Search found 297 matches

by Murf
11 Jun 2023
Forum: Hardware and Other Software
Topic: Any experiences with soundbars?
Replies: 38
Views: 7464

Re: Any experiences with soundbars?

I have the Sonos Arc Bar, the sub and two rear sonos 1.
It is not as good as the pricetag should justify, but it does the job.
by Murf
03 Jun 2023
Forum: RE Development and SDK Discussion
Topic: Intermediate compilation of third party libraries
Replies: 12
Views: 5315

Re: Intermediate compilation of third party libraries

avasopht wrote:
28 May 2023

What sort of libraries are you trying to use?
It is an audio library that the owner is not even returning my emails over so I think it doesn't matter :(
by Murf
01 Jun 2023
Forum: RE Development and SDK Discussion
Topic: re-cmake open source release
Replies: 47
Views: 36477

Re: re-cmake open source release

Thanks Yan, I will give that a try.
by Murf
28 May 2023
Forum: RE Development and SDK Discussion
Topic: Intermediate compilation of third party libraries
Replies: 12
Views: 5315

Re: Intermediate compilation of third party libraries

You also have to consider the fact that the RE SDK c++ compiler is very very limited in what it supports (restrictions that are not "standard", for example, global statics are 100% forbidden + subset of the standard library). If you have the source code of the library, it is already a challenge for...
by Murf
24 May 2023
Forum: Hardware and Other Software
Topic: Keyboard amp?
Replies: 25
Views: 1728

Re: Keyboard amp?

Definitely a bass amp. My wife was a keyboardist for a band many moons ago, she had a Yamaha SY77 and a Peavey bass amp.
(Still have the SY77 but the amp died long ago)
by Murf
24 May 2023
Forum: Rack Extensions
Topic: BassPump / Bass preamp [Turn2on]
Replies: 3
Views: 462

Re: BassPump / Bass preamp [Turn2on]

Amazing! and thank you!
by Murf
17 May 2023
Forum: RE Development and SDK Discussion
Topic: Intermediate compilation of third party libraries
Replies: 12
Views: 5315

Re: Intermediate compilation of third party libraries

You would have to get the library author the Rack Extension SDK and compiler, and have them build those Reason specific intermediate object/bytecode files. Once you had those, you would need to modify your builder to link them in without actually compiling them. Might be possible, but you are going...
by Murf
17 May 2023
Forum: RE Development and SDK Discussion
Topic: Intermediate compilation of third party libraries
Replies: 12
Views: 5315

Intermediate compilation of third party libraries

Hi All, I am sure you have all come across this before but it is one thing I have not been able to work out yet. There is a wonderful audio library that i wish to use but it is not available as source code (for obvious reasons) and I need a way to either convert their libraries to a form that will l...
by Murf
17 May 2023
Forum: RE Development and SDK Discussion
Topic: To Screw or Not to Screw…
Replies: 73
Views: 48233

Re: To Screw or Not to Screw…

I am all for the screws.
And the rack stuff :)
by Murf
16 May 2023
Forum: Rack Extensions
Topic: MIX88 Stereo 8x8 Matrix Mixer available in reason Shop
Replies: 25
Views: 1999

Re: MIX88 Stereo 8x8 Matrix Mixer available in reason Shop

Hi all, I have published a free update for MIX88 that has added a patch browser.
Enjoy.
Murf.
by Murf
10 May 2023
Forum: RE Development and SDK Discussion
Topic: re-cmake open source release
Replies: 47
Views: 36477

Re: re-cmake open source release

Hi Yan, I am trying to compile with the -O3 optimization flag. It works fine using build45.py with reason build workflow but I get this with cmake: clang-cl : warning : argument unused during compilation: '-O3' Any ideas please? I have a very CPU intensive phy modelling algorithm that just wont work...
by Murf
08 May 2023
Forum: RE Development and SDK Discussion
Topic: Routing a mono source to stereo target
Replies: 1
Views: 561

Re: Routing a mono source to stereo target

I think I worked it out, I used "spreading" instead of "true_stereo" in this one:

Code: Select all

jbox.add_stereo_effect_routing_hint{
	type = "true_stereo",
	left_input = "/audio_inputs/left", 
	right_input = "/audio_inputs/right",
	left_output = "/audio_outputs/left", 
	right_output = "/audio_outputs/right"
}
by Murf
08 May 2023
Forum: RE Development and SDK Discussion
Topic: Routing a mono source to stereo target
Replies: 1
Views: 561

Routing a mono source to stereo target

Hi All, I have just had a RE rejected by Reason because it does not route stereo out to the mix channel when I drag it below a Subtractor. I have used the same routing parameters as the "SilenceDetectionEffect" example and it only routes mono. Am I missing a routing hint or some-such? here are the p...
by Murf
08 May 2023
Forum: RE Development and SDK Discussion
Topic: Knob shadows
Replies: 6
Views: 890

