped to the encoders/buttons/faders on the screen like it does when you bring up Subtractor for example. Do you actually have to go in and do a lot of manual mapping of the VST's buttons to the buttons on the Panorama? I have a P1 for reference. I've watched Poohbear's video on the grab function for assigning buttons to the VST. Is that what you have to do for any VST you want to control? Any help with this would be much appreciated.
The Nektar work with pages, hence why so many controls can be mapped (the biggest mapping I did had over 60 pages), as you are a beginner you should have a look at this excellent editor for making your own mappings. https://remapp.noiseshadow.com/ (nosieshadow is a member of ReasonTalk so any questions you can ask him)
You could watch the beginning of this video (or the whole of it for a better picture) for where to get remote mapping files etc.
Regards
PB
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
And for this new EffectorWhammo:


Code: Select all
Scope Kuassa com.kuassa.EfektorWhammo
Define Group Mode Instrument Mixer Transport Channel
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Instrument Mode 0 Instrument
Map Device Name "Whammo" INST
Map Patch Name Device Name
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli "Link" Instrument
Map X3_Labeli " " Instrument
Map X4_Labeli "" Instrument
Map X5_Labeli "Random" Instrument
Map X1 0 BYPASS Instrument
Map X2 LinkOn On/Off CTRL Instrument
Map X3 0 Instrument
Map X4 0 Instrument
Map X5 0 RANDOMIZE Instrument
Map Ch Knob 1 Pitch Start Instrument
Map Ch Knob 2 Pedal Position Instrument
Map Ch Knob 3 Pitch End Instrument
Map Ch Knob 4 0 Instrument
Map Ch Knob 5 0 Instrument
Map Ch Knob 6 0 Instrument
Map Ch Knob 7 WetLevel Instrument
Map Ch Knob 8 DryLevel Instrument
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
Correct.trudge wrote: ↑03 Dec 2022
Thank you for clearing some of this up. So as I'm understanding it none of the mapping to the Nektar controller is done automatically, unless its the integrated maps that Nektar has already done and works with their software. The maps that are in the mapping file you had on Facebook or any map has to be manually mapped to the controller. Am I correct on this?
Correct
Nektarine correct.
Mappings are done per DAW.
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
And for this Multi Resonance Filter Array 24


Code: Select all
Scope Turn2on Software ru.turn2on.MuRFA24
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Ctrls Bands
Define Group Fader_Vars Fdr_1 Fdr_2 Fdr_3
Define Group Env_focus Env_1 Env_2
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group Mode_1 1_Free 1_Synced
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "MuRFA24" HOME
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Bypass Enabled Instrument
Map Display Default 0 Mixer
Map Modifier1 1 Mode_1=1_Synced Instrument
Map Modifier1 0 Mode_1=1_Free Instrument
Map Page Name "ReQ131" Instrument
Map X1_Labeli "Bypass" Instrument Ctrls
Map X2_Labeli "Sync" Instrument Ctrls
Map X3_Labeli "Mode" Instrument Ctrls
Map X3_Labeli "Soft Byp" Instrument Bands
Map X4_Labeli "Bands" Instrument Ctrls
Map X1_Labeli "1-8" Instrument Bands Fdr_1
Map X1_Labeli "9-16" Instrument Bands Fdr_2
Map X1_Labeli "17-24" Instrument Bands Fdr_3
Map X4_Labeli "Controls" Instrument Bands
Map X5_Labeli "Random" Instrument
Map X1 0 BYPASS Instrument Ctrls
Map X2 Modulation Sync MODIFIER1 Instrument Ctrls
Map X3 Modulation Mode CTRL Instrument Ctrls
Map X3 Bypass CTRL Instrument Bands
Map X4 X_Mode=Bands FADERS Instrument Ctrls
Map X1 Fader_Vars=Fdr_2 FADERS Instrument Bands Fdr_1
Map X1 Fader_Vars=Fdr_3 FADERS Instrument Bands Fdr_2
Map X1 Fader_Vars=Fdr_1 FADERS Instrument Bands Fdr_3
Map X4 X_Mode=Ctrls INST Instrument Bands
