I have the Sonos Arc Bar, the sub and two rear sonos 1.
It is not as good as the pricetag should justify, but it does the job.
Search found 297 matches
- 11 Jun 2023
- Forum: Hardware and Other Software
- Topic: Any experiences with soundbars?
- Replies: 38
- Views: 7464
- 03 Jun 2023
- Forum: RE Development and SDK Discussion
- Topic: Intermediate compilation of third party libraries
- Replies: 12
- Views: 5315
- 01 Jun 2023
- Forum: RE Development and SDK Discussion
- Topic: re-cmake open source release
- Replies: 47
- Views: 36477
Re: re-cmake open source release
Thanks Yan, I will give that a try.
- 28 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Intermediate compilation of third party libraries
- Replies: 12
- Views: 5315
Re: Intermediate compilation of third party libraries
You also have to consider the fact that the RE SDK c++ compiler is very very limited in what it supports (restrictions that are not "standard", for example, global statics are 100% forbidden + subset of the standard library). If you have the source code of the library, it is already a challenge for...
- 24 May 2023
- Forum: Hardware and Other Software
- Topic: Keyboard amp?
- Replies: 25
- Views: 1728
Re: Keyboard amp?
Definitely a bass amp. My wife was a keyboardist for a band many moons ago, she had a Yamaha SY77 and a Peavey bass amp.
(Still have the SY77 but the amp died long ago)
(Still have the SY77 but the amp died long ago)
- 24 May 2023
- Forum: Rack Extensions
- Topic: BassPump / Bass preamp [Turn2on]
- Replies: 3
- Views: 462
Re: BassPump / Bass preamp [Turn2on]
Amazing! and thank you!
- 17 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Intermediate compilation of third party libraries
- Replies: 12
- Views: 5315
Re: Intermediate compilation of third party libraries
You would have to get the library author the Rack Extension SDK and compiler, and have them build those Reason specific intermediate object/bytecode files. Once you had those, you would need to modify your builder to link them in without actually compiling them. Might be possible, but you are going...
- 17 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Intermediate compilation of third party libraries
- Replies: 12
- Views: 5315
Intermediate compilation of third party libraries
Hi All, I am sure you have all come across this before but it is one thing I have not been able to work out yet. There is a wonderful audio library that i wish to use but it is not available as source code (for obvious reasons) and I need a way to either convert their libraries to a form that will l...
- 17 May 2023
- Forum: RE Development and SDK Discussion
- Topic: To Screw or Not to Screw…
- Replies: 73
- Views: 48233
Re: To Screw or Not to Screw…
I am all for the screws.
And the rack stuff
And the rack stuff
- 16 May 2023
- Forum: Rack Extensions
- Topic: MIX88 Stereo 8x8 Matrix Mixer available in reason Shop
- Replies: 25
- Views: 1999
Re: MIX88 Stereo 8x8 Matrix Mixer available in reason Shop
Hi all, I have published a free update for MIX88 that has added a patch browser.
Enjoy.
Murf.
Enjoy.
Murf.
- 10 May 2023
- Forum: RE Development and SDK Discussion
- Topic: re-cmake open source release
- Replies: 47
- Views: 36477
Re: re-cmake open source release
Hi Yan, I am trying to compile with the -O3 optimization flag. It works fine using build45.py with reason build workflow but I get this with cmake: clang-cl : warning : argument unused during compilation: '-O3' Any ideas please? I have a very CPU intensive phy modelling algorithm that just wont work...
- 08 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Routing a mono source to stereo target
- Replies: 1
- Views: 561
Re: Routing a mono source to stereo target
I think I worked it out, I used "spreading" instead of "true_stereo" in this one:
Code: Select all
jbox.add_stereo_effect_routing_hint{
type = "true_stereo",
left_input = "/audio_inputs/left",
right_input = "/audio_inputs/right",
left_output = "/audio_outputs/left",
right_output = "/audio_outputs/right"
}
- 08 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Routing a mono source to stereo target
- Replies: 1
- Views: 561
Routing a mono source to stereo target
Hi All, I have just had a RE rejected by Reason because it does not route stereo out to the mix channel when I drag it below a Subtractor. I have used the same routing parameters as the "SilenceDetectionEffect" example and it only routes mono. Am I missing a routing hint or some-such? here are the p...