Re: Knob shadows

Thanks all, I think he must have been thinking of the old 3D workflow. Neither approach ever had a “setting” for shadows, and they have always been baked into the filmstrip background. The only difference was that in the old 3D workflow you had NO control over the shadows at all, and in the current...
by Murf
08 May 2023
Forum: RE Development and SDK Discussion
Topic: Knob shadows
Replies: 6
Views: 890

Re: Knob shadows

Thanks all, I think he must have been thinking of the old 3D workflow.
by Murf
08 May 2023
Forum: Reason General
Topic: Reason 12.6 Released (Apple Silicon, Offline Mode)
Replies: 242
Views: 136270

Re: Reason 12.6 Released (Apple Silicon, Offline Mode)

MattiasHG wrote:
08 May 2023
Murf wrote:
08 May 2023
Hi Mattias, how do we ensure that RE beta testers can get Silicon builds please?
Thanks,
Murf.
The entire build pipeline builds REs for both PC and Mac (Intel/Silicon) now so any new build should be Silicon ready automatically.
Great thanks, I will let them know.
by Murf
08 May 2023
Forum: Reason General
Topic: Reason 12.6 Released (Apple Silicon, Offline Mode)
Replies: 242
Views: 136270

Re: Reason 12.6 Released (Apple Silicon, Offline Mode)

Released: 2013-06-13 Version: 1.0.0 So this is an Intel and won't see a M1 update? Just guessing, I don't really use it anymore. Should I remove it from my M1 Reason? Could it break something having only Intel REs? Any conflicts that might freak Reason out to run some Rosetta plugin mixed with nati...
by Murf
07 May 2023
Forum: RE Development and SDK Discussion
Topic: Knob shadows
Replies: 6
Views: 890

Knob shadows

Hi all, I have always assumed knob shadows need to be in the filmstrips or baked into the background. Loque seems to think it could be a setting. "I still think the shadows are just a setting or it is still be possible to add them. All device rotary's shadows changed direction when HD graphics arriv...
by Murf
02 May 2023
Forum: Rack Extensions
Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
Replies: 5
Views: 1069

Re: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers

nosoniclimits wrote:
01 May 2023
I'd be happy to give it a go.
Thanks, please PM me your Reason username
by Murf
01 May 2023
Forum: Rack Extensions
Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
Replies: 5
Views: 1069

Re: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers

Bes wrote:
01 May 2023
i can't tell you if it the same as the VCV module but i can tell you if it isn't doing what it says it should be.
i'm avail to test this
Sure Bes! added.
by Murf
01 May 2023
Forum: Rack Extensions
Topic: Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers
Replies: 5
Views: 1069

Valley Amalgam Multi-mode stereo signal combiner port - Beta Testers

Hi all, I have recently been given permission by Dale from Valley to port his VCV Modules to Reason. The second one off the list is "Amalgam", a Multi-mode stereo signal combiner. I am looking for beta testers for this, so if you are interested please PM me. I need: Like for like parity checking UI ...
by Murf
30 Apr 2023
Forum: RE Development and SDK Discussion
Topic: Display.lua and context sensitive menu for knob
Replies: 4
Views: 1098

Re: Display.lua and context sensitive menu for knob

That is exactly what I do in the source code I pointed to yesterday. I have custom displays whose only job is to handle the interaction and static decorations layered on top with visibility switch. And then you need to split the frames into individual images (like I have BankToggleAOn.png and BankT...
by Murf
30 Apr 2023
Forum: RE Development and SDK Discussion
Topic: Display.lua and context sensitive menu for knob
Replies: 4
Views: 1098

Re: Display.lua and context sensitive menu for knob

I hope this helps, and feel free to ask followup questions! Thanks very much that makes perfect sense, I was caught up with the fact that the display was overlapping with the knob (which i not allowed) but I assume it is allowed with a static widget. I will try and implement this asap and let you k...
by Murf
30 Apr 2023
Forum: RE Development and SDK Discussion
Topic: Display.lua and context sensitive menu for knob
Replies: 4
Views: 1098

Display.lua and context sensitive menu for knob

Hi All, I have a graphic I need to render and it is just 20 or so "LED Display" computer style words that I have in a film strip, that behaves like a knob (I also have a knob linked to the same motherboard property to easily adjust it) What I need is to be able to right click the display and have a ...
by Murf
29 Apr 2023
Forum: RE Development and SDK Discussion
Topic: Dynamically change from toggle to momentary?
Replies: 6
Views: 861

Re: Dynamically change from toggle to momentary?

@buddard LOL I just tried... So I guess I was wrong and indeed that is not possible. That being said, I am pretty sure you can implement your own button behavior by using a custom display since a custom display CAN have a RT property in its list of dependent properties... I have implemented somethi...