Map X5 0 RANDOMIZE Instrument
Map Page Name "Controls" Instrument Ctrls
Map Name Element 1 "Speed" Instrument
Map Name Element 2 "Amount" Instrument
Map Name Element 3 "Drive" Instrument
Map Name Element 4 "Shift" Instrument
Map Name Element 5 "BassMono" Instrument
Map Name Element 6 "Gain" Instrument
Map Ch Knob 1 Modulation Speed Name Instrument 1_Free
Map Ch Knob 1 Modulation Speed Tempo Synced Name Instrument 1_Synced
Map Ch Knob 2 Modulation Amount Name Instrument
Map Ch Knob 3 Drive Name Instrument
Map Ch Knob 4 Resonance Shift Name Instrument
Map Ch Knob 5 Bass Mono Name Instrument
Map Ch Knob 6 Gain Name Instrument
Map Page Name "Bands" Instrument Bands
Map Button Select Up Env_focus=Env_1 ENV_VIEW Instrument
Map Encoder Select Up 0 Env_VIEW Instrument
Map Fader Name Element 1 "108" FADERS Instrument Fdr_1
Map Fader Name Element 2 "125" FADERS Instrument Fdr_1
Map Fader Name Element 3 "146" FADERS Instrument Fdr_1
Map Fader Name Element 4 "170" FADERS Instrument Fdr_1
Map Fader Name Element 5 "199" FADERS Instrument Fdr_1
Map Fader Name Element 6 "231" FADERS Instrument Fdr_1
Map Fader Name Element 7 "269" FADERS Instrument Fdr_1
Map Fader Name Element 8 "316" FADERS Instrument Fdr_1
Map Fader Name Element 9 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 10 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 11 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 12 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 13 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 14 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 15 "L/R" FADERS Instrument Fdr_1
Map Fader Name Element 16 "L/R" FADERS Instrument Fdr_1
Map Fader 1 Band 108 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 2 Band 125 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 3 Band 146 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 4 Band 170 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 5 Band 199 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 6 Band 231 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 7 Band 269 Hz Resonance Level NAME Instrument Fdr_1
Map Fader 8 Band 316 Hz Resonance Level NAME Instrument Fdr_1
Map Button 1 Band 108 Hz Bus Selector NAME Instrument Fdr_1
Map Button 2 Band 125 Hz Bus Selector NAME Instrument Fdr_1
Map Button 3 Band 146 Hz Bus Selector NAME Instrument Fdr_1
Map Button 4 Band 170 Hz Bus Selector NAME Instrument Fdr_1
Map Button 5 Band 199 Hz Bus Selector NAME Instrument Fdr_1
Map Button 6 Band 231 Hz Bus Selector NAME Instrument Fdr_1
Map Button 7 Band 269 Hz Bus Selector NAME Instrument Fdr_1
Map Button 8 Band 316 Hz Bus Selector NAME Instrument Fdr_1
Map Fader Name Element 1 "372" FADERS Instrument Fdr_2
Map Fader Name Element 2 "440" FADERS Instrument Fdr_2
Map Fader Name Element 3 "520" FADERS Instrument Fdr_2
Map Fader Name Element 4 "617" FADERS Instrument Fdr_2
Map Fader Name Element 5 "737" FADERS Instrument Fdr_2
Map Fader Name Element 6 "883" FADERS Instrument Fdr_2
Map Fader Name Element 7 "1060" FADERS Instrument Fdr_2
Map Fader Name Element 8 "1285" FADERS Instrument Fdr_2
Map Fader Name Element 9 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 10 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 11 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 12 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 13 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 14 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 15 "L/R" FADERS Instrument Fdr_2
Map Fader Name Element 16 "L/R" FADERS Instrument Fdr_2