- 08 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Knob shadows
- Replies: 6
- Views: 890
Re: Knob shadows
Thanks all, I think he must have been thinking of the old 3D workflow. Neither approach ever had a “setting” for shadows, and they have always been baked into the filmstrip background. The only difference was that in the old 3D workflow you had NO control over the shadows at all, and in the current...
- 08 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Knob shadows
- Replies: 6
- Views: 890
Re: Knob shadows
Thanks all, I think he must have been thinking of the old 3D workflow.
- 08 May 2023
- Forum: Reason General
- Topic: Reason 12.6 Released (Apple Silicon, Offline Mode)
- Replies: 242
- Views: 136270
Re: Reason 12.6 Released (Apple Silicon, Offline Mode)
Great thanks, I will let them know.
- 08 May 2023
- Forum: Reason General
- Topic: Reason 12.6 Released (Apple Silicon, Offline Mode)
- Replies: 242
- Views: 136270
Re: Reason 12.6 Released (Apple Silicon, Offline Mode)
Released: 2013-06-13 Version: 1.0.0 So this is an Intel and won't see a M1 update? Just guessing, I don't really use it anymore. Should I remove it from my M1 Reason? Could it break something having only Intel REs? Any conflicts that might freak Reason out to run some Rosetta plugin mixed with nati...
- 07 May 2023
- Forum: RE Development and SDK Discussion
- Topic: Knob shadows
- Replies: 6
- Views: 890
Knob shadows
Hi all, I have always assumed knob shadows need to be in the filmstrips or baked into the background. Loque seems to think it could be a setting. "I still think the shadows are just a setting or it is still be possible to add them. All device rotary's shadows changed direction when HD graphics arriv...
- 02 May 2023
- Forum: Rack Extensions
- Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
- Replies: 5
- Views: 1069
Re: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
Thanks, please PM me your Reason username
- 01 May 2023
- Forum: Rack Extensions
- Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
- Replies: 5
- Views: 1069
- 01 May 2023
- Forum: Rack Extensions
- Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
- Replies: 5
- Views: 1069
Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
Hi all, I have recently been given permission by Dale from Valley to port his VCV Modules to Reason. The second one off the list is "Amalgam", a Multi-mode stereo signal combiner. I am looking for beta testers for this, so if you are interested please PM me. I need: Like for like parity checking UI ...
- 30 Apr 2023
- Forum: RE Development and SDK Discussion
- Topic: Display.lua and context sensitive menu for knob
- Replies: 4
- Views: 1098
Re: Display.lua and context sensitive menu for knob
That is exactly what I do in the source code I pointed to yesterday. I have custom displays whose only job is to handle the interaction and static decorations layered on top with visibility switch. And then you need to split the frames into individual images (like I have BankToggleAOn.png and BankT...
- 30 Apr 2023
- Forum: RE Development and SDK Discussion
- Topic: Display.lua and context sensitive menu for knob
- Replies: 4
- Views: 1098
Re: Display.lua and context sensitive menu for knob
I hope this helps, and feel free to ask followup questions! Thanks very much that makes perfect sense, I was caught up with the fact that the display was overlapping with the knob (which i not allowed) but I assume it is allowed with a static widget. I will try and implement this asap and let you k...
- 30 Apr 2023
- Forum: RE Development and SDK Discussion
- Topic: Display.lua and context sensitive menu for knob
- Replies: 4
- Views: 1098
Display.lua and context sensitive menu for knob
Hi All, I have a graphic I need to render and it is just 20 or so "LED Display" computer style words that I have in a film strip, that behaves like a knob (I also have a knob linked to the same motherboard property to easily adjust it) What I need is to be able to right click the display and have a ...
- 29 Apr 2023
- Forum: RE Development and SDK Discussion
- Topic: Dynamically change from toggle to momentary?
- Replies: 6
- Views: 861
Re: Dynamically change from toggle to momentary?
@buddard LOL I just tried... So I guess I was wrong and indeed that is not possible. That being said, I am pretty sure you can implement your own button behavior by using a custom display since a custom display CAN have a RT property in its list of dependent properties... I have implemented somethi...