Search found 1362 matches

by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

The authors obviously want to sell you a 32-bit float audio device. This link is not an attempt to contradict any prior posts from the wonderful very smart contributors to this thread about the usefulness (or lack thereof) of 32-bit float samples. 98% of what they say there is good information. Tho...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: What is the best ReWire alternative? (or, what's the best way to replicate it?)
Replies: 27
Views: 8333

Re: What is the best ReWire alternative? (or, what's the best way to replicate it?)

What interface is that as I thought it was impossible in Windows? While you're at it what other DAW do you use? ASIO supports a feature that's called multi-client mode. It's optional, but every interface I've owned (3 different ones since 1999) supports it. The first was a Terratec EWS88MT, then a ...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: What is the best ReWire alternative? (or, what's the best way to replicate it?)
Replies: 27
Views: 8333

Re: What is the best ReWire alternative? (or, what's the best way to replicate it?)

At the risk of dragging this thread into the 32-bit audio thread. Audio passed over ReWire was all 32-bit floating point. So you could record the output of Reason into Live, and then bounce that track to disk and gain access to the internal format. That was a pretty cumbersome setup, so I only tried...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

I agree we need you here more :D. Do you know of any other software with MP3 gain? When I was searching for this program again, I saw a bunch of sites listing that feature. But looking closer it appears they're just webservers running mp3gain in the background. If you're wanting something easier to...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

So it's not the compression that causes the problem but the decompression You should come here more often especially during these types of conversations I've actually learned two new things today and both came from you. Thanks :clap: Yep. In fact it's possible to change the playback volume of an MP...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

Wait...floating point is about the lowest volume but many want 32 bit floating point bounce to help with stopping clipping and clipping is going over 0dB. Yes, and no. :) Yes, audio stored in a floating point format can go over 0 dBfs without clipping. No, you can't make your mixes louder with this...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

Thanks for the breakdown. So floating-point is about the dynamic range of the lowest frequencies and not peaks. If that's true then there must be a certain level in dB or dynamic range that would benefit from float-point math? As it wouldn't make sense for audio that is inaudible. The lowest volume...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

if you then take the file and convert to low quality MP3 the bit depth is reduced even further So exporting a 0db file from Reason at 24 bit and slamming it into a low quality MP3 could potentially make the audio clip.. MP3s (and other lossy formats) have a bit rate, not a bit depth. It is true tha...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

But lower bit depth is lower dynamic range and easier to clip. I'm confused now. The loudest signal you can store is when all bits are 1. That will be where -0 dBfs is. How much quieter you can go below that, and still store a recognizable signal is where you need more bits. If you just want to mak...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

Also, if I want louder mixes my settings need to be 32bit or 64bit? Perhaps counter-intuitively louder mixes require fewer bits. Sometimes bit depth is equated to dynamic range, but what it's actually measuring is the ratio between the quietest sound and the loudest sound. Each bit doubles the rang...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

All I was really getting at was that 64-bit floating point samples are already rattling around inside Reason. Oh, I meant to provide some details about this too. Reason's mixer does do 64-bit summing, but those bits are only available internally to the mixer. In theory, since the master channel is ...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

I always assumed that the export limit was due to the audio interface limits? when I'm exporting without my dedicated interface switched on the export options is 16 bit if I turn on my interface I can export at 24 bit or 16 bit.... I generally export at 24 bit from Reason at around -6db and the use...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

I'm intrigued, however, by the post earlier about "exporting" by bouncing the master channel. I've only used that path for "printing" MIDI tracks within the project, which i merely hope preserves full quality. Make sure you don't have a limiter anywhere on the master output. Choose, Bounce Mixer Ch...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

But my sense is that the essence of what they want is "native" data. In other words, they want producers to avoid shooting themselves in the foot by pointlessly throwing away quality at the last moment. And that's completely and unambiguously righteous. I suspect the practical issue here is figurin...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Reason 12.2.3 is out!
Replies: 119
Views: 29963

Re: Reason 12.2.3 n still Bust :)