Map Fader 1 Band 372 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 2 Band 440 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 3 Band 520 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 4 Band 617 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 5 Band 737 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 6 Band 883 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 7 Band 1060 Hz Resonance Level NAME Instrument Fdr_2
Map Fader 8 Band 1285 Hz Resonance Level NAME Instrument Fdr_2
Map Button 1 Band 372 Hz Bus Selector NAME Instrument Fdr_2
Map Button 2 Band 440 Hz Bus Selector NAME Instrument Fdr_2
Map Button 3 Band 520 Hz Bus Selector NAME Instrument Fdr_2
Map Button 4 Band 617 Hz Bus Selector NAME Instrument Fdr_2
Map Button 5 Band 737 Hz Bus Selector NAME Instrument Fdr_2
Map Button 6 Band 883 Hz Bus Selector NAME Instrument Fdr_2
Map Button 7 Band 1060 Hz Bus Selector NAME Instrument Fdr_2
Map Button 8 Band 1285 Hz Bus Selector NAME Instrument Fdr_2
Map Fader Name Element 1 "1560" FADERS Instrument Fdr_3
Map Fader Name Element 2 "1910" FADERS Instrument Fdr_3
Map Fader Name Element 3 "2350" FADERS Instrument Fdr_3
Map Fader Name Element 4 "2900" FADERS Instrument Fdr_3
Map Fader Name Element 5 "3610" FADERS Instrument Fdr_3
Map Fader Name Element 6 "4520" FADERS Instrument Fdr_3
Map Fader Name Element 7 "5680" FADERS Instrument Fdr_3
Map Fader Name Element 8 "7190" FADERS Instrument Fdr_3
Map Fader Name Element 9 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 10 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 11 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 12 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 13 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 14 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 15 "L/R" FADERS Instrument Fdr_3
Map Fader Name Element 16 "L/R" FADERS Instrument Fdr_3
Map Fader 1 Band 1560 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 2 Band 1910 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 3 Band 2350 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 4 Band 2900 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 5 Band 3610 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 6 Band 4520 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 7 Band 5680 Hz Resonance Level NAME Instrument Fdr_3
Map Fader 8 Band 7190 Hz Resonance Level NAME Instrument Fdr_3
Map Button 1 Band 1560 Hz Bus Selector NAME Instrument Fdr_3
Map Button 2 Band 1910 Hz Bus Selector NAME Instrument Fdr_3
Map Button 3 Band 2350 Hz Bus Selector NAME Instrument Fdr_3
Map Button 4 Band 2900 Hz Bus Selector NAME Instrument Fdr_3
Map Button 5 Band 3610 Hz Bus Selector NAME Instrument Fdr_3
Map Button 6 Band 4520 Hz Bus Selector NAME Instrument Fdr_3
Map Button 7 Band 5680 Hz Bus Selector NAME Instrument Fdr_3
Map Button 8 Band 7190 Hz Bus Selector NAME Instrument Fdr_3
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
Just for this VST: https://www.uaudio.fr/uad-plugins/rever ... mbers.html
Code: Select all
Scope Universal Audio (UADx) vst3.ABCDEF019182FAEB5541447855334437.UADx Hitsville Reverb Chambers
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Default
Define Group Page Home Settings
Define Group layout home_view knob_view faders_view mixer_view pad_view env_view
Define Group Env_Focus Env_view_2 Env_view_1
Define Group Mode_1 1_Chamber1 1_Chamber2
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "Hitsville Chambers" HOME
Map Patch Name "Hitsville Chambers" Instrument
Map Patch Down Select Previous Patch Instrument
Map Patch Up Select Next Patch Instrument
Map Plugin View Proxy Open Plugin Window Instrument
Map Bypass Enabled Instrument
Map Modifier1 1 Mode_1=1_Chamber2 Instrument
Map Modifier1 0 Mode_1=1_Chamber1 Instrument
Map Display Default 0 Mixer
Map Display Default Page=Home Instrument
Map Instrument Mode 0 Instrument
Map Page Name "Settings" Instrument Settings
Map Name Element 1 "Width" Instrument Home
Map Ch Knob 1 Width NAME Instrument Home
Map Name Element 2 "Predlay" Instrument Home
Map Ch Knob 2 Predelay NAME Instrument Home
Map Name Element 3 "Low" Instrument Home
Map Ch Knob 3 Low NAME Instrument Home
Map Name Element 4 "High" Instrument Home
Map Ch Knob 4 High NAME Instrument Home
Map Name Element 5 "Speakers" Instrument Home
Map Ch Knob 5 Speakers NAME Instrument Home
Map Name Element 6 "Decay" Instrument Home
Map Ch Knob 6 Decay NAME Instrument Home
Map Name Element 7 "Mix" Instrument Home
Map Ch Knob 7 Mix NAME Instrument Home
Map Name Element 8 "Distance" Instrument Home
Map Ch Knob 8 Dist 2648 NAME Instrument Home 1_Chamber1
Map Ch Knob 8 Dist 2644 NAME Instrument Home 1_Chamber2
Map X1_Labeli "On/Off" Instrument Home
Map X1 Power CTRL Instrument Home
Map X2_Labeli "Chambr 1" Instrument Home 1_Chamber1
Map X2_Labeli "Chambr 2" Instrument Home 1_Chamber2
Map X2 Chamber MODIFIER1 Instrument Home
Map X3_Labeli "Mono" Instrument Home
Map X3 Mono CTRL Instrument Home
Map X4_Labeli "Wet Solo" Instrument Home
Map X4 Wet Solo MODIFIER1 Instrument Home
Map X5 Microphones CTRL Instrument Home
Map X5_Labeli "Microphones" Instrument
// ***************** HOP! **************
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
Another Universal Audio Plug-in:


Code: Select all
Scope Universal Audio (UADx) vst3.ABCDEF019182FAEB5541447855334433.UADx Hitsville EQ
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Default
Define Group Page Home Settings
Define Group layout home_view knob_view faders_view mixer_view pad_view env_view
Define Group Env_Focus Env_view_2 Env_view_1
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "Hitsville" HOME
Map Patch Name "Hitsville" Instrument
Map Patch Down Select Previous Patch Instrument
Map Patch Up Select Next Patch Instrument
Map Plugin View Proxy Open Plugin Window Instrument
Map Bypass Enabled Instrument
Map Display Default 0 Mixer
Map Display Default Page=Home Instrument
Map Instrument Mode 0 Instrument
Map Page Name "Suite" Instrument Settings
Map Page Name "Settings" Instrument Home
Map Name Element 1 "50 Hz" Instrument Home
Map Ch Knob 1 P1-50 NAME Instrument Home
Map Name Element 2 "130 Hz" Instrument Home
Map Ch Knob 2 P2-130 NAME Instrument Home
Map Name Element 3 "320 Hz" Instrument Home
Map Ch Knob 3 P3-320 NAME Instrument Home
Map Name Element 4 "800 Hz" Instrument Home
Map Ch Knob 4 P4-800 NAME Instrument Home
Map Name Element 5 "2 kHz" Instrument Home
Map Ch Knob 5 P5-2000 NAME Instrument Home
Map Name Element 6 "5 kHz" Instrument Home
Map Ch Knob 6 P6-5000 NAME Instrument Home
Map Name Element 7 "1,25 kHz" Instrument Home
Map Ch Knob 7 P7-12500 NAME Instrument Home
Map Name Element 8 "Gain" Instrument Home
Map Ch Knob 8 Gain NAME Instrument Home
Map X1_Labeli "On/Off" Instrument Home
Map X5_Labeli "Random" Instrument Home
Map X1 Bypass CTRL Instrument Home
Map X5 0 RANDOMIZE Instrument Home
Map X5_Labeli "Random" Instrument
// ***************** HOP! **************
-
- Moderator
- Posts: 4170
- Joined: 17 Jan 2015
- Location: Fanboy Shill
I bought a T4 that is in transit. Does anything in this thread apply to the T4 or is it all for the P series?
-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
A T4 user would have to confirm this...
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
I converted all the mappings I did over to the T series.
Please ignore the date in the doc (dues to tech reasons it won't allow me to update it !!!) however at the same time not a lot has been updated but some, the last thing I added was Delina

-
- Posts: 574
- Joined: 17 Jan 2015
- Location: France
No longer able to work with the traditional Page 1 and Page 2, I redesigned the Futzbox so that all the parameters are clearly visible .