Interesting. I have a laptop with an old i5 chip and it's benchmark is around 3300 and reason 12.2.3 runs. smoothly. Well, you’re fortunate (and probably not building many large racks or running any power hungry VST), because Reason Studios themselves recommend a 4000 score or higher: https://help....
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

Interestingly, you can (ab)use the bounce channels to disk to get a master bus export without the chance of clipping. You start like you're going to bounce channels, but then uncheck all the channels, and instead check the master output. Then enable normalization, and save as 24-bit wave. Reason wil...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

All it gives is greater dynamic range, period. I would guess the reason 32 bit files are requested is the same as the request for peaks at -6 dB. Which is that even when you tell folks to not clip, folks still clip, especially these days with so many bedroom producers. So to avoid this you instead ...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

24-bit integer PCM representation range is 2 less, 16,777,214. That introduces rounding error on conversion between f32 and i24, which may take away one bit of precision without dithering. I might be wrong here, but all the signed integer PCM code I've ever written uses −8,388,608 to +8,388,607 for...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: It seems that Hyperthreading on eats all my CPU
Replies: 36
Views: 8965

Re: It seems that Hyperthreading on eats all my CPU

Another data point that's being missed in this thread. The DSP meter doesn't measure CPU usage (directly). It is an indicator on how quickly Reason is finishing it's processing, but it's based on how empty the buffer is getting. When the meter is full, the buffer is empty and audio will drop out. Th...
by ScuzzyEye
07 Jan 2022
Forum: Reason General
Topic: Bouncing in 32bit WAV
Replies: 63
Views: 4313

Re: Bouncing in 32bit WAV

You're correct. Reason cannot export 32-bit floating point wave files. I find it to be a major omission. Though I don't 100% agree with their explanation. 32-bit floating point has 16,777,216 equally spaced steps between -1.0 and +1.0. 2^24 equals 16,777,216. So 24-bit integer data and 32-bit floati...
by ScuzzyEye
23 Dec 2021
Forum: Reason General
Topic: Reason 11 Export Audible Crackling
Replies: 11
Views: 1063

Re: Reason 11 Export Audible Crackling

Thanks for the responses, I have been trying 256 and 128 instead. Setting the buffer to 64 usually elevates the DSP meter into the red area unfortunately. I also tried to uncheck the Render audio using audio card buffer size setting checkbox. I am not sure what it does though. I sort of expected ma...
by ScuzzyEye
22 Dec 2021
Forum: Reason General
Topic: CEO's 2021 review
Replies: 173
Views: 37075

Re: CEO's 2021 review

How do you get users who prefer perpetual licenses to join the subscription program? Make the incentive to continue subscribing a reward that can then be exchanged for a perpetual license later. Seems very logical to me and I'm confused why they haven't done it already. The only time I've ever done...
by ScuzzyEye
18 Nov 2021
Forum: Reason General
Topic: Reason 11 Export Audible Crackling
Replies: 11
Views: 1063

Re: Reason 11 Export Audible Crackling

Thanks for the responses. I have the sample rate set to 48000 and the buffer set to 192, so it's not extremely low. It can go as low as 16 but 192 gives me 8ms of output latency which is basically undetectable to me. If I set the buffer higher than this, the latency starts to be audibly detectable ...
by ScuzzyEye
04 Nov 2021
Forum: Rack Extensions
Topic: FREE Update for ABL3! Hi res fix and improved audio engine
Replies: 60
Views: 5019

Re: Update for ABL3! Hi res fix and improved audio engine

- The bitmap portion of ABL3 was upgraded automatically when Reason 12 added support for HD interfaces. ABL3 RE uses custom displays which are largely code driven to render the display, with a bitmap background that was not automatically converted. This took some work and troubleshooting to figure ...
by ScuzzyEye
10 Mar 2021
Forum: Hardware and Other Software
Topic: Studio One Update 5.2
Replies: 27
Views: 5358

Re: Studio One Update 5.2

hello, hopefully this question fits in here when looking around for a 2nd daw studio one vs reaper vs acid pro? i used reason rewired to acid i used reason rewired to reaper then for the last 5 years has been all reason i've never used / seen studio one the daw has to support MPE (acid pro does not...