To benefit from it, don't forget to delete the old part of the text concerning this RE from McDSP _

To benefit from it, don't forget to delete the old part of the text concerning this RE from McDSP _

Code: Select all
Scope McDSP com.mcdsp.FutzBox
Define Group Mode Instrument Mixer Transport Channel
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group X_Mode Default Mde Delay Feedback Color Modulation Output
Define Group ch_Mode ch_Default ch_Mde ch_Delay ch_Feedback ch_Color ch_Modulation ch_Output
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Display Default 0 Mixer
Map Display Default ch_Mode=ch_Default Instrument
Map Instrument Mode X_Mode=Default Instrument
Map Device Name "FutzBox" HOME
Map Bypass Enabled Instrument
Map X5_Labeli "Menu" MENU Instrument
Map Menu_Label1 "Lo-FI" DEFAULT Instrument
Map Menu_Label2 "Filter" Instrument
Map Menu_Label3 "Distortion" Instrument
Map Menu_Label4 "EQ / Filter" Instrument
Map Menu_Label5 "Noise Generator" Instrument
Map Menu_Label6 "Gate" Instrument
Map Menu_Label7 "Randomize" Instrument
Map Menu1 X_Mode=Mde INST Instrument
Map Menu2 X_Mode=Delay INST Instrument
Map Menu3 X_Mode=Feedback INST Instrument
Map Menu4 X_Mode=Color INST Instrument
Map Menu5 X_Mode=Modulation INST Instrument
Map Menu6 X_Mode=Output INST Instrument
Map Menu7 0 RANDOMIZE Instrument
Map Menu1_ch ch_Mode=ch_Mde Instrument
Map Menu2_ch ch_Mode=ch_Delay Instrument
Map Menu3_ch ch_Mode=ch_Feedback Instrument
Map Menu4_ch ch_Mode=ch_Color Instrument
Map Menu5_ch ch_Mode=ch_Modulation Instrument
Map Menu6_ch ch_Mode=ch_Output Instrument
Map Page Name "" Instrument Default
Map X1_Labeli "Bypass" Instrument Default
Map X2_Labeli "SIM" Instrument Default
Map X3_Labeli "" Instrument Default
Map X4_Labeli " " MENU_ESC Instrument Default
Map X1 0 BYPASS Instrument Default
Map X2 Sim On Off CTRL Instrument Default
Map X3 0 Instrument Default
Map X4 0 Instrument Default
Map Name Element 1 "In Gain" Instrument ch_Default
Map Name Element 2 "Out Gain" Instrument ch_Default
Map Name Element 3 "Sim Type" Instrument ch_Default
Map Name Element 4 "Diff Amt" Instrument ch_Default
Map Name Element 5 "Dry/Wet" Instrument ch_Default
Map Name Element 6 "Tune" Instrument ch_Default
Map Ch Knob 1 Input Gain VALUE Instrument ch_Default
Map Ch Knob 2 Output Gain NAME Instrument ch_Default
Map Ch Knob 3 Sim Type NAME Instrument ch_Default
Map Ch Knob 4 Diffuse Amount NAME Instrument ch_Default
Map Ch Knob 5 Mix Instrument ch_Default
Map Ch Knob 6 Sim Tune NAME Instrument ch_Default
Map Ch Knob 7 Dry/Wet Balance Instrument ch_Default
Map Ch Knob 8 Roll Enabled Instrument ch_Default
Map Page Name "LO-FI" Instrument Mde
Map X1_Labeli "Bypass" Instrument Mde
Map X2_Labeli "LO-FI" Instrument Mde
Map X3_Labeli "" Instrument Mde
Map X4_Labeli " " MENU_ESC Instrument Mde
Map X1 0 BYPASS Instrument Mde
Map X2 Lofi On Off CTRL Instrument Mde
Map X3 Ping-Pong Mode CTRL Instrument Mde
Map X4 0 Instrument Mde
Map Name Element 1 "Rate" Instrument ch_Mde
Map Name Element 2 "Filter" Instrument ch_Mde
Map Name Element 3 "Bits" Instrument ch_Mde
Map Ch Knob 1 Lofi Rate Instrument ch_Mde
Map Ch Knob 2 Lofi Filter NAME Instrument ch_Mde
Map Ch Knob 3 Lofi Bits NAME Instrument ch_Mde
Map Page Name "Filter" Instrument Delay
Map X1_Labeli "Bypass" Instrument Delay
Map X2_Labeli "Filter" Instrument Delay
Map X3_Labeli "Hpf Mode" Instrument Delay
Map X4_Labeli "LPF Mode" MENU_ESC Instrument Delay
Map X1 0 BYPASS Instrument Delay
Map X2 Filter On Off CTRL Instrument Delay
Map X3 High Pass Filter Mode CTRL Instrument Delay
Map X4 Low Pass Filter Mode CTRL Instrument Delay
Map Name Element 1 "Freq" Instrument ch_Delay
Map Ch Knob 1 High Pass Filter Frequency VALUE Instrument ch_Delay
Map Ch Knob 2 High Pass Filter Q VALUE Instrument ch_Delay
Map Ch Knob 3 Low Pass Filter Frequency VALUE Instrument ch_Delay
Map Ch Knob 4 Low Pass Filter Q VALUE Instrument ch_Delay
Map Page Name "Distortion" Instrument Feedback
Map X1_Labeli "Bypass" Instrument Feedback
Map X2_Labeli "DstOnOff" Instrument Feedback
Map X3_Labeli " " Instrument Feedback
Map X4_Labeli " " MENU_ESC Instrument Feedback
Map X1 0 BYPASS Instrument Feedback
Map X2 Distortion On Off CTRL Instrument Feedback
Map X3 0 Instrument Feedback
Map X4 0 Instrument Feedback
Map Name Element 1 "Amount" Instrument ch_Feedback
Map Name Element 2 "Inten" Instrument ch_Feedback
Map Name Element 3 "Rectify" Instrument ch_Feedback
Map Name Element 4 "Mode" Instrument ch_Feedback
Map Ch Knob 1 Distortion Amount NAME Instrument ch_Feedback
Map Ch Knob 2 Distortion Intensity NAME Instrument ch_Feedback
Map Ch Knob 3 Distortion Rectify NAME Instrument ch_Feedback
Map Ch Knob 4 Distortion Mode NAME Instrument ch_Feedback
Map Ch Knob 5 Diffuse Spread Instrument ch_Feedback
Map Ch Knob 6 Diffuse Amount NAME Instrument ch_Feedback
Map Page Name "EQ / Filter" Instrument Color
Map X1_Labeli "Bypass" Instrument Color
Map X2_Labeli "EQ/Fltr " Instrument Color
Map X3_Labeli "Mode " Instrument Color
Map X4_Labeli " " MENU_ESC Instrument Color
Map X1 0 BYPASS Instrument Color
Map X2 EQ Filter On Off CTRL Instrument Color
Map X3 EQ Filter Mode CTRL Instrument Color
Map X4 0 Instrument Color
Map Name Element 1 "Freq" Instrument ch_Color
Map Name Element 2 "Q" Instrument ch_Color
Map Name Element 3 "Gain" Instrument ch_Color
Map Ch Knob 1 EQ Filter Frequency NAME Instrument ch_Color
Map Ch Knob 2 EQ Filter Q NAME Instrument ch_Color
Map Ch Knob 3 EQ Filter Gain Instrument ch_Color
Map Ch Knob 6 Filter Resonance Instrument ch_Color
Map Page Name "Noise Generator" Instrument Modulation
Map X1_Labeli "Bypass" Instrument Modulation
Map X2_Labeli "On / Off " Instrument Modulation
Map X1 0 BYPASS Instrument Modulation
Map X2 Noise On Off CTRL Instrument Modulation
Map Name Element 1 "Level" Instrument ch_Modulation
Map Name Element 2 "HPF" Instrument ch_Modulation
Map Name Element 3 "LPF" Instrument ch_Modulation
Map Name Element 5 "Thresh" Instrument ch_Modulation
Map Name Element 6 "Range" Instrument ch_Modulation
Map Name Element 7 "Recov" Instrument ch_Modulation
Map Ch Knob 1 Noise Level Instrument ch_Modulation
Map Ch Knob 2 Noise HPF Instrument ch_Modulation
Map Ch Knob 3 Noise LPF Instrument ch_Modulation
Map Ch Knob 5 Noise Threshold NAME Instrument ch_Modulation
Map Ch Knob 6 Noise Range Instrument ch_Modulation
Map Ch Knob 7 Noise Recovery Instrument ch_Modulation
Map Page Name "Gate" Instrument Output
Map X1_Labeli "Bypass" Instrument Output
Map X2_Labeli "On / Off " Instrument Output
Map X4_Labeli " " MENU_ESC Instrument Output
Map X1 0 BYPASS Instrument Output
Map X2 Gate On Off CTRL Instrument Output
Map Name Element 1 "Thresh" Instrument ch_Output
Map Name Element 2 "Range" Instrument ch_Output
Map Name Element 3 "Attack" Instrument ch_Output
Map Name Element 4 "Hold" Instrument ch_Output
Map Name Element 8 "Release" Instrument ch_Output
Map Ch Knob 1 Gate Threshold Instrument ch_Output
Map Ch Knob 2 Gate Range Instrument ch_Output
Map Ch Knob 3 Gate Attack Instrument ch_Output
Map Ch Knob 4 Gate Hold NAME Instrument ch_Output
Map Ch Knob 8 Gate Release NAME Instrument ch_Output
// ***************** ET HOP! **************
-
- Posts: 1
- Joined: 06 Jan 2023
Is Poohbear's file still on facebook? Unfortunately, I cannot find it in the Reason Users group.. Any help is kindly appreciated. Thanks all!
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
-
- Posts: 1
- Joined: 02 Feb 2023
The same problem occurred can anyone answer this question.lazertronix wrote: ↑11 Jan 2020Hi!
I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
Arshi WhatsApp Aero
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
Which file did you replace? (you did update your firmware per the instructions)Arshi wrote: ↑06 Feb 2023The same problem occurred can anyone answer this question.lazertronix wrote: ↑11 Jan 2020Hi!
I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
-
- Posts: 387
- Joined: 15 Jan 2015
- Location: Saint Joseph, MO
I now have some VST3s in Reason as well as the original VSTs. Can the Remotemap simply be edited to allow the existing VST code to work for the VST3 version, or do VST3s require a separate mapping?
-
- Posts: 2821
- Joined: 25 Jan 2015
- Location: UK
Yes and No, the parameters should be the same so you should be able to replace the scope but then you won't be able to use the VST2 version however there is nothing stopping you from duplicating the mapping with the new scope.
E.g. the scopes for Dune 3 are
//Scope Synapse Audio vst.DNE3.DUNE 3
Scope Synapse Audio vst3.3520291394E9402387F5773DB0D55271.DUNE 3
I just replaced it and it worked OK.
-
- Posts: 387
- Joined: 15 Jan 2015
- Location: Saint Joseph, MO
Has someone mapped out the Kuassa Amplification VVV?
-
- Posts: 387
- Joined: 15 Jan 2015
- Location: Saint Joseph, MO
@poohbear I have the BBE Sonic Maximizer VST but your map has no labels or control, only blank knobs, and faders. So I looked at the map – am I interpreting correctly that there are no actual mapped control values defined?
Code: Select all
Scope BBE Sound vst.SWE1.BBE Sonic Maximizer x64
Define Group Mode Instrument Mixer Transport Channel
Define Group Env_Sync Env_free Env_synced
Define Group Env2_Sync Env2_free Env2_synced
Define Group page pg pgA pgB pgC pgD
Define Group Env_Focus Env_view_1 Env_view_2
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group fadknob_view home_view knob_view fad_view
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "_BBE Sonic Maximizer x64" HOME
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Display Default 0 Mixer
Map Display Default page=pg Instrument
Map Encoder Select Up Env_Focus=Env_view_1 FADER_VIEW Instrument
Map Button Select Up Env_Focus=Env_view_2 FADER_VIEW Instrument
Map Plugin View Proxy Open Plugin Window Instrument
//**********************************************************************************
// Display Defaults
//**********************************************************************************
Map Page Name "PoohBear" Instrument
Map X1_Labeli "Ver.2.6" Instrument
Map X1 0 Instrument
Map X2_Labeli "PoohBear" Instrument
Map X2 0 Instrument
Map X3_Labeli "<Faders" Instrument
Map X4_Labeli "Knobs>" Instrument
Map X3 fadknob_view=fad_view FADERS Instrument
Map X4 fadknob_view=knob_view INST Instrument
Map X5_Labeli "Random" Instrument
Map X5 0 RANDOMIZE Instrument
Map Ctrl 1 Insert FX
Map Ctrl 2 Input Level
Map Ctrl 3 Output Level
Map Ctrl 4 Protect
Map Ctrl 5 LO Contour
Map Ctrl 6 Process
Map Ctrl 7 iSet
Map Ctrl 8 BBE Process
//**********************************************************************************
// End of BBE Sonic Maximizer x64
//**********************************************************************************
You do not have the required permissions to view the files attached to this post.
-
- Information
-
Who is online
Users browsing this forum: CommonCrawl [Bot] and 2 